Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DashFD
Sun Wukong
Level 106
God Stats
0W - 2L
1,257 SR
Queue Stats
112W - 111L
1,488 Elo+
Party 2
Geb
Geb
NosZuri35
Geb
Level 88
God Stats
2W - 3L
1,605 SR
Queue Stats
19W - 22L
1,579 Elo+
Party 2
Medusa
Medusa
Stërry
Medusa
Level 121
God Stats
11W - 15L
1,544 SR
Queue Stats
237W - 229L
1,466 Elo+
Party 2
Bastet
Bastet
TheGodTilin
Bastet
Level 76
God Stats
2W - 3L
1,607 SR
Queue Stats
39W - 43L
1,520 Elo+
Party 2
Team Averages
Level 96
1,503 SR
1,511 Elo+

VS

Team Averages
Level 98
1,637 SR
1,484 Elo+
Poseidon
Poseidon
DolphinCaviar12
Poseidon
Level 61
God Stats
15W - 11L
1,634 SR
Queue Stats
221W - 219L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GhostOfAMartyr
Cu Chulainn
Level 129
God Stats
10W - 5L
1,762 SR
Queue Stats
79W - 59L
1,532 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 142
God Stats
153W - 100L
1,568 SR
Queue Stats
303W - 269L
1,468 Elo+
Solo
Khepri
Khepri
WorldEater337
Khepri
Level 87
God Stats
12W - 10L
1,507 SR
Queue Stats
340W - 304L
1,458 Elo+
Party 1
Artemis
Artemis
XxXJo17
Artemis
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
268W - 273L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 6 / 2
6,203
517
4,893
8,573
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DashFD
Sun Wukong
10
0 / 5 / 0
5,338
445
3,423
9,254
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 4
6,080
507
4,198
10,092
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Stërry
Medusa
12
3 / 2 / 0
7,487
624
5,782
5,982
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
11
3 / 5 / 0
6,113
509
3,777
10,518
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 3 / 6
6,777
565
8,212
6,123
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GhostOfAMartyr
Cu Chulainn
13
6 / 0 / 1
7,823
652
7,456
7,524
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
10 / 1 / 4
8,148
679
6,531
8,200
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 3 / 7
6,835
570
3,944
11,056
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
XxXJo17
Artemis
13
2 / 0 / 5
7,102
592
5,246
5,048
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
22
22
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
2
0.33
L
Sun Wukong
DashFD
Sun Wukong
0
5
0
0
W
Poseidon
1
3
6
1.33
W
Cu Chulainn
GhostOfAMartyr
Cu Chulainn
6
0
1
6.5
L
0
4
4
0.5
W
Fenrir
10
1
4
12
L
Medusa
Stërry
Medusa
3
2
0
1.5
L
Bastet
3
5
0
0.6
W
3
3
7
2.17
W
Artemis
XxXJo17
Artemis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
31,389
44,419
Taken
37,951
17,818
Mitigated
20,888
5,931
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,893
997
0
1,275
8,573
2,076
0
3,984
4,142
32,193
0
L
Sun Wukong
DashFD
Sun Wukong
3,423
299
0
1,587
9,254
4,649
0
0
8,789
0
28,983
W
Poseidon
8,212
925
0
621
6,123
2,321
230
3,135
2,988
39,755
0
W
Cu Chulainn
GhostOfAMartyr
Cu Chulainn
7,456
2,513
0
2,079
7,524
4,408
1,324
476
6,534
0
53,075
L
4,198
374
0
865
10,092
6,278
0
3,974
5,867
15,739
1,358
W
Fenrir
6,531
1,714
0
1,186
8,200
4,254
0
1,205
6,966
0
63,667
L
Medusa
Stërry
Medusa
5,782
1,763
0
500
5,982
1,815
802
1,072
4,910
0
54,498
L
Bastet
3,777
1,156
0
1,704
10,518
3,000
0
2,247
7,942
0
32,155
W
3,944
366
2,034
2,106
11,056
7,948
0
3,441
7,615
19,541
0
W
Artemis
XxXJo17
Artemis
5,246
2,256
0
1,809
5,048
1,957
0
739
4,309
0
53,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
36,685
269
Minions Killed
390
0
Camps Cleared
0
1,239,595
Distance Traveled
1,224,410
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,203
517
64
5
0
226,775
0
L
Sun Wukong
5,338
445
42
4
0
260,091
0
W
Poseidon
6,777
565
78
7
0
235,316
0
W
Cu Chulainn
7,823
652
101
8
0
242,598
2
L
Geb
6,080
507
23
2
0
245,070
2
W
Fenrir
8,148
679
93
8
0
289,488
0
L
Medusa
7,487
624
91
8
0
230,212
2
L
Bastet
6,113
509
49
4
0
277,447
0
W
Khepri
6,835
570
30
3
0
258,715
6
W
Artemis
7,102
592
88
7
0
198,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role