Player Matchup

Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Juicy_BananaBoy
Yu Huang
Level 137
God Stats
18W - 16L
1,403 SR
Queue Stats
280W - 282L
1,484 Elo+
Party 3
Scylla
Scylla
Mrs_Luhda
Scylla
Level 85
God Stats
21W - 23L
1,460 SR
Queue Stats
470W - 497L
1,436 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,484 Elo+

VS

Team Averages
Level 77
1,475 SR
1,378 Elo+
Chang'e
Chang'e
Aristaax
Chang'e
Level 89
God Stats
6W - 4L
1,536 SR
Queue Stats
351W - 342L
1,522 Elo+
Party 2
Hercules
Hercules
Dikain92
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 1
Janus
Janus
MubutuMambutu
Janus
Level 12
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1
Raijin
Raijin
WRXVRX
Raijin
Level 86
God Stats
2W - 1L
1,793 SR
Queue Stats
295W - 247L
1,553 Elo+
Party 2
Fenrir
Fenrir
negru27206
Fenrir
Level 89
God Stats
0W - 2L
1,257 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 0
7,602
760
3,908
3,744
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
 
Arachne
10
5 / 2 / 0
6,048
605
5,568
6,973
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
 
Neith
10
1 / 2 / 4
5,551
555
5,860
5,818
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
10
4 / 0 / 2
5,848
585
6,485
4,726
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Scylla
Mrs_Luhda
Scylla
11
0 / 0 / 2
6,026
603
1,607
3,084
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aristaax
Chang'e
8
0 / 2 / 2
4,831
483
3,495
8,525
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Dikain92
Hercules
9
0 / 4 / 0
4,743
474
1,482
6,852
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 1 / 1
5,290
529
2,613
3,049
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
WRXVRX
Raijin
7
2 / 6 / 0
4,674
467
4,645
10,208
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
negru27206
Fenrir
10
1 / 3 / 1
5,344
534
2,037
7,065
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
4
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
W
Arachne
 
Arachne
5
2
0
2.5
W
Neith
 
Neith
1
2
4
1.5
L
Chang'e
Aristaax
Chang'e
0
2
2
0.5
L
Hercules
Dikain92
Hercules
0
4
0
0
W
Yu Huang
4
0
2
5
W
Scylla
Mrs_Luhda
Scylla
0
0
2
1
L
1
1
1
1.5
L
Raijin
WRXVRX
Raijin
2
6
0
0.33
L
Fenrir
negru27206
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
14,272
24,345
Taken
35,699
7,498
Mitigated
15,693
7,693
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,908
2,577
0
1,250
3,744
1,083
556
0
3,614
0
51,749
W
Arachne
 
Arachne
5,568
3,857
0
2,468
6,973
2,237
0
2,658
4,315
0
37,160
W
Neith
 
Neith
5,860
2,156
0
1,600
5,818
1,881
619
4,163
1,655
0
28,880
L
Chang'e
Aristaax
Chang'e
3,495
359
1,356
2,833
8,525
3,854
0
2,004
6,165
19,464
0
L
Hercules
Dikain92
Hercules
1,482
656
0
1,541
6,852
2,798
0
0
6,852
0
26,269
W
Yu Huang
6,485
588
0
1,500
4,726
1,438
256
2,950
1,776
30,719
0
W
Scylla
Mrs_Luhda
Scylla
1,607
48
0
875
3,084
859
0
982
2,102
33,246
272
L
2,613
267
0
0
3,049
779
0
886
2,153
26,807
0
L
Raijin
WRXVRX
Raijin
4,645
619
301
886
10,208
5,401
0
3,483
6,183
22,435
0
L
Fenrir
negru27206
Fenrir
2,037
595
0
957
7,065
2,861
0
779
6,254
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
24,882
332
Minions Killed
224
0
Camps Cleared
0
983,229
Distance Traveled
998,650
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,602
760
101
10
0
176,289
2
W
Arachne
6,048
605
62
6
0
218,255
2
W
Neith
5,551
555
48
5
0
187,866
0
L
Chang'e
4,831
483
35
4
0
209,436
1
L
Hercules
4,743
474
47
5
0
193,747
3
W
Yu Huang
5,848
585
49
5
0
213,637
0
W
Scylla
6,026
603
72
7
0
187,182
1
L
Janus
5,290
529
43
4
0
212,506
3
L
Raijin
4,674
467
35
4
0
177,223
1
L
Fenrir
5,344
534
64
6
0
205,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role