Player Matchup

King Arthur
King Arthur
Boom TJ
King Arthur
Level 181
God Stats
1W - 2L
1,504 SR
Queue Stats
213W - 223L
1,584 Elo+
Party 2
Freya
Freya
Bubbafett5611
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,384 Elo+
Party 2
Thanatos
Thanatos
CaptainSleazy
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,489 Elo+
Party 2
Poseidon
Poseidon
iOwN x crickerz
Poseidon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Janus
Janus
jasminewynn
Janus
Level 147
God Stats
2W - 6L
1,321 SR
Queue Stats
146W - 152L
1,495 Elo+
Party 2
Team Averages
Level 132
1,465 SR
1,490 Elo+

VS

Team Averages
Level 169
1,545 SR
1,481 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Chac_Balam
Ganesha
Level 143
God Stats
2W - 1L
1,459 SR
Queue Stats
226W - 230L
1,450 Elo+
Solo
Nox
Nox
Lan2117
Nox
Level 191
God Stats
13W - 6L
1,656 SR
Queue Stats
418W - 416L
1,482 Elo+
Solo
Hun Batz
Hun Batz
TJmafia
Hun Batz
Level 246
God Stats
14W - 7L
1,610 SR
Queue Stats
1,298W - 1,358L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boom TJ
King Arthur
14
1 / 6 / 6
8,018
729
14,030
14,675
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 6 / 4
8,246
750
4,610
11,330
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
CaptainSleazy
Thanatos
13
2 / 6 / 6
8,481
771
6,963
12,006
9,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
3 / 3 / 8
8,814
801
9,703
7,416
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 7
9,666
879
10,517
8,385
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 4 / 8
9,652
877
12,605
14,862
12,349
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
 
Camazotz
16
6 / 2 / 8
9,442
858
10,271
11,742
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Chac_Balam
Ganesha
16
1 / 1 / 18
9,888
899
5,802
14,821
15,020
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
17
9 / 1 / 10
10,584
962
10,124
5,222
2,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TJmafia
Hun Batz
15
2 / 5 / 10
9,226
839
10,246
11,945
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
12
Kills
25
25
Deaths
13
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
4
8
2.75
W
Camazotz
 
Camazotz
6
2
8
5
L
King Arthur
Boom TJ
King Arthur
1
6
6
0.67
L
2
6
4
0.67
L
Thanatos
CaptainSleazy
Thanatos
2
6
6
0.83
W
Ganesha
Chac_Balam
Ganesha
1
1
18
10
W
Nox
9
1
10
14
W
Hun Batz
TJmafia
Hun Batz
2
5
10
1.4
L
Poseidon
3
3
8
2.33
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
49,048
53,812
Taken
58,592
37,204
Mitigated
41,563
16,422
Healing
25,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,605
1,711
1,087
7,291
14,862
12,349
555
6,830
7,719
24,767
0
W
Camazotz
 
Camazotz
10,271
987
874
4,663
11,742
4,345
123
4,472
7,191
0
17,496
L
King Arthur
Boom TJ
King Arthur
14,030
1,280
228
2,035
14,675
18,291
0
9,509
5,166
1,886
16,845
L
4,610
1,708
1,194
2,333
11,330
4,069
0
6,152
5,178
9,974
0
L
Thanatos
CaptainSleazy
Thanatos
6,963
667
833
3,744
12,006
9,358
0
5,404
6,602
0
10,366
W
Ganesha
Chac_Balam
Ganesha
5,802
554
2,018
4,951
14,821
15,020
0
7,600
6,931
13,168
816
W
Nox
10,124
274
0
535
5,222
2,242
264
3,077
1,994
27,053
0
W
Hun Batz
TJmafia
Hun Batz
10,246
706
1,907
1,946
11,945
7,607
95
4,029
7,699
0
23,864
L
Poseidon
9,703
662
776
1,835
7,416
2,653
0
3,711
3,705
28,208
84
L
10,517
729
1,730
1,714
8,385
2,833
0
3,552
4,833
29,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
48,792
119
Minions Killed
137
0
Camps Cleared
0
1,033,123
Distance Traveled
1,075,756
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,652
877
26
2
0
190,573
0
W
Camazotz
9,442
858
26
2
0
223,770
0
L
King Arthur
8,018
729
10
1
0
207,403
0
L
Freya
8,246
750
18
2
0
198,759
0
L
Thanatos
8,481
771
11
1
0
213,394
0
W
Ganesha
9,888
899
2
0
0
226,734
0
W
Nox
10,584
962
55
5
0
235,846
1
W
Hun Batz
9,226
839
28
3
0
198,833
0
L
Poseidon
8,814
801
38
3
0
198,821
0
L
Janus
9,666
879
42
4
0
214,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role