Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DarkViking01
Surtr
Level 154
God Stats
1W - 1L
1,302 SR
Queue Stats
7W - 12L
1,410 Elo+
Party 3
Apollo
Apollo
ELALVAREZOMG
Apollo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 3
Xing Tian
Xing Tian
RipNoobzRUs
Xing Tian
Level 28
God Stats
1W - 0L
1,674 SR
Queue Stats
12W - 13L
1,461 Elo+
Party 2
Nemesis
Nemesis
anweo
Nemesis
Level 62
God Stats
3W - 3L
1,391 SR
Queue Stats
63W - 57L
1,558 Elo+
Party 2
Team Averages
Level 103
1,473 SR
1,474 Elo+

VS

Team Averages
Level 114
1,440 SR
1,491 Elo+
Surtr
Surtr
GAMECRAZYPLAYER_
Surtr
Level 125
God Stats
16W - 17L
1,453 SR
Queue Stats
201W - 187L
1,468 Elo+
Solo
Ishtar
Ishtar
SIMPLY-_-CHRXS
Ishtar
Level 54
God Stats
8W - 9L
1,539 SR
Queue Stats
139W - 154L
1,459 Elo+
Party 1
Ganesha
Ganesha
bubbaBballin
Ganesha
Level 123
God Stats
8W - 15L
1,389 SR
Queue Stats
712W - 711L
1,537 Elo+
Party 1
Chronos
Chronos
iTryEarth---
Chronos
Level 120
God Stats
14W - 13L
1,544 SR
Queue Stats
695W - 709L
1,485 Elo+
Party 1
Anubis
Anubis
xXFenrir666Xx
Anubis
Level 147
God Stats
2W - 7L
1,275 SR
Queue Stats
380W - 375L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 3 / 2
7,007
701
4,282
6,021
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 1
6,619
662
4,985
8,551
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
8
2 / 2 / 1
4,688
469
4,158
4,424
1,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
RipNoobzRUs
Xing Tian
8
1 / 1 / 2
4,982
498
4,505
10,346
4,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
anweo
Nemesis
11
4 / 0 / 3
6,093
609
5,372
6,303
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,676
468
5,407
7,795
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 0
4,971
497
4,013
6,580
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
bubbaBballin
Ganesha
10
1 / 1 / 1
4,811
481
5,764
6,815
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
iTryEarth---
Chronos
10
3 / 2 / 0
5,551
555
3,555
6,542
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 4 / 1
6,233
623
3,844
6,331
1,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
7
7
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
2
1.33
W
2
1
1
2.5
W
Apollo
2
2
1
1.25
L
0
3
0
0
W
Xing Tian
RipNoobzRUs
Xing Tian
1
1
2
2
L
1
2
0
0.5
W
Nemesis
anweo
Nemesis
4
0
3
5.5
L
Ganesha
bubbaBballin
Ganesha
1
1
1
1.5
L
Chronos
iTryEarth---
Chronos
3
2
0
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
22,583
35,645
Taken
34,063
12,739
Mitigated
14,759
10,861
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,282
471
156
957
6,021
1,685
0
3,875
2,146
56,772
0
W
4,985
2,399
0
2,742
8,551
4,223
0
700
7,431
737
46,467
W
Apollo
4,158
2,993
0
1,549
4,424
1,049
0
1,841
2,323
0
23,739
L
5,407
2,939
0
2,037
7,795
5,889
0
291
7,504
717
23,766
W
Xing Tian
RipNoobzRUs
Xing Tian
4,505
647
0
3,546
10,346
4,015
0
3,783
6,099
15,804
424
L
4,013
2,009
0
1,360
6,580
1,937
0
1,999
4,581
0
28,930
W
Nemesis
anweo
Nemesis
5,372
2,463
0
1,911
6,303
1,767
0
2,086
4,067
0
33,140
L
Ganesha
bubbaBballin
Ganesha
5,764
623
0
320
6,815
3,169
0
1,830
4,985
22,814
0
L
Chronos
iTryEarth---
Chronos
3,555
1,089
0
2,331
6,542
1,775
0
1,072
5,470
27,028
785
L
3,844
45
0
1,507
6,331
1,989
0
3,562
2,456
38,192
2,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
26,242
328
Minions Killed
268
0
Camps Cleared
0
970,233
Distance Traveled
916,330
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,007
701
115
12
0
206,207
2
W
Surtr
6,619
662
98
10
0
174,493
0
W
Apollo
4,688
469
44
4
0
181,229
4
L
Surtr
4,676
468
44
4
0
158,672
0
W
Xing Tian
4,982
498
17
2
0
185,476
0
L
Ishtar
4,971
497
71
7
0
206,727
2
W
Nemesis
6,093
609
54
5
0
222,828
0
L
Ganesha
4,811
481
11
1
0
205,029
2
L
Chronos
5,551
555
59
6
0
185,379
5
L
Anubis
6,233
623
83
8
0
160,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role