Player Matchup

Hera
Hera
Silver II
BGfr0zen
Hera
Silver II
Level 89
God Stats
2W - 2L
1,622 SR
Queue Stats
43W - 51L
1,160 MMR
Party 3
Ullr
Ullr
Bronze III
Exposiar
Ullr
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Solo
Kali
Kali
Silver II
SmiGoL1993
Kali
Silver II
Level 137
God Stats
3W - 3L
1,528 SR
Queue Stats
146W - 166L
1,144 MMR
Solo
Jormungandr
Jormungandr
Silver V
cavaleiro100
Jormungandr
Silver V
Level 88
God Stats
1W - 2L
1,733 SR
Queue Stats
3W - 17L
1,228 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
kamercho
Sun Wukong
Gold III
Level 143
God Stats
2W - 3L
1,631 SR
Queue Stats
60W - 58L
1,511 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,603 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,573 SR
1,244 MMR
Neith
Neith
Gold IV
Cerezita69
Neith
Gold IV
Level 170
God Stats
20W - 15L
1,607 SR
Queue Stats
88W - 85L
1,394 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Haymaker9310
Zhong Kui
Gold III
Level 127
God Stats
2W - 4L
1,336 SR
Queue Stats
135W - 127L
1,459 MMR
Solo
Sylvanus
Sylvanus
Gold II
TiltPhoenix
Sylvanus
Gold II
Level 144
God Stats
10W - 6L
1,660 SR
Queue Stats
127W - 118L
1,501 MMR
Party 1
Pele
Pele
Silver III
rCryzy
Pele
Silver III
Level 84
God Stats
1W - 0L
1,576 SR
Queue Stats
23W - 34L
942 MMR
Party 2
Cerberus
Cerberus
Silver III
zBachiira
Cerberus
Silver III
Level 159
God Stats
1W - 0L
1,684 SR
Queue Stats
25W - 39L
923 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 2 / 0
3,685
614
1,503
2,439
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
6
0 / 1 / 0
3,142
524
1,481
2,864
810
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,245
541
1,770
4,760
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jormungandr
cavaleiro100
Jormungandr
2
0 / 1 / 0
2,799
467
17
1,049
399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
kamercho
Sun Wukong
7
3 / 0 / 0
4,184
697
3,128
5,256
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesSusanoLokiRama

VS

Bans
RaAo KuangThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 0 / 0
4,150
692
1,729
1,978
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Haymaker9310
Zhong Kui
7
0 / 3 / 0
3,992
665
2,750
4,268
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
TiltPhoenix
Sylvanus
8
3 / 0 / 1
4,601
767
2,387
3,174
1,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
rCryzy
Pele
7
1 / 0 / 2
4,118
686
1,734
3,883
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
zBachiira
Cerberus
6
0 / 0 / 2
4,297
716
1,264
3,946
1,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
0
2
0
0
W
Neith
2
0
0
2
L
Ullr
0
1
0
0
W
Zhong Kui
Haymaker9310
Zhong Kui
0
3
0
0
L
0
2
0
0
W
Sylvanus
TiltPhoenix
Sylvanus
3
0
1
3.5
L
Jormungandr
cavaleiro100
Jormungandr
0
1
0
0
L
Sun Wukong
kamercho
Sun Wukong
3
0
0
3
W
Pele
rCryzy
Pele
1
0
2
2
W
Cerberus
zBachiira
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,899
Damage
9,864
16,368
Taken
17,249
5,296
Mitigated
6,523
4,786
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
1,503
165
0
500
2,439
528
0
980
1,459
19,916
0
W
Neith
1,729
574
0
448
1,978
436
623
8
1,970
0
19,422
L
Ullr
1,481
506
0
909
2,864
810
0
1,001
1,863
0
12,529
W
Zhong Kui
Haymaker9310
Zhong Kui
2,750
602
0
1,910
4,268
2,106
0
0
4,268
22,725
0
L
1,770
942
0
1,834
4,760
1,254
0
1,496
3,264
0
12,888
W
Sylvanus
TiltPhoenix
Sylvanus
2,387
908
451
1,594
3,174
1,133
0
1,301
1,873
18,588
5,632
L
Jormungandr
cavaleiro100
Jormungandr
17
9
0
43
1,049
399
0
114
935
2,002
0
L
Sun Wukong
kamercho
Sun Wukong
3,128
1,060
0
1,500
5,256
2,305
0
2,463
2,793
0
20,867
W
Pele
rCryzy
Pele
1,734
542
0
2,070
3,883
991
0
202
3,681
0
23,277
W
Cerberus
zBachiira
Cerberus
1,264
0
0
1,976
3,946
1,857
0
9
3,937
10,892
2,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,055
Gold Earned
21,158
132
Minions Killed
209
0
Camps Cleared
0
471,929
Distance Traveled
592,214
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,685
614
49
8
0
120,881
0
W
Neith
4,150
692
40
7
0
89,398
0
L
Ullr
3,142
524
13
2
0
87,701
0
W
Zhong Kui
3,992
665
46
8
0
109,153
0
L
Kali
3,245
541
28
5
0
123,503
2
W
Sylvanus
4,601
767
44
7
0
119,340
2
L
Jormungandr
2,799
467
6
1
0
21,371
0
L
Sun Wukong
4,184
697
36
6
0
118,473
0
W
Pele
4,118
686
51
9
0
155,167
0
W
Cerberus
4,297
716
28
5
0
119,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role