Player Matchup

Vamana
Vamana
C0sm1cManiac
Vamana
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 83L
1,479 Elo+
Solo
Ymir
Ymir
Sp0ild0ats
Ymir
Level 120
God Stats
2W - 1L
1,602 SR
Queue Stats
78W - 80L
1,452 Elo+
Solo
Fenrir
Fenrir
TBSDC
Fenrir
Level 32
God Stats
13W - 15L
1,331 SR
Queue Stats
29W - 30L
1,388 Elo+
Party 2
Sol
Sol
faseeh10
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,495 Elo+
Solo
Agni
Agni
oOmr milkyOo
Agni
Level 34
God Stats
2W - 0L
1,335 SR
Queue Stats
34W - 34L
1,428 Elo+
Party 2
Team Averages
Level 98
1,454 SR
1,449 Elo+

VS

Team Averages
Level 90
1,484 SR
1,467 Elo+
Fenrir
Fenrir
El Compa Chan1
Fenrir
Level 49
God Stats
8W - 9L
1,472 SR
Queue Stats
82W - 123L
1,346 Elo+
Solo
Merlin
Merlin
Hewie12L
Merlin
Level 129
God Stats
14W - 13L
1,546 SR
Queue Stats
585W - 608L
1,593 Elo+
Party 1
Yemoja
Yemoja
Kotayal
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,507 Elo+
Solo
Amaterasu
Amaterasu
gutavogamer2708
Amaterasu
Level 106
God Stats
20W - 14L
1,646 SR
Queue Stats
143W - 140L
1,437 Elo+
Party 1
Izanami
Izanami
papersalamander
Izanami
Level 104
God Stats
1W - 7L
1,254 SR
Queue Stats
86W - 77L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 2 / 1
3,331
666
1,595
3,435
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
4,166
833
1,439
3,053
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
TBSDC
Fenrir
4
1 / 0 / 0
3,254
651
487
1,803
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,583
717
3,059
2,784
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
3,697
739
50
1,625
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,444
489
0
52
12
Merlin
Hewie12L
Merlin
7
0 / 0 / 0
3,586
717
1,053
1,317
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kotayal
Yemoja
6
0 / 1 / 2
3,313
663
1,419
4,097
1,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
gutavogamer2708
Amaterasu
6
0 / 1 / 0
3,276
655
1,015
2,977
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
2 / 0 / 0
3,428
686
2,066
3,382
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
2
1
0.25
L
0
0
0
0
L
Merlin
Hewie12L
Merlin
0
0
0
0
L
Yemoja
Kotayal
Yemoja
0
1
2
1
W
1
0
0
1
W
Fenrir
TBSDC
Fenrir
1
0
0
1
W
0
0
1
0.5
L
Amaterasu
gutavogamer2708
Amaterasu
0
1
0
0
W
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,630
Damage
5,553
12,700
Taken
11,825
4,310
Mitigated
4,127
3,896
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
1,595
336
0
592
3,435
1,611
0
718
2,717
0
13,146
L
0
0
0
51
52
12
0
0
52
0
558
L
Merlin
Hewie12L
Merlin
1,053
40
0
480
1,317
266
0
221
1,046
16,673
0
L
Yemoja
Kotayal
Yemoja
1,419
626
1,021
1,149
4,097
1,783
0
1,748
2,349
5,119
0
W
1,439
253
0
748
3,053
1,325
0
521
2,472
18,359
1,439
W
Fenrir
TBSDC
Fenrir
487
0
0
55
1,803
532
0
90
1,713
0
6,509
W
3,059
969
0
2,050
2,784
523
546
611
2,173
19,275
1,827
L
Amaterasu
gutavogamer2708
Amaterasu
1,015
148
0
1,024
2,977
1,227
0
1,004
1,812
0
13,909
W
50
0
0
451
1,625
319
0
348
1,153
13,864
0
L
2,066
1,399
0
522
3,382
839
0
1,252
2,130
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,031
Gold Earned
16,047
162
Minions Killed
107
0
Camps Cleared
0
491,856
Distance Traveled
408,050
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,331
666
28
6
0
105,946
0
L
Fenrir
2,444
489
2
0
0
18,260
0
L
Merlin
3,586
717
37
7
0
99,254
1
L
Yemoja
3,313
663
9
2
0
92,440
0
W
Ymir
4,166
833
42
8
0
87,128
0
W
Fenrir
3,254
651
15
3
0
106,423
0
W
Sol
3,583
717
28
6
0
97,840
0
L
Amaterasu
3,276
655
25
5
0
114,358
0
W
Agni
3,697
739
49
10
0
94,519
0
L
Izanami
3,428
686
34
7
0
83,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role