Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Dréaming
Ullr
Level 193
God Stats
23W - 29L
1,494 SR
Queue Stats
229W - 309L
1,440 Elo+
Party 2
Geb
Geb
ItsBadNews
Geb
Level 159
God Stats
54W - 52L
1,661 SR
Queue Stats
206W - 212L
1,635 Elo+
Party 2
Cliodhna
Cliodhna
Sŋowie
Cliodhna
Level 109
God Stats
2W - 0L
1,642 SR
Queue Stats
44W - 6L
1,867 Elo+
Party 2
Sylvanus
Sylvanus
vJayy
Sylvanus
Level 121
God Stats
2W - 1L
1,607 SR
Queue Stats
138W - 86L
1,651 Elo+
Party 2
Team Averages
Level 130
1,581 SR
1,618 Elo+

VS

Team Averages
Level 134
1,556 SR
1,496 Elo+
Surtr
Surtr
Hibernyus
Surtr
Level 125
God Stats
22W - 18L
1,599 SR
Queue Stats
249W - 246L
1,469 Elo+
Solo
Artio
Artio
IamFainterMule
Artio
Level 184
God Stats
55W - 71L
1,511 SR
Queue Stats
290W - 285L
1,529 Elo+
Solo
Izanami
Izanami
Jayce6429
Izanami
Level 49
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 16L
1,429 Elo+
Solo
Nu Wa
Nu Wa
OSE DKMX666
Nu Wa
Level 157
God Stats
8W - 6L
1,728 SR
Queue Stats
151W - 160L
1,542 Elo+
Party 1
Fenrir
Fenrir
keirark
Fenrir
Level 154
God Stats
8W - 7L
1,682 SR
Queue Stats
355W - 363L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 2
5,952
595
1,828
4,629
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
12
12 / 0 / 1
7,637
764
7,544
4,190
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 8
6,198
620
1,571
3,833
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Sŋowie
Cliodhna
13
7 / 0 / 0
7,950
795
7,880
8,811
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
vJayy
Sylvanus
11
1 / 1 / 0
5,613
561
4,538
7,710
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hibernyus
Surtr
9
0 / 6 / 0
5,075
508
2,513
9,740
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 0
4,393
439
373
5,896
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Jayce6429
Izanami
7
0 / 8 / 0
4,545
455
824
7,034
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 0 / 1
5,474
547
6,157
3,982
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
keirark
Fenrir
9
1 / 3 / 0
5,036
504
2,241
7,701
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
21
Kills
1
1
Deaths
21
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
2
1
W
Ullr
12
0
1
12.5
L
Surtr
Hibernyus
Surtr
0
6
0
0
L
0
4
0
0
W
1
0
8
5
L
Izanami
Jayce6429
Izanami
0
8
0
0
L
0
0
1
0.5
W
Cliodhna
Sŋowie
Cliodhna
7
0
0
7
L
Fenrir
keirark
Fenrir
1
3
0
0.33
W
Sylvanus
vJayy
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
12,108
29,173
Taken
34,353
11,067
Mitigated
12,216
12,095
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,828
0
0
2,640
4,629
1,580
116
2,583
2,046
42,718
1,223
W
Ullr
7,544
1,786
0
347
4,190
1,365
372
405
3,745
0
48,485
L
Surtr
Hibernyus
Surtr
2,513
534
0
3,071
9,740
4,492
0
198
9,542
596
31,069
L
373
0
80
860
5,896
2,667
0
1,656
4,240
8,625
0
W
1,571
125
0
994
3,833
1,777
243
593
3,160
14,327
0
L
Izanami
Jayce6429
Izanami
824
412
0
0
7,034
1,462
0
625
6,409
0
18,237
L
6,157
1,740
0
1,246
3,982
1,028
0
3,096
886
37,278
0
W
Cliodhna
Sŋowie
Cliodhna
7,880
1,998
0
3,304
8,811
2,819
0
435
7,927
0
66,734
L
Fenrir
keirark
Fenrir
2,241
443
0
1,648
7,701
2,567
0
2,130
5,571
0
31,252
W
Sylvanus
vJayy
Sylvanus
4,538
1,022
568
4,242
7,710
3,526
0
2,430
5,252
36,078
21,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
24,523
418
Minions Killed
246
0
Camps Cleared
0
1,081,577
Distance Traveled
960,237
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,952
595
87
9
0
198,273
0
W
Ullr
7,637
764
97
10
0
213,115
2
L
Surtr
5,075
508
59
6
0
196,973
0
L
Artio
4,393
439
28
3
0
148,957
0
W
Geb
6,198
620
20
2
0
216,109
2
L
Izanami
4,545
455
30
3
0
175,212
0
L
Nu Wa
5,474
547
68
7
0
197,702
4
W
Cliodhna
7,950
795
120
12
0
247,599
0
L
Fenrir
5,036
504
61
6
0
241,393
2
W
Sylvanus
5,613
561
94
9
0
206,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role