Player Matchup

Hel
Hel
LNTKingJuice
Hel
Level 67
God Stats
4W - 2L
1,766 SR
Queue Stats
33W - 30L
1,533 Elo+
Solo
Nut
Nut
The Milk Man 40
Nut
Level 129
God Stats
4W - 5L
1,658 SR
Queue Stats
25W - 29L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
ajay206
Sun Wukong
Level 116
God Stats
1W - 1L
1,621 SR
Queue Stats
80W - 62L
1,612 Elo+
Party 1
Ix Chel
Ix Chel
imtotallynotadog
Ix Chel
Level 60
God Stats
3W - 2L
1,636 SR
Queue Stats
50W - 49L
1,549 Elo+
Party 1
Fenrir
Fenrir
supersaiyannaj
Fenrir
Level 122
God Stats
8W - 7L
1,655 SR
Queue Stats
64W - 55L
1,552 Elo+
Party 1
Team Averages
Level 99
1,667 SR
1,555 Elo+

VS

Team Averages
Level 159
1,669 SR
1,490 Elo+
Ravana
Ravana
ItsMechaJesus
Ravana
Level 195
God Stats
6W - 3L
1,718 SR
Queue Stats
295W - 269L
1,539 Elo+
Solo
Olorun
Olorun
NekoKawaiiii
Olorun
Level 156
God Stats
9W - 14L
1,565 SR
Queue Stats
364W - 360L
1,452 Elo+
Solo
Danzaburou
Danzaburou
RichTickler15
Danzaburou
Level 159
God Stats
87W - 79L
1,561 SR
Queue Stats
713W - 696L
1,522 Elo+
Solo
Mercury
Mercury
TheNotorious_23
Mercury
Level 158
God Stats
6W - 1L
1,875 SR
Queue Stats
341W - 353L
1,475 Elo+
Solo
Hercules
Hercules
xOakCliffx214
Hercules
Level 126
God Stats
3W - 4L
1,626 SR
Queue Stats
80W - 77L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,741
548
34
1,035
394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 0
3,930
786
2,127
2,890
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ajay206
Sun Wukong
5
0 / 4 / 0
3,450
690
1,635
5,563
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 0 / 2
4,406
881
3,247
2,912
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 3 / 1
3,779
756
2,504
5,144
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 0
4,630
926
4,225
4,236
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
7
1 / 2 / 0
3,992
798
2,038
3,112
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
RichTickler15
Danzaburou
7
3 / 1 / 0
4,348
870
2,761
3,522
920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
3,536
707
693
4,814
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xOakCliffx214
Hercules
6
0 / 0 / 3
3,588
718
603
1,701
866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
9
9
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
1
0
0
W
Olorun
1
2
0
0.5
W
Danzaburou
RichTickler15
Danzaburou
3
1
0
3
L
1
1
0
1
W
0
3
1
0.17
L
Sun Wukong
ajay206
Sun Wukong
0
4
0
0
L
3
0
2
4
L
2
3
1
0.83
W
Hercules
xOakCliffx214
Hercules
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,547
Damage
10,320
17,544
Taken
17,385
6,796
Mitigated
5,765
6,394
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
1,080
0
1,654
4,236
1,706
0
0
4,236
0
22,142
L
34
34
108
174
1,035
394
0
0
1,009
987
0
W
Olorun
2,038
739
10
1,114
3,112
828
0
1,682
1,266
19,339
4,050
W
Danzaburou
RichTickler15
Danzaburou
2,761
1,052
0
2,037
3,522
920
0
34
3,488
0
24,555
L
2,127
1,390
0
1,447
2,890
728
0
0
2,833
0
20,707
W
693
190
0
590
4,814
1,445
0
1,277
3,413
0
18,175
L
Sun Wukong
ajay206
Sun Wukong
1,635
310
0
1,062
5,563
3,461
0
0
5,144
0
17,033
L
3,247
604
100
1,512
2,912
781
0
1,471
1,441
18,221
0
L
2,504
673
0
1,991
5,144
1,432
0
399
4,708
0
15,383
W
Hercules
xOakCliffx214
Hercules
603
260
0
716
1,701
866
0
0
1,701
0
6,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,306
Gold Earned
20,094
140
Minions Killed
162
0
Camps Cleared
0
495,216
Distance Traveled
566,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,630
926
38
8
0
112,919
0
L
Hel
2,741
548
4
1
0
31,484
2
W
Olorun
3,992
798
39
8
0
111,729
0
W
Danzaburou
4,348
870
38
8
0
113,419
0
L
Nut
3,930
786
40
8
0
118,098
0
W
Mercury
3,536
707
40
8
0
132,584
0
L
Sun Wukong
3,450
690
22
4
0
102,763
0
L
Ix Chel
4,406
881
49
10
0
112,150
0
L
Fenrir
3,779
756
25
5
0
130,721
0
W
Hercules
3,588
718
7
1
0
96,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role