Player Matchup

Lancelot
Lancelot
Letal Quack
Lancelot
Level 163
God Stats
2W - 2L
1,603 SR
Queue Stats
281W - 293L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Malic_Bacchus
Danzaburou
Level 43
God Stats
0W - 1L
1,238 SR
Queue Stats
18W - 18L
1,454 Elo+
Solo
The Morrigan
The Morrigan
WiscoBadgers
The Morrigan
Level 183
God Stats
15W - 11L
1,655 SR
Queue Stats
605W - 639L
1,441 Elo+
Solo
Guan Yu
Guan Yu
cricketxs
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
time2changelater
Tsukuyomi
Level 161
God Stats
20W - 12L
1,629 SR
Queue Stats
785W - 860L
1,464 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,463 Elo+

VS

Team Averages
Level 107
1,479 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Qaurz
Tsukuyomi
Level 85
God Stats
3W - 1L
1,540 SR
Queue Stats
325W - 323L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
xDeeSuave
Sun Wukong
Level 122
God Stats
1W - 2L
1,148 SR
Queue Stats
85W - 86L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
xDreadheadQ_
Kuzenbo
Level 102
God Stats
2W - 0L
1,706 SR
Queue Stats
58W - 47L
1,505 Elo+
Party 1
Discordia
Discordia
x_Da_GoaT_216_x
Discordia
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 56L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Letal Quack
Lancelot
14
3 / 6 / 3
8,210
746
5,814
13,081
6,999
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Malic_Bacchus
Danzaburou
13
0 / 6 / 5
7,606
691
8,937
11,122
4,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
WiscoBadgers
The Morrigan
12
0 / 6 / 5
7,179
653
7,170
8,217
3,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
cricketxs
Guan Yu
13
0 / 6 / 1
6,933
630
4,173
15,969
16,545
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
16
5 / 3 / 3
9,119
829
12,854
15,939
10,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 1 / 17
9,610
874
13,235
8,691
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
The_Qaurz
Tsukuyomi
16
7 / 2 / 14
10,073
916
17,274
10,544
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
xDeeSuave
Sun Wukong
15
6 / 2 / 13
9,141
831
10,841
12,270
12,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
xDreadheadQ_
Kuzenbo
13
2 / 2 / 13
8,936
812
5,093
12,497
15,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
x_Da_GoaT_216_x
Discordia
17
6 / 1 / 17
10,014
910
11,823
5,271
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
8
Kills
27
27
Deaths
8
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
17
14.5
L
Lancelot
Letal Quack
Lancelot
3
6
3
0.75
L
Danzaburou
Malic_Bacchus
Danzaburou
0
6
5
0.42
W
Tsukuyomi
The_Qaurz
Tsukuyomi
7
2
14
7
L
The Morrigan
WiscoBadgers
The Morrigan
0
6
5
0.42
L
Guan Yu
cricketxs
Guan Yu
0
6
1
0.08
L
Tsukuyomi
5
3
3
2.17
W
Sun Wukong
xDeeSuave
Sun Wukong
6
2
13
6.25
W
Kuzenbo
xDreadheadQ_
Kuzenbo
2
2
13
4.25
W
Discordia
x_Da_GoaT_216_x
Discordia
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
58,266
64,328
Taken
49,273
41,040
Mitigated
39,599
20,714
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,235
748
6,930
3,805
8,691
4,247
570
1,037
7,654
31,438
425
L
Lancelot
Letal Quack
Lancelot
5,814
588
381
2,185
13,081
6,999
216
5,468
7,613
0
14,357
L
Danzaburou
Malic_Bacchus
Danzaburou
8,937
2,162
10
1,271
11,122
4,269
549
5,224
5,774
0
26,425
W
Tsukuyomi
The_Qaurz
Tsukuyomi
17,274
3,101
647
2,427
10,544
4,580
1,535
1,577
8,764
0
29,107
L
The Morrigan
WiscoBadgers
The Morrigan
7,170
952
383
210
8,217
3,049
333
5,023
3,194
12,327
2,176
L
Guan Yu
cricketxs
Guan Yu
4,173
91
4,065
5,874
15,969
16,545
70
6,811
9,105
0
6,483
L
Tsukuyomi
12,854
1,839
832
5,503
15,939
10,178
492
6,487
9,369
0
24,288
W
Sun Wukong
xDeeSuave
Sun Wukong
10,841
1,743
2,644
1,770
12,270
12,840
727
1,374
10,666
0
18,430
W
Kuzenbo
xDreadheadQ_
Kuzenbo
5,093
1,056
3,041
2,491
12,497
15,406
240
968
11,360
8,220
1,432
W
Discordia
x_Da_GoaT_216_x
Discordia
11,823
157
630
676
5,271
2,526
504
890
4,381
26,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
47,774
81
Minions Killed
121
0
Camps Cleared
0
877,356
Distance Traveled
1,018,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,610
874
31
3
0
174,244
0
L
Lancelot
8,210
746
21
2
0
195,149
0
L
Danzaburou
7,606
691
32
3
0
154,933
0
W
Tsukuyomi
10,073
916
31
3
0
241,668
0
L
The Morrigan
7,179
653
10
1
0
157,558
0
L
Guan Yu
6,933
630
2
0
0
191,398
0
L
Tsukuyomi
9,119
829
16
1
0
178,318
0
W
Sun Wukong
9,141
831
16
1
0
216,911
0
W
Kuzenbo
8,936
812
9
1
0
187,709
0
W
Discordia
10,014
910
34
3
0
198,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role