Player Matchup

Da Ji
Da Ji
Flouman2
Da Ji
Level 68
God Stats
13W - 24L
1,406 SR
Queue Stats
229W - 312L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
Sitisianec
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 309L
1,343 Elo+
Party 1
Skadi
Skadi
tataali
Skadi
Level 43
God Stats
28W - 31L
1,225 SR
Queue Stats
51W - 58L
1,272 Elo+
Solo
Team Averages
Level 60
1,377 SR
1,314 Elo+

VS

Team Averages
Level 108
1,493 SR
1,435 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Ragnhlidszum
Vamana
Level 171
God Stats
4W - 2L
1,564 SR
Queue Stats
160W - 171L
1,431 Elo+
Solo
Kukulkan
Kukulkan
jamiman48
Kukulkan
Level 29
God Stats
25W - 27L
1,415 SR
Queue Stats
39W - 45L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flouman2
Da Ji
12
0 / 5 / 4
6,959
696
4,420
7,169
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Sitisianec
Kuzenbo
13
3 / 0 / 1
7,568
757
6,962
10,556
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
tataali
Skadi
12
1 / 3 / 2
7,331
733
3,099
6,370
2,283
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 3
8,546
855
8,581
6,139
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
1 / 2 / 7
7,589
759
4,657
8,513
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
jamiman48
Kukulkan
14
2 / 1 / 6
8,195
820
6,253
3,777
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
L
Da Ji
Flouman2
Da Ji
0
5
4
0.4
W
Vamana
1
2
7
2.25
L
Kuzenbo
Sitisianec
Kuzenbo
3
0
1
3.5
W
Kukulkan
jamiman48
Kukulkan
2
1
6
5
L
Skadi
tataali
Skadi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
19,491
24,095
Taken
18,429
19,769
Mitigated
10,190
3,220
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,581
3,317
0
2,454
6,139
2,256
534
1,920
3,987
0
35,351
L
Da Ji
Flouman2
Da Ji
4,420
382
0
365
7,169
3,756
0
1,404
5,579
0
11,517
W
Vamana
4,657
1,225
0
1,400
8,513
6,648
245
1,631
6,675
0
15,905
L
Kuzenbo
Sitisianec
Kuzenbo
6,962
2,506
322
1,229
10,556
13,730
0
3,229
7,054
13,025
1,826
W
Kukulkan
jamiman48
Kukulkan
6,253
1,090
0
1,275
3,777
1,286
166
1,814
1,603
24,564
1,373
L
Skadi
tataali
Skadi
3,099
346
0
1,304
6,370
2,283
0
1,449
4,736
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
24,330
89
Minions Killed
134
0
Camps Cleared
0
566,540
Distance Traveled
586,510
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,546
855
65
7
0
190,073
2
L
Da Ji
6,959
696
13
1
0
180,503
2
W
Vamana
7,589
759
25
3
0
206,856
5
L
Kuzenbo
7,568
757
20
2
0
214,491
0
W
Kukulkan
8,195
820
44
4
0
189,581
3
L
Skadi
7,331
733
56
6
0
171,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role