Player Matchup

Kukulkan
Kukulkan
Chargewind
Kukulkan
Level 81
God Stats
4W - 2L
1,710 SR
Queue Stats
9W - 5L
1,654 Elo+
Party 1
Neith
Neith
Memogenc
Neith
Level 128
God Stats
11W - 6L
1,666 SR
Queue Stats
256W - 222L
1,591 Elo+
Solo
Ganesha
Ganesha
Money-Maker-Fab
Ganesha
Level 180
God Stats
7W - 9L
1,466 SR
Queue Stats
106W - 118L
1,434 Elo+
Solo
Loki
Loki
RobotNinja999
Loki
Level 106
God Stats
10W - 6L
1,664 SR
Queue Stats
19W - 8L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
arcZeo
Jormungandr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,701 Elo+
Party 1
Team Averages
Level 126
1,601 SR
1,617 Elo+

VS

Team Averages
Level 127
1,488 SR
1,504 Elo+
Hachiman
Hachiman
CarbiYo
Hachiman
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
226W - 221L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Kaida187
Cabrakan
Level 116
God Stats
44W - 47L
1,494 SR
Queue Stats
354W - 358L
1,437 Elo+
Solo
Surtr
Surtr
LeDespoteUltime
Surtr
Level 167
God Stats
5W - 6L
1,431 SR
Queue Stats
156W - 146L
1,500 Elo+
Party 2
Loki
Loki
Shruikin94
Loki
Level 88
God Stats
9W - 6L
1,626 SR
Queue Stats
393W - 398L
1,614 Elo+
Solo
Janus
Janus
xW0oLFe__-
Janus
Level 133
God Stats
3W - 7L
1,391 SR
Queue Stats
159W - 157L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chargewind
Kukulkan
13
5 / 1 / 2
7,879
716
4,809
3,354
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
Memogenc
Neith
12
1 / 4 / 0
6,400
582
6,109
6,801
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 5
6,888
626
2,875
10,143
7,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 2
6,152
559
4,541
6,569
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
arcZeo
Jormungandr
11
4 / 3 / 0
7,135
649
4,271
8,881
5,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CarbiYo
Hachiman
11
3 / 2 / 5
6,445
586
6,805
8,038
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Kaida187
Cabrakan
12
5 / 2 / 4
6,993
636
7,009
10,554
13,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 2
6,798
618
8,649
10,848
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
3,689
335
0
0
0
Janus
12
1 / 4 / 0
5,784
526
752
4,681
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
13
13
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CarbiYo
Hachiman
3
2
5
2.75
W
Kukulkan
Chargewind
Kukulkan
5
1
2
6
L
Cabrakan
Kaida187
Cabrakan
5
2
4
3.5
L
4
4
2
1.25
W
Neith
Memogenc
Neith
1
4
0
0.25
W
0
3
5
0.83
W
2
2
2
1.5
L
0
0
0
0
W
Jormungandr
arcZeo
Jormungandr
4
3
0
1.33
L
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
23,215
35,748
Taken
34,121
18,617
Mitigated
24,837
8,709
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CarbiYo
Hachiman
6,805
4,109
0
3,210
8,038
2,794
0
1,552
6,486
0
39,313
W
Kukulkan
Chargewind
Kukulkan
4,809
588
0
193
3,354
1,230
264
1,623
1,691
51,776
1,976
L
Cabrakan
Kaida187
Cabrakan
7,009
1,515
168
1,093
10,554
13,357
0
4,002
6,552
20,775
2,302
L
8,649
3,617
0
2,435
10,848
7,400
0
4,059
6,789
1,355
45,199
W
Neith
Memogenc
Neith
6,109
2,845
0
2,223
6,801
2,607
0
1,783
5,018
0
54,502
W
2,875
400
0
1,865
10,143
7,282
0
3,676
6,341
14,610
0
W
4,541
1,418
0
3,099
6,569
1,712
0
258
6,112
0
41,849
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
arcZeo
Jormungandr
4,271
833
0
1,329
8,881
5,786
0
278
8,221
42,469
1,438
L
Janus
752
0
0
600
4,681
1,286
0
1,796
2,885
32,407
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
29,709
366
Minions Killed
239
0
Camps Cleared
0
1,119,541
Distance Traveled
867,257
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,445
586
61
6
0
216,867
0
W
Kukulkan
7,879
716
106
10
0
226,917
0
L
Cabrakan
6,993
636
34
3
0
218,959
0
L
Surtr
6,798
618
68
6
0
205,368
0
W
Neith
6,400
582
111
10
0
207,074
0
W
Ganesha
6,888
626
0
0
0
227,596
0
W
Loki
6,152
559
68
6
0
242,609
0
L
Loki
3,689
335
0
0
0
0
0
W
Jormungandr
7,135
649
81
7
0
215,345
0
L
Janus
5,784
526
76
7
0
226,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role