Player Matchup

Nox
Nox
Guimeel
Nox
Level 107
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Indianoutlaw743
Chaac
Level 78
God Stats
10W - 4L
1,466 SR
Queue Stats
34W - 27L
1,459 Elo+
Party 1
Medusa
Medusa
Ladyblueflens
Medusa
Level 86
God Stats
2W - 0L
1,488 SR
Queue Stats
36W - 26L
1,464 Elo+
Party 1
Raijin
Raijin
MrDrMedicine101
Raijin
Level 45
God Stats
4W - 3L
1,491 SR
Queue Stats
97W - 118L
1,418 Elo+
Party 2
Bakasura
Bakasura
UchihaMadara218
Bakasura
Level 113
God Stats
7W - 3L
1,613 SR
Queue Stats
286W - 285L
1,521 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,472 Elo+

VS

Team Averages
Level 65
1,548 SR
1,356 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FABIANMAKIA
Hou Yi
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
166W - 218L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
Thing8236
Danzaburou
Level 32
God Stats
1W - 6L
1,328 SR
Queue Stats
2W - 18L
1,108 Elo+
Solo
Mulan
Mulan
VicarialDock950
Mulan
Level 43
God Stats
16W - 19L
1,520 SR
Queue Stats
119W - 158L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
XxJakDemonxX
Cthulhu
Level 89
God Stats
10W - 5L
1,656 SR
Queue Stats
443W - 490L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
6
0 / 1 / 0
4,296
477
686
2,211
593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 0 / 0
6,038
671
3,541
4,603
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 0
5,491
610
1,528
1,402
399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 1
4,641
516
1,240
4,191
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
9
1 / 4 / 0
5,097
566
2,815
7,504
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 1
4,488
499
3,065
3,106
865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
8
0 / 0 / 0
4,320
480
161
5,599
1,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Thing8236
Danzaburou
2
0 / 0 / 0
3,241
360
0
158
24
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
4,690
521
3,153
7,012
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
XxJakDemonxX
Cthulhu
8
2 / 1 / 2
4,627
514
3,526
6,189
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
1
2.5
L
Hou Yi
0
0
0
0
W
Nox
0
1
0
0
W
2
0
0
2
W
0
0
0
0
W
0
1
1
0.5
L
Danzaburou
Thing8236
Danzaburou
0
0
0
0
W
Bakasura
1
4
0
0.25
L
1
2
0
0.5
L
Cthulhu
XxJakDemonxX
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,810
Damage
9,905
19,911
Taken
22,064
6,053
Mitigated
8,905
6,653
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,065
2,713
0
509
3,106
865
0
1,173
1,933
0
12,356
L
Hou Yi
161
0
0
1,844
5,599
1,643
0
0
5,489
0
23,284
W
Nox
686
204
123
168
2,211
593
365
1,125
1,086
14,732
0
W
3,541
619
0
1,418
4,603
1,873
0
280
4,323
0
33,474
W
1,528
422
0
169
1,402
399
465
0
1,402
0
36,810
W
1,240
94
0
1,848
4,191
977
30
973
3,218
20,599
0
L
Danzaburou
Thing8236
Danzaburou
0
0
0
0
158
24
0
0
158
0
911
W
Bakasura
2,815
1,813
0
2,927
7,504
2,211
0
1,148
6,356
0
30,991
L
3,153
447
0
652
7,012
2,916
0
0
7,012
0
24,644
L
Cthulhu
XxJakDemonxX
Cthulhu
3,526
277
60
514
6,189
3,457
0
753
5,231
26,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
21,366
235
Minions Killed
153
0
Camps Cleared
0
774,255
Distance Traveled
754,390
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,488
499
23
3
0
209,174
4
L
Hou Yi
4,320
480
46
5
0
154,739
0
W
Nox
4,296
477
44
5
0
121,829
0
W
Chaac
6,038
671
48
5
0
161,105
1
W
Medusa
5,491
610
45
5
0
154,445
0
W
Raijin
4,641
516
31
3
0
154,656
4
L
Danzaburou
3,241
360
2
0
0
15,510
0
W
Bakasura
5,097
566
67
7
0
182,220
0
L
Mulan
4,690
521
49
5
0
168,079
0
L
Cthulhu
4,627
514
33
4
0
206,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role