Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CrAzyCaJuN1732
Chernobog
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,175 Elo+
Solo
Xing Tian
Xing Tian
hernandezbrian55
Xing Tian
Level 76
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 10L
1,552 Elo+
Solo
Nu Wa
Nu Wa
kingeoshi
Nu Wa
Level 143
God Stats
7W - 5L
1,545 SR
Queue Stats
61W - 62L
1,498 Elo+
Solo
Fenrir
Fenrir
patshogun 47
Fenrir
Level 149
God Stats
2W - 1L
1,539 SR
Queue Stats
119W - 125L
1,437 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,432 Elo+

VS

Team Averages
Level 68
1,431 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jello377
Fenrir
Level 124
God Stats
10W - 13L
1,523 SR
Queue Stats
297W - 301L
1,449 Elo+
Solo
Neith
Neith
SEFNeonThief
Neith
Level 4
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sterlingcashout
Charybdis
Level 49
God Stats
1W - 2L
1,368 SR
Queue Stats
3W - 17L
1,189 Elo+
Solo
Achilles
Achilles
YiPi Ki YaY7405
Achilles
Level 101
God Stats
2W - 3L
1,597 SR
Queue Stats
37W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 1
6,715
672
5,685
4,861
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
CrAzyCaJuN1732
Chernobog
10
6 / 0 / 4
6,187
619
5,608
4,695
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
10
4 / 1 / 6
6,252
625
4,138
10,126
7,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
kingeoshi
Nu Wa
11
4 / 2 / 2
6,276
628
6,131
6,449
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
12
3 / 1 / 4
6,095
610
2,088
5,850
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 2
6,068
607
4,036
6,905
1,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Jello377
Fenrir
9
2 / 2 / 0
5,002
500
1,851
5,448
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 0
4,607
461
3,421
7,076
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Sterlingcashout
Charybdis
8
1 / 5 / 0
5,017
502
4,368
7,835
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
0 / 3 / 0
5,105
511
3,015
10,150
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
4
4
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Sol
 
Sol
1
4
2
0.5
W
Chernobog
CrAzyCaJuN1732
Chernobog
6
0
4
8
L
Fenrir
Jello377
Fenrir
2
2
0
1
L
0
7
0
0
L
Charybdis
Sterlingcashout
Charybdis
1
5
0
0.2
L
Achilles
0
3
0
0
W
Xing Tian
4
1
6
7
W
Nu Wa
kingeoshi
Nu Wa
4
2
2
2.5
W
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
16,691
31,981
Taken
37,414
13,748
Mitigated
15,238
13,057
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,685
1,899
0
2,112
4,861
1,292
527
0
4,405
0
41,928
L
Sol
 
Sol
4,036
1,162
0
1,796
6,905
1,011
879
4,891
2,014
42,491
2,709
W
Chernobog
CrAzyCaJuN1732
Chernobog
5,608
4,131
0
1,909
4,695
1,487
562
0
4,695
0
35,627
L
Fenrir
Jello377
Fenrir
1,851
449
0
727
5,448
1,949
0
828
4,620
0
22,816
L
3,421
1,372
0
305
7,076
1,759
201
1,533
5,543
0
17,756
L
Charybdis
Sterlingcashout
Charybdis
4,368
2,040
0
1,759
7,835
1,956
0
2,418
5,417
0
22,701
L
Achilles
3,015
197
0
2,832
10,150
8,563
0
79
10,071
0
25,820
W
Xing Tian
4,138
235
1,667
2,137
10,126
7,240
0
0
10,126
13,276
2,014
W
Nu Wa
kingeoshi
Nu Wa
6,131
1,452
0
1,790
6,449
1,772
176
3,536
2,913
31,234
2,365
W
Fenrir
2,088
448
0
3,442
5,850
1,957
0
462
5,388
0
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
25,799
283
Minions Killed
226
0
Camps Cleared
0
1,004,546
Distance Traveled
967,783
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,715
672
84
8
0
172,953
2
L
Sol
6,068
607
88
9
0
175,050
0
W
Chernobog
6,187
619
60
6
0
200,476
0
L
Fenrir
5,002
500
51
5
0
204,918
0
L
Neith
4,607
461
25
3
0
196,793
0
L
Charybdis
5,017
502
25
3
0
193,982
0
L
Achilles
5,105
511
37
4
0
197,040
0
W
Xing Tian
6,252
625
14
1
0
210,131
0
W
Nu Wa
6,276
628
45
5
0
180,685
2
W
Fenrir
6,095
610
80
8
0
240,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role