Player Matchup

Zeus
Zeus
PANDA MAN5001
Zeus
Level 106
God Stats
3W - 5L
1,363 SR
Queue Stats
374W - 449L
1,470 Elo+
Party 1
Skadi
Skadi
RMxGodly
Skadi
Level 99
God Stats
8W - 27L
1,306 SR
Queue Stats
199W - 270L
1,438 Elo+
Party 1
Hercules
Hercules
deathmaster99
Hercules
Level 149
God Stats
0W - 2L
1,637 SR
Queue Stats
78W - 59L
1,612 Elo+
Solo
Nox
Nox
gigglygoose
Nox
Level 143
God Stats
2W - 3L
1,390 SR
Queue Stats
292W - 295L
1,554 Elo+
Solo
Set
Set
miyyura
Set
Level 106
God Stats
3W - 8L
1,384 SR
Queue Stats
334W - 395L
1,482 Elo+
Party 1
Team Averages
Level 121
1,416 SR
1,511 Elo+

VS

Team Averages
Level 145
1,450 SR
1,590 Elo+
Loki
Loki
Ali9188
Loki
Level 127
God Stats
10W - 13L
1,519 SR
Queue Stats
235W - 212L
1,495 Elo+
Solo
Chronos
Chronos
BeefYonker
Chronos
Level 105
God Stats
1W - 0L
1,487 SR
Queue Stats
61W - 20L
1,723 Elo+
Party 2
Ymir
Ymir
Elusive1170
Ymir
Level 230
God Stats
4W - 8L
1,343 SR
Queue Stats
419W - 387L
1,482 Elo+
Solo
Surtr
Surtr
GhostsDreams
Surtr
Level 164
God Stats
2W - 1L
1,592 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Traininbot
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,307 SR
Queue Stats
60W - 24L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,157
511
3,205
9,124
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
RMxGodly
Skadi
13
2 / 4 / 4
7,460
533
7,107
9,313
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
deathmaster99
Hercules
14
3 / 1 / 0
8,497
607
9,442
11,289
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 2 / 3
7,011
501
3,429
11,386
6,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
13
2 / 1 / 0
7,428
531
3,080
7,001
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ali9188
Loki
14
4 / 1 / 4
7,942
567
5,826
7,661
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
BeefYonker
Chronos
15
2 / 4 / 2
8,259
590
6,421
10,725
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 1 / 2
6,029
431
3,634
6,929
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 0
6,416
458
4,493
13,119
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Traininbot
Morgan Le Fay
15
8 / 0 / 2
8,921
637
11,682
6,732
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
14
14
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
Ali9188
Loki
4
1
4
6
W
Chronos
BeefYonker
Chronos
2
4
2
0.75
W
0
1
2
1
W
0
3
0
0
L
0
6
0
0
L
Skadi
RMxGodly
Skadi
2
4
4
1
W
Morgan Le Fay
Traininbot
Morgan Le Fay
8
0
2
9
L
Hercules
deathmaster99
Hercules
3
1
0
3
L
2
2
3
1.75
L
Set
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
32,056
48,113
Taken
45,166
23,010
Mitigated
22,017
10,510
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ali9188
Loki
5,826
1,614
0
3,967
7,661
2,399
0
1,501
6,160
0
58,202
W
Chronos
BeefYonker
Chronos
6,421
2,265
0
3,616
10,725
3,948
0
1,280
9,445
66,988
3,858
W
3,634
1,345
0
1,478
6,929
2,637
0
1,410
5,519
25,632
1,154
W
4,493
1,692
0
4,048
13,119
10,598
0
339
12,780
1,009
29,243
L
3,205
137
0
1,554
9,124
2,912
0
4,939
4,185
47,757
244
L
Skadi
RMxGodly
Skadi
7,107
2,060
0
965
9,313
2,357
0
6,140
3,173
0
45,555
W
Morgan Le Fay
Traininbot
Morgan Le Fay
11,682
1,023
0
2,961
6,732
2,435
0
2,265
4,467
64,345
2,969
L
Hercules
deathmaster99
Hercules
9,442
3,666
0
2,789
11,289
8,387
0
1,649
8,989
0
62,740
L
3,429
912
0
1,365
11,386
6,913
0
7,576
3,810
16,025
0
L
Set
3,080
889
0
3,837
7,001
2,441
0
1,066
5,935
0
57,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
37,567
410
Minions Killed
429
0
Camps Cleared
0
1,431,160
Distance Traveled
1,472,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,942
567
87
6
0
343,633
0
W
Chronos
8,259
590
119
9
0
233,888
0
W
Ymir
6,029
431
40
3
0
264,868
5
W
Surtr
6,416
458
60
4
0
297,225
0
L
Zeus
7,157
511
93
7
0
253,083
0
L
Skadi
7,460
533
72
5
0
268,578
0
W
Morgan Le Fay
8,921
637
123
9
0
333,362
0
L
Hercules
8,497
607
123
9
0
268,515
0
L
Nox
7,011
501
33
2
0
288,052
4
L
Set
7,428
531
89
6
0
352,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role