Player Matchup

Cerberus
Cerberus
DWCR
Cerberus
Level 42
God Stats
4W - 2L
1,422 SR
Queue Stats
61W - 68L
1,460 Elo+
Solo
Thor
Thor
Doctordabz0126
Thor
Level 107
God Stats
2W - 0L
1,219 SR
Queue Stats
49W - 31L
1,524 Elo+
Party 1
Hera
Hera
Paintbaggle
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,465 Elo+
Party 1
Hachiman
Hachiman
SumWhatAlive
Hachiman
Level 75
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 7L
1,358 Elo+
Party 1
Olorun
Olorun
western-scales97
Olorun
Level 77
God Stats
1W - 2L
1,167 SR
Queue Stats
199W - 215L
1,501 Elo+
Solo
Team Averages
Level 76
1,366 SR
1,462 Elo+

VS

Team Averages
Level 105
1,467 SR
1,409 Elo+
Eset
Eset
 
Eset
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SurrealChronos
Odin
Level 29
God Stats
0W - 1L
1,335 SR
Queue Stats
16W - 15L
1,426 Elo+
Party 2
Susano
Susano
TheDudeNathaniel
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,241 Elo+
Party 2
Thanatos
Thanatos
tabatab
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DWCR
Cerberus
16
10 / 1 / 10
10,576
1,058
11,000
14,822
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
7 / 3 / 13
9,648
965
7,789
7,724
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 1 / 14
9,430
943
9,583
5,613
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SumWhatAlive
Hachiman
13
3 / 3 / 9
8,568
857
3,416
6,773
2,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 19
8,549
855
4,929
7,079
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 2 / 1
8,357
836
5,754
5,000
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 4
7,622
762
15,850
9,684
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 3
7,322
732
5,218
9,778
9,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 4
6,930
693
3,472
8,989
3,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
tabatab
Thanatos
11
0 / 6 / 3
6,633
663
5,487
9,255
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
23
Kills
8
9
Deaths
23
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
2
1
2.75
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
W
Cerberus
DWCR
Cerberus
10
1
10
15
W
7
3
13
4.5
W
3
1
14
10
W
Hachiman
SumWhatAlive
Hachiman
3
3
9
2.5
L
2
3
3
1.17
L
0
7
4
0.29
L
Thanatos
tabatab
Thanatos
0
6
3
0.25
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
35,781
42,011
Taken
42,706
16,950
Mitigated
20,421
20,457
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,754
797
560
878
5,000
1,407
0
3,767
1,233
14,584
0
L
Morgan Le Fay
 
Morgan Le Fay
15,850
2,974
459
2,145
9,684
3,112
0
4,352
5,332
32,124
0
W
Cerberus
DWCR
Cerberus
11,000
801
1,015
7,593
14,822
7,409
166
7,498
7,068
18,807
2,301
W
7,789
1,153
1,131
743
7,724
2,890
544
3,213
4,349
0
16,881
W
9,583
1,836
520
1,047
5,613
2,158
815
3,211
2,402
29,540
0
W
Hachiman
SumWhatAlive
Hachiman
3,416
1,392
0
780
6,773
2,226
398
3,531
3,122
0
11,545
L
5,218
598
428
585
9,778
9,525
0
5,163
4,615
0
8,130
L
3,472
440
110
151
8,989
3,013
0
5,590
3,399
0
7,658
L
Thanatos
tabatab
Thanatos
5,487
425
90
2,484
9,255
3,364
0
5,951
3,304
0
11,350
W
4,929
2,115
3,687
3,941
7,079
2,267
1,871
3,511
3,466
13,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
36,864
147
Minions Killed
90
0
Camps Cleared
0
1,011,917
Distance Traveled
896,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,357
836
23
2
0
159,715
4
L
Morgan Le Fay
7,622
762
36
4
0
182,169
0
W
Cerberus
10,576
1,058
37
4
0
219,525
0
W
Thor
9,648
965
15
2
0
213,125
0
W
Hera
9,430
943
44
4
0
189,868
0
W
Hachiman
8,568
857
25
3
0
182,179
0
L
Odin
7,322
732
8
1
0
187,625
0
L
Susano
6,930
693
10
1
0
182,021
0
L
Thanatos
6,633
663
13
1
0
185,263
0
W
Olorun
8,549
855
26
3
0
207,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role