Player Matchup

He Bo
He Bo
A-P-O-S-T-L-E-8
He Bo
Level 150
God Stats
5W - 13L
1,403 SR
Queue Stats
414W - 419L
1,420 Elo+
Solo
Janus
Janus
DEadman1545
Janus
Level 125
God Stats
3W - 3L
1,571 SR
Queue Stats
62W - 75L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
Erzios
Cabrakan
Level 144
God Stats
1W - 3L
1,599 SR
Queue Stats
75W - 90L
1,448 Elo+
Party 2
Mulan
Mulan
GIOVA310
Mulan
Level 143
God Stats
33W - 36L
1,508 SR
Queue Stats
52W - 68L
1,446 Elo+
Party 2
Neith
Neith
fililberto
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Team Averages
Level 130
1,516 SR
1,414 Elo+

VS

Team Averages
Level 117
1,570 SR
1,504 Elo+
Ix Chel
Ix Chel
Bwolf4556
Ix Chel
Level 149
God Stats
21W - 20L
1,522 SR
Queue Stats
516W - 521L
1,499 Elo+
Solo
Camazotz
Camazotz
FreshBakedGoods
Camazotz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,498 Elo+
Solo
Ymir
Ymir
Roco_Morales
Ymir
Level 107
God Stats
164W - 147L
1,472 SR
Queue Stats
218W - 213L
1,437 Elo+
Party 1
Artemis
Artemis
Y4E-Goose
Artemis
Level 104
God Stats
13W - 13L
1,552 SR
Queue Stats
122W - 117L
1,497 Elo+
Party 1
Surtr
Surtr
notengohuevos
Surtr
Level 125
God Stats
6W - 2L
1,806 SR
Queue Stats
114W - 79L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,015
438
4,477
10,166
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 1
8,204
513
7,644
8,448
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Erzios
Cabrakan
11
1 / 2 / 1
6,823
426
4,164
11,966
12,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
GIOVA310
Mulan
13
1 / 7 / 0
7,607
475
10,286
21,065
18,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
0 / 3 / 0
6,663
416
3,026
5,000
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bwolf4556
Ix Chel
14
0 / 2 / 4
8,314
520
5,647
8,118
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
15
6 / 0 / 5
8,379
524
9,099
11,243
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 3
8,184
512
2,940
6,969
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Y4E-Goose
Artemis
15
3 / 1 / 2
8,362
523
8,154
6,377
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 3
10,152
635
16,334
16,673
15,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ix Chel
Bwolf4556
Ix Chel
0
2
4
1
L
2
2
1
1.25
L
Cabrakan
Erzios
Cabrakan
1
2
1
0.75
W
Camazotz
6
0
5
8.5
L
Mulan
GIOVA310
Mulan
1
7
0
0.14
W
3
0
3
4.5
W
Artemis
Y4E-Goose
Artemis
3
1
2
4
L
Neith
0
3
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
42,174
56,645
Taken
49,380
37,602
Mitigated
29,392
14,978
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
79
0
4,213
10,166
2,695
0
1,936
8,145
49,687
378
W
Ix Chel
Bwolf4556
Ix Chel
5,647
538
744
2,705
8,118
2,364
822
5,431
2,375
63,338
736
L
7,644
366
0
1,391
8,448
2,470
0
4,742
3,658
64,216
0
L
Cabrakan
Erzios
Cabrakan
4,164
674
0
3,213
11,966
12,594
0
1,376
10,551
25,055
2,313
W
Camazotz
9,099
2,601
0
3,793
11,243
4,312
0
2,831
8,296
0
61,778
L
Mulan
GIOVA310
Mulan
10,286
1,215
0
4,981
21,065
18,212
0
2,538
17,501
0
68,177
W
2,940
690
0
2,218
6,969
5,030
306
3,235
3,524
27,001
0
W
Artemis
Y4E-Goose
Artemis
8,154
3,767
0
3,051
6,377
2,219
0
2,071
4,266
0
67,668
L
Neith
3,026
686
0
1,180
5,000
1,631
0
517
4,483
0
44,772
W
16,334
5,205
0
5,445
16,673
15,467
74
1,523
15,110
4,782
64,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
43,391
426
Minions Killed
485
0
Camps Cleared
0
1,518,781
Distance Traveled
1,639,621
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,015
438
83
5
0
317,159
0
W
Ix Chel
8,314
520
117
7
0
296,372
7
L
Janus
8,204
513
120
8
0
311,281
2
L
Cabrakan
6,823
426
33
2
0
306,458
0
W
Camazotz
8,379
524
79
5
0
399,887
0
L
Mulan
7,607
475
116
7
0
287,002
0
W
Ymir
8,184
512
46
3
0
298,262
3
W
Artemis
8,362
523
125
8
0
316,257
0
L
Neith
6,663
416
74
5
0
296,881
0
W
Surtr
10,152
635
118
7
0
328,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role