Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CondorGenocide
Maui
Level 154
God Stats
3W - 6L
1,625 SR
Queue Stats
14W - 18L
1,554 Elo+
Party 1
Chronos
Chronos
Fleche127
Chronos
Level 132
God Stats
1W - 0L
1,744 SR
Queue Stats
17W - 13L
1,554 Elo+
Solo
Team Averages
Level 146
1,623 SR
1,536 Elo+

VS

Team Averages
Level 145
1,619 SR
1,461 Elo+
Skadi
Skadi
Gangiskhan101
Skadi
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 26L
1,268 Elo+
Solo
Scylla
Scylla
PiKey-Kira
Scylla
Level 147
God Stats
16W - 17L
1,502 SR
Queue Stats
313W - 354L
1,485 Elo+
Solo
Mulan
Mulan
alcahue3
Mulan
Level 144
God Stats
1W - 1L
1,856 SR
Queue Stats
17W - 13L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 2 / 11
8,702
870
7,464
10,995
9,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 9
8,550
855
3,807
9,825
8,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Fleche127
Chronos
16
9 / 0 / 5
9,947
995
12,323
6,350
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,303
730
4,099
6,638
2,280
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
PiKey-Kira
Scylla
13
0 / 3 / 1
7,586
759
6,822
5,969
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
alcahue3
Mulan
13
2 / 6 / 0
8,064
806
6,674
14,758
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
11
3.75
W
3
0
9
7.5
W
Chronos
Fleche127
Chronos
9
0
5
11.5
L
0
5
1
0.1
L
Scylla
PiKey-Kira
Scylla
0
3
1
0.17
L
Mulan
alcahue3
Mulan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
17,595
27,170
Taken
27,365
20,742
Mitigated
13,224
6,161
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,464
4,849
0
4,498
10,995
9,568
54
2,575
7,837
0
22,945
W
3,807
754
0
250
9,825
8,714
0
1,802
7,567
13,493
1,577
W
Chronos
Fleche127
Chronos
12,323
4,762
0
1,413
6,350
2,460
1,614
1,559
4,386
35,990
594
L
4,099
1,532
0
392
6,638
2,280
0
4,286
2,352
0
17,812
L
Scylla
PiKey-Kira
Scylla
6,822
434
0
1,360
5,969
1,982
62
4,273
1,696
25,570
263
L
Mulan
alcahue3
Mulan
6,674
1,562
0
2,673
14,758
8,962
130
6,939
7,817
0
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
22,953
113
Minions Killed
157
0
Camps Cleared
0
586,317
Distance Traveled
534,742
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,702
870
29
3
0
191,383
1
W
Maui
8,550
855
18
2
0
209,187
0
W
Chronos
9,947
995
66
7
0
185,747
0
L
Skadi
7,303
730
29
3
0
173,772
0
L
Scylla
7,586
759
68
7
0
187,252
5
L
Mulan
8,064
806
60
6
0
173,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role