Player Matchup

Arachne
Arachne
TheMrBlueBunny
Arachne
Level 28
God Stats
6W - 2L
1,698 SR
Queue Stats
20W - 17L
1,404 Elo+
Party 1
Charybdis
Charybdis
Thecryptikgamer
Charybdis
Level 62
God Stats
4W - 2L
1,493 SR
Queue Stats
35W - 49L
1,380 Elo+
Party 1
Yemoja
Yemoja
canguro-hosco082
Yemoja
Level 116
God Stats
2W - 0L
1,754 SR
Queue Stats
281W - 267L
1,482 Elo+
Solo
Poseidon
Poseidon
juan910h
Poseidon
Level 26
God Stats
6W - 1L
1,453 SR
Queue Stats
11W - 6L
1,426 Elo+
Party 1
Chaac
Chaac
patshogun 47
Chaac
Level 149
God Stats
3W - 2L
1,701 SR
Queue Stats
137W - 148L
1,436 Elo+
Solo
Team Averages
Level 76
1,620 SR
1,425 Elo+

VS

Team Averages
Level 82
1,503 SR
1,433 Elo+
Chaac
Chaac
CursediQ-
Chaac
Level 66
God Stats
2W - 2L
1,660 SR
Queue Stats
24W - 26L
1,431 Elo+
Solo
Heimdallr
Heimdallr
DemonLoko
Heimdallr
Level 127
God Stats
29W - 29L
1,547 SR
Queue Stats
255W - 260L
1,487 Elo+
Party 3
Tyr
Tyr
Mamalongosaurio
Tyr
Level 125
God Stats
2W - 3L
1,263 SR
Queue Stats
269W - 270L
1,469 Elo+
Party 3
Raijin
Raijin
OOWA
Raijin
Level 27
God Stats
1W - 3L
1,459 SR
Queue Stats
29W - 34L
1,408 Elo+
Party 2
Atlas
Atlas
dolosplayground
Atlas
Level 67
God Stats
6W - 7L
1,585 SR
Queue Stats
32W - 42L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,741
748
1,131
2,585
527
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
Thecryptikgamer
Charybdis
6
2 / 1 / 1
4,279
856
3,750
3,335
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 0 / 2
4,386
877
2,192
4,732
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
juan910h
Poseidon
7
0 / 1 / 0
4,365
873
1,003
1,718
332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
4,672
934
1,469
3,466
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CursediQ-
Chaac
6
0 / 1 / 0
3,382
676
1,703
3,758
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DemonLoko
Heimdallr
6
1 / 2 / 1
3,610
722
2,209
3,932
911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

6
2 / 1 / 0
3,652
730
1,170
4,303
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
OOWA
Raijin
2
0 / 0 / 0
2,655
531
0
202
19
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
3,273
655
2,025
5,083
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
CursediQ-
Chaac
0
1
0
0
L
Heimdallr
DemonLoko
Heimdallr
1
2
1
0.75
L
2
1
0
2
L
Raijin
OOWA
Raijin
0
0
0
0
W
1
1
1
1.5
W
Charybdis
Thecryptikgamer
Charybdis
2
1
1
2.5
W
1
0
2
2
L
0
1
1
0.5
W
Poseidon
juan910h
Poseidon
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,545
Damage
7,107
15,836
Taken
17,278
6,109
Mitigated
5,786
6,659
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CursediQ-
Chaac
1,703
544
0
1,138
3,758
1,376
0
0
3,629
0
13,120
L
Heimdallr
DemonLoko
Heimdallr
2,209
830
0
958
3,932
911
0
985
2,817
0
16,984
L
1,170
401
0
767
4,303
1,444
0
949
3,320
0
14,664
L
Raijin
OOWA
Raijin
0
0
0
0
202
19
0
0
202
1,093
0
W
1,131
516
0
892
2,585
527
0
38
2,547
0
13,734
W
Charybdis
Thecryptikgamer
Charybdis
3,750
2,154
205
1,070
3,335
808
1,017
1,040
2,295
0
24,708
W
2,192
429
1,024
1,997
4,732
1,960
11
947
3,785
11,577
0
L
2,025
835
126
1,589
5,083
2,036
0
1,261
3,822
9,414
0
W
Poseidon
juan910h
Poseidon
1,003
289
0
87
1,718
332
161
0
1,718
26,199
0
W
1,469
443
0
1,384
3,466
2,482
0
0
3,466
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,443
Gold Earned
16,572
177
Minions Killed
106
0
Camps Cleared
0
573,147
Distance Traveled
497,878
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,382
676
28
6
0
110,789
0
L
Heimdallr
3,610
722
29
6
0
119,296
0
L
Tyr
3,652
730
30
6
0
138,863
0
L
Raijin
2,655
531
6
1
0
12,410
0
W
Arachne
3,741
748
24
5
0
145,397
0
W
Charybdis
4,279
856
40
8
0
93,565
0
W
Yemoja
4,386
877
21
4
0
113,635
1
L
Atlas
3,273
655
13
3
0
116,520
1
W
Poseidon
4,365
873
42
8
0
106,581
0
W
Chaac
4,672
934
50
10
0
113,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role