Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BRico718
Hercules
Level 148
God Stats
35W - 36L
1,549 SR
Queue Stats
378W - 371L
1,483 Elo+
Solo
Neith
Neith
Cande Ande
Neith
Level 118
God Stats
7W - 11L
1,448 SR
Queue Stats
614W - 644L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Dimes
Sylvanus
Level 155
God Stats
10W - 12L
1,673 SR
Queue Stats
122W - 136L
1,583 Elo+
Solo
Loki
Loki
mick1313
Loki
Level 129
God Stats
5W - 3L
1,557 SR
Queue Stats
554W - 542L
1,526 Elo+
Solo
Team Averages
Level 141
1,545 SR
1,528 Elo+

VS

Team Averages
Level 158
1,539 SR
1,515 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GabiySanti
Bellona
Level 152
God Stats
2W - 1L
1,861 SR
Queue Stats
403W - 392L
1,572 Elo+
Solo
Scylla
Scylla
MadDrInsanity
Scylla
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
Yu Huang
Yu Huang
iTz-Sotelo-
Yu Huang
Level 195
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 1
Cupid
Cupid
ivanbeto12
Cupid
Level 157
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 5L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 2 / 2
5,438
1,088
2,047
3,492
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BRico718
Hercules
10
3 / 1 / 3
5,432
1,086
3,056
6,281
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
11
2 / 2 / 6
5,606
1,121
4,302
4,005
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Dimes
Sylvanus
10
1 / 0 / 1
5,371
1,074
604
3,195
1,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
10
2 / 3 / 5
5,434
1,087
3,297
5,265
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 4 / 5
5,609
1,122
4,063
5,377
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GabiySanti
Bellona
7
0 / 0 / 0
4,335
867
0
0
0
10
0 / 1 / 1
4,826
965
3,189
3,181
851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
iTz-Sotelo-
Yu Huang
11
3 / 0 / 2
5,568
1,114
5,278
2,204
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
3 / 5 / 3
5,994
1,199
3,571
5,832
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
8
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
2
1.5
L
Hun Batz
 
Hun Batz
2
4
5
1.13
W
Hercules
BRico718
Hercules
3
1
3
4.5
W
Neith
2
2
6
2.5
W
Sylvanus
Dimes
Sylvanus
1
0
1
1.5
L
Bellona
GabiySanti
Bellona
0
0
0
0
L
0
1
1
0.5
L
Yu Huang
iTz-Sotelo-
Yu Huang
3
0
2
4
L
Cupid
3
5
3
0.9
W
Loki
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
16,101
22,238
Taken
16,594
7,750
Mitigated
5,756
6,361
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,047
81
0
100
3,492
943
0
1,826
1,514
12,120
0
L
Hun Batz
 
Hun Batz
4,063
622
0
242
5,377
2,291
0
1,473
3,904
0
11,203
W
Hercules
BRico718
Hercules
3,056
817
0
1,244
6,281
2,861
0
2,083
4,026
0
7,129
W
Neith
4,302
634
0
567
4,005
975
92
1,662
2,247
0
13,646
W
Sylvanus
Dimes
Sylvanus
604
102
1,979
1,814
3,195
1,421
0
1,455
1,658
8,259
0
L
Bellona
GabiySanti
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
3,189
90
0
0
3,181
851
0
482
2,699
9,880
271
L
Yu Huang
iTz-Sotelo-
Yu Huang
5,278
376
0
484
2,204
648
0
167
2,037
11,109
0
L
Cupid
3,571
1,403
0
749
5,832
1,966
0
529
5,303
0
10,056
W
Loki
3,297
487
0
657
5,265
1,550
0
729
4,449
0
8,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
26,332
82
Minions Killed
77
0
Camps Cleared
0
527,505
Distance Traveled
417,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,438
1,088
22
4
0
108,270
0
L
Hun Batz
5,609
1,122
16
3
0
97,752
0
W
Hercules
5,432
1,086
6
1
0
93,052
0
W
Neith
5,606
1,121
21
4
0
120,401
0
W
Sylvanus
5,371
1,074
21
4
0
99,545
0
L
Bellona
4,335
867
0
0
0
0
0
L
Scylla
4,826
965
16
3
0
103,027
0
L
Yu Huang
5,568
1,114
22
4
0
118,145
0
L
Cupid
5,994
1,199
23
5
0
98,240
0
W
Loki
5,434
1,087
12
2
0
106,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role