Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
WolfyWolve
Raijin
Level 149
God Stats
4W - 2L
1,520 SR
Queue Stats
36W - 32L
1,515 Elo+
Solo
Ishtar
Ishtar
iMerps
Ishtar
Level 157
God Stats
4W - 3L
1,454 SR
Queue Stats
360W - 362L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
justsomepilot
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 342L
1,539 Elo+
Party 4
Ah Puch
Ah Puch
xXRATED01x
Ah Puch
Level 135
God Stats
2W - 8L
1,138 SR
Queue Stats
212W - 225L
1,552 Elo+
Party 4
Team Averages
Level 138
1,422 SR
1,516 Elo+

VS

Team Averages
Level 146
1,476 SR
1,527 Elo+
Thanatos
Thanatos
Bambambonsai
Thanatos
Level 159
God Stats
5W - 8L
1,367 SR
Queue Stats
700W - 679L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
JimmyDanglerSr
Sylvanus
Level 129
God Stats
4W - 4L
1,566 SR
Queue Stats
414W - 406L
1,520 Elo+
Party 3
Rama
Rama
OnePunchMag
Rama
Level 154
God Stats
1W - 2L
1,571 SR
Queue Stats
125W - 129L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Turley_666
Gilgamesh
Level 158
God Stats
0W - 2L
1,242 SR
Queue Stats
92W - 100L
1,513 Elo+
Solo
Chernobog
Chernobog
vicdabrown33
Chernobog
Level 129
God Stats
3W - 3L
1,633 SR
Queue Stats
519W - 513L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 1 / 20
9,250
925
6,024
19,524
18,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Raijin
WolfyWolve
Raijin
15
7 / 2 / 13
9,426
943
12,698
9,478
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
iMerps
Ishtar
16
7 / 1 / 17
9,787
979
16,087
11,200
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
justsomepilot
Sylvanus
14
4 / 1 / 21
8,973
897
4,862
11,539
13,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
xXRATED01x
Ah Puch
16
8 / 1 / 15
10,351
1,035
15,808
7,748
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bambambonsai
Thanatos
12
1 / 5 / 2
6,865
687
5,380
11,431
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
14
3 / 5 / 2
8,466
847
7,339
14,575
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
6,069
607
4,933
6,303
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Turley_666
Gilgamesh
14
1 / 8 / 1
7,976
798
9,728
17,598
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chernobog
vicdabrown33
Chernobog
14
0 / 6 / 0
7,177
718
6,438
10,413
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
29
Kills
5
6
Deaths
29
86
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
20
13
L
Thanatos
Bambambonsai
Thanatos
1
5
2
0.4
L
Sylvanus
3
5
2
0.8
L
0
5
1
0.1
L
Gilgamesh
Turley_666
Gilgamesh
1
8
1
0.19
W
Raijin
WolfyWolve
Raijin
7
2
13
6.75
W
Ishtar
iMerps
Ishtar
7
1
17
15.5
W
Sylvanus
justsomepilot
Sylvanus
4
1
21
14.5
L
Chernobog
vicdabrown33
Chernobog
0
6
0
0
W
Ah Puch
xXRATED01x
Ah Puch
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
33,818
59,489
Taken
60,320
46,588
Mitigated
38,532
30,488
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,024
489
3,530
4,407
19,524
18,881
707
1,952
17,194
8,700
2,655
L
Thanatos
Bambambonsai
Thanatos
5,380
455
423
3,811
11,431
4,970
0
8,021
3,104
0
7,064
L
Sylvanus
7,339
2,234
2,100
4,332
14,575
13,645
0
8,400
5,889
11,777
0
L
4,933
3,931
0
308
6,303
1,980
0
5,061
1,122
0
9,102
L
Gilgamesh
Turley_666
Gilgamesh
9,728
1,291
39
1,171
17,598
14,272
0
7,335
9,871
0
20,002
W
Raijin
WolfyWolve
Raijin
12,698
1,731
2,960
1,402
9,478
4,297
1,342
1,934
7,350
18,533
0
W
Ishtar
iMerps
Ishtar
16,087
11,819
0
1,655
11,200
6,214
2,527
1,254
9,699
0
34,096
W
Sylvanus
justsomepilot
Sylvanus
4,862
1,267
10,098
4,429
11,539
13,032
612
1,778
8,954
7,561
354
L
Chernobog
vicdabrown33
Chernobog
6,438
1,909
0
712
10,413
3,665
0
7,850
2,312
0
22,975
W
Ah Puch
xXRATED01x
Ah Puch
15,808
1,281
1,175
832
7,748
4,164
801
421
7,069
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,787
Gold Earned
36,553
141
Minions Killed
101
0
Camps Cleared
0
909,192
Distance Traveled
666,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,250
925
14
1
0
201,138
0
L
Thanatos
6,865
687
11
1
0
120,973
0
L
Sylvanus
8,466
847
10
1
0
144,505
0
L
Rama
6,069
607
9
1
0
76,746
0
L
Gilgamesh
7,976
798
30
3
0
153,756
0
W
Raijin
9,426
943
18
2
0
172,656
0
W
Ishtar
9,787
979
33
3
0
176,283
0
W
Sylvanus
8,973
897
11
1
0
168,743
0
L
Chernobog
7,177
718
41
4
0
170,076
0
W
Ah Puch
10,351
1,035
65
7
0
190,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role