Player Matchup

Nu Wa
Nu Wa
Gold V
Elpapu03
Nu Wa
Gold V
Level 106
God Stats
2W - 4L
1,605 SR
Queue Stats
261W - 261L
1,449 MMR
Party 1
Ares
Ares
Platinum II
INT3US
Ares
Platinum II
Level 86
God Stats
3W - 6L
1,519 SR
Queue Stats
181W - 171L
1,612 MMR
Solo
Hachiman
Hachiman
Gold I
LADYZZZMAN217
Hachiman
Gold I
Level 154
God Stats
4W - 2L
1,671 SR
Queue Stats
93W - 88L
1,768 MMR
Party 2
Mulan
Mulan
Gold V
Rebellion775
Mulan
Gold V
Level 149
God Stats
8W - 12L
1,479 SR
Queue Stats
192W - 199L
1,377 MMR
Party 2
Scylla
Scylla
Gold I
cldasteroid
Scylla
Gold I
Level 68
God Stats
4W - 5L
1,584 SR
Queue Stats
75W - 67L
1,735 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,572 SR
1,588 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,613 SR
1,792 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Chaos_Shrike
King Arthur
Bronze III
Level 170
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 8L
1,454 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Luisferdi1234
Danzaburou
Diamond I
Level 122
God Stats
207W - 146L
1,710 SR
Queue Stats
264W - 211L
2,257 MMR
Party 3
Maui
Maui
Diamond II
Not0scar
Maui
Diamond II
Level 156
God Stats
136W - 119L
1,614 SR
Queue Stats
272W - 220L
2,249 MMR
Party 3
Anubis
Anubis
Gold V
Nágasaki
Anubis
Gold V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elpapu03
Nu Wa
11
0 / 4 / 1
7,063
505
6,092
7,326
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
INT3US
Ares
11
1 / 6 / 0
6,527
466
4,512
13,378
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
LADYZZZMAN217
Hachiman
13
2 / 2 / 0
7,068
505
3,979
10,993
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 0
6,573
470
5,696
14,062
10,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
12
1 / 5 / 1
6,894
492
3,427
9,061
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurSurtrAthena

VS

Bans
CabrakanDa JiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 3 / 4
8,258
590
7,263
5,645
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Chaos_Shrike
King Arthur
15
4 / 0 / 3
9,585
685
6,731
12,079
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Luisferdi1234
Danzaburou
14
10 / 2 / 3
9,665
690
10,896
6,710
3,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
13
3 / 0 / 15
9,202
657
4,701
12,092
9,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
Nágasaki
Anubis
16
4 / 1 / 7
8,996
643
11,186
10,391
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
25
25
Deaths
6
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
4
2
W
King Arthur
Chaos_Shrike
King Arthur
4
0
3
5.5
L
Nu Wa
Elpapu03
Nu Wa
0
4
1
0.13
L
Ares
INT3US
Ares
1
6
0
0.17
L
Hachiman
LADYZZZMAN217
Hachiman
2
2
0
1
W
Danzaburou
Luisferdi1234
Danzaburou
10
2
3
5.75
W
Maui
3
0
15
10.5
W
Anubis
Nágasaki
Anubis
4
1
7
7.5
L
1
8
0
0.13
L
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
40,777
54,820
Taken
46,917
24,327
Mitigated
26,166
13,280
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,263
98
0
395
5,645
2,008
764
2,283
3,362
48,914
423
W
King Arthur
Chaos_Shrike
King Arthur
6,731
467
0
4,103
12,079
7,114
271
4,572
7,507
133
67,824
L
Nu Wa
Elpapu03
Nu Wa
6,092
2,765
0
1,670
7,326
2,109
0
534
6,792
45,573
765
L
Ares
INT3US
Ares
4,512
288
0
3,866
13,378
5,925
0
6,841
6,415
37,515
0
L
Hachiman
LADYZZZMAN217
Hachiman
3,979
2,418
0
4,463
10,993
3,183
0
5,153
5,800
0
49,459
W
Danzaburou
Luisferdi1234
Danzaburou
10,896
5,989
0
3,089
6,710
3,022
1,587
1,153
5,557
0
71,327
W
Maui
4,701
1,307
0
1,441
12,092
9,576
461
2,429
9,663
22,157
775
W
Anubis
Nágasaki
Anubis
11,186
514
0
7,615
10,391
4,446
1,008
3,927
6,464
83,331
1,378
L
5,696
534
0
1,230
14,062
10,698
0
4,361
9,607
0
22,821
L
Scylla
3,427
176
0
2,051
9,061
2,412
0
5,407
3,346
47,913
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
45,706
350
Minions Killed
464
0
Camps Cleared
0
1,369,031
Distance Traveled
1,515,427
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,258
590
90
6
0
314,088
5
W
King Arthur
9,585
685
122
9
0
281,150
0
L
Nu Wa
7,063
505
78
6
0
247,004
1
L
Ares
6,527
466
65
5
0
293,045
2
L
Hachiman
7,068
505
85
6
0
280,944
0
W
Danzaburou
9,665
690
104
7
0
299,302
2
W
Maui
9,202
657
16
1
0
328,100
7
W
Anubis
8,996
643
132
9
0
292,787
1
L
Mulan
6,573
470
32
2
0
282,939
0
L
Scylla
6,894
492
90
6
0
265,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role