Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aura089
Neith
Level 14
God Stats
8W - 10L
1,298 SR
Queue Stats
17W - 23L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
ManciMacal
Nu Wa
Level 146
God Stats
81W - 81L
1,576 SR
Queue Stats
295W - 289L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
YOSIX1
Sun Wukong
Level 101
God Stats
2W - 4L
1,423 SR
Queue Stats
216W - 231L
1,427 Elo+
Solo
Team Averages
Level 110
1,459 SR
1,418 Elo+

VS

Team Averages
Level 104
1,573 SR
1,397 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Barbi3Dowll
Nut
Level 129
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 10L
1,361 Elo+
Party 2
Ratatoskr
Ratatoskr
ElectThought12
Ratatoskr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2
Horus
Horus
Fliqr___
Horus
Level 29
God Stats
3W - 4L
1,457 SR
Queue Stats
4W - 9L
1,337 Elo+
Party 2
King Arthur
King Arthur
Scorches
King Arthur
Level 120
God Stats
1W - 3L
1,662 SR
Queue Stats
81W - 82L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 0 / 2
7,443
677
6,271
3,072
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
 
Aphrodite
10
2 / 2 / 6
6,993
636
5,540
9,191
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
Aura089
Neith
10
1 / 1 / 6
5,761
524
5,823
7,028
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
10
1 / 3 / 1
5,913
538
7,495
6,154
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
YOSIX1
Sun Wukong
13
3 / 2 / 0
7,180
653
4,371
10,259
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 5 / 1
5,208
473
5,471
9,665
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 0
6,276
571
3,645
8,531
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ElectThought12
Ratatoskr
12
3 / 2 / 1
6,311
574
4,597
8,954
2,943
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Fliqr___
Horus
8
1 / 0 / 2
5,398
491
3,467
8,257
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Scorches
King Arthur
11
0 / 3 / 2
6,117
556
3,565
9,216
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
2
8
W
Aphrodite
 
Aphrodite
2
2
6
2.5
L
Artemis
 
Artemis
2
5
1
0.5
W
Neith
Aura089
Neith
1
1
6
4
L
2
4
0
0.5
L
Ratatoskr
ElectThought12
Ratatoskr
3
2
1
1.75
L
Horus
Fliqr___
Horus
1
0
2
2
W
Nu Wa
1
3
1
0.5
L
King Arthur
Scorches
King Arthur
0
3
2
0.33
W
Sun Wukong
YOSIX1
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
20,745
35,704
Taken
44,623
13,349
Mitigated
15,436
16,565
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,271
196
0
1,905
3,072
805
135
0
3,072
46,258
1,669
W
Aphrodite
 
Aphrodite
5,540
392
2,801
5,679
9,191
3,877
607
0
9,191
24,267
1,447
L
Artemis
 
Artemis
5,471
2,457
0
2,379
9,665
2,659
0
3,978
5,506
0
32,342
W
Neith
Aura089
Neith
5,823
1,864
0
1,556
7,028
2,265
1,011
0
7,028
0
25,710
L
3,645
1,321
0
1,000
8,531
2,400
792
6,532
1,639
0
49,043
L
Ratatoskr
ElectThought12
Ratatoskr
4,597
418
0
750
8,954
2,943
0
3,450
5,289
0
54,915
L
Horus
Fliqr___
Horus
3,467
1,578
720
3,546
8,257
4,210
0
3,182
4,865
0
16,158
W
Nu Wa
7,495
1,249
119
589
6,154
1,533
580
0
6,154
32,312
0
L
King Arthur
Scorches
King Arthur
3,565
674
0
703
9,216
3,224
0
489
8,571
0
36,408
W
Sun Wukong
YOSIX1
Sun Wukong
4,371
591
0
3,916
10,259
4,869
0
0
10,259
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
29,310
313
Minions Killed
319
0
Camps Cleared
0
1,112,678
Distance Traveled
1,088,985
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,443
677
82
7
0
267,798
0
W
Aphrodite
6,993
636
41
4
0
222,734
2
L
Artemis
5,208
473
50
5
0
183,208
3
W
Neith
5,761
524
45
4
0
200,497
0
L
Nut
6,276
571
91
8
0
187,407
0
L
Ratatoskr
6,311
574
88
8
0
270,792
0
L
Horus
5,398
491
26
2
0
233,077
0
W
Nu Wa
5,913
538
65
6
0
216,846
3
L
King Arthur
6,117
556
64
6
0
214,501
3
W
Sun Wukong
7,180
653
80
7
0
204,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role