Player Matchup

Arachne
Arachne
BBH Rouv88
Arachne
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Solo
Ratatoskr
Ratatoskr
GringoMandingo
Ratatoskr
Level 90
God Stats
3W - 1L
1,544 SR
Queue Stats
23W - 21L
1,419 Elo+
Solo
Osiris
Osiris
KRITTENHOSS
Osiris
Level 60
God Stats
4W - 4L
1,389 SR
Queue Stats
227W - 260L
1,362 Elo+
Solo
Horus
Horus
KingGreenStar
Horus
Level 99
God Stats
5W - 0L
1,793 SR
Queue Stats
421W - 423L
1,426 Elo+
Solo
Tiamat
Tiamat
ShadowCrow5763
Tiamat
Level 32
God Stats
1W - 0L
1,205 SR
Queue Stats
15W - 41L
1,470 Elo+
Solo
Team Averages
Level 76
1,486 SR
1,363 Elo+

VS

Team Averages
Level 65
1,423 SR
1,467 Elo+
Sol
Sol
AnsoniMaron
Sol
Level 94
God Stats
0W - 1L
1,405 SR
Queue Stats
100W - 78L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Lala_Elsworld
Cthulhu
Level 53
God Stats
18W - 21L
1,517 SR
Queue Stats
116W - 148L
1,417 Elo+
Solo
Pele
Pele
Midnite9179
Pele
Level 86
God Stats
24W - 35L
1,400 SR
Queue Stats
812W - 786L
1,465 Elo+
Solo
Skadi
Skadi
Raknar710
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1
Neith
Neith
Villagran_444
Neith
Level 24
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBH Rouv88
Arachne
11
2 / 1 / 6
6,554
1,311
4,869
4,115
2,037
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
GringoMandingo
Ratatoskr
12
5 / 0 / 5
7,810
1,562
6,429
3,679
1,318
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
12
5 / 1 / 7
7,615
1,523
8,710
8,381
9,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 11
7,554
1,511
4,284
8,513
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 3
5,872
1,174
2,990
4,196
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

381

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,372
1,274
7,427
5,840
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
11
3 / 4 / 3
6,670
1,334
7,837
11,218
4,642
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
0 / 1 / 0
5,218
1,044
516
778
139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
Raknar710
Skadi
11
3 / 3 / 0
6,538
1,308
4,326
6,848
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 3 / 3
5,991
1,198
5,065
5,370
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
15
Kills
7
7
Deaths
15
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Arachne
BBH Rouv88
Arachne
2
1
6
5
W
Ratatoskr
GringoMandingo
Ratatoskr
5
0
5
7.5
W
Osiris
5
1
7
8.5
W
3
1
11
8.5
L
Cthulhu
3
4
3
1.13
L
0
1
0
0
L
Skadi
Raknar710
Skadi
3
3
0
1
W
0
4
3
0.38
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
25,171
28,884
Taken
30,054
21,895
Mitigated
10,295
5,105
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,427
2,954
0
652
5,840
1,342
0
166
5,435
16,434
1,742
W
Arachne
BBH Rouv88
Arachne
4,869
3,413
0
1,272
4,115
2,037
0
2,020
2,095
0
6,541
W
Ratatoskr
GringoMandingo
Ratatoskr
6,429
2,067
0
395
3,679
1,318
0
1,995
1,684
0
17,827
W
Osiris
8,710
2,908
0
688
8,381
9,930
0
4,167
4,214
0
17,682
W
4,284
1,753
583
1,878
8,513
6,462
0
4,808
3,705
0
7,773
L
Cthulhu
7,837
1,429
241
2,161
11,218
4,642
0
348
10,654
12,791
0
L
516
44
0
20
778
139
0
0
749
0
516
L
Skadi
Raknar710
Skadi
4,326
1,942
0
34
6,848
2,315
0
1,185
5,309
0
11,849
W
2,990
288
0
289
4,196
2,148
0
1,843
2,353
6,840
2,171
L
5,065
1,809
0
423
5,370
1,857
0
431
4,679
0
13,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
30,789
72
Minions Killed
85
4
Camps Cleared
4
557,024
Distance Traveled
396,919
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,372
1,274
26
5
2
77,761
0
W
Arachne
6,554
1,311
3
1
0
117,558
0
W
Ratatoskr
7,810
1,562
28
6
4
119,135
0
W
Osiris
7,615
1,523
19
4
0
120,262
0
W
Horus
7,554
1,511
1
0
0
121,190
0
L
Cthulhu
6,670
1,334
19
4
0
94,767
0
L
Pele
5,218
1,044
0
0
0
12,131
0
L
Skadi
6,538
1,308
20
4
0
113,086
0
W
Tiamat
5,872
1,174
21
4
0
78,879
1
L
Neith
5,991
1,198
20
4
2
99,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role