Player Matchup

Loki
Loki
Lotus-rouge35
Loki
Level 118
God Stats
22W - 12L
1,637 SR
Queue Stats
232W - 225L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Meganinja21
Cthulhu
Level 130
God Stats
14W - 4L
1,736 SR
Queue Stats
119W - 157L
1,441 Elo+
Party 1
Vulcan
Vulcan
Nestaider
Vulcan
Level 147
God Stats
11W - 14L
1,541 SR
Queue Stats
215W - 245L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
RedentoreMaiale
Danzaburou
Level 148
God Stats
11W - 11L
1,494 SR
Queue Stats
151W - 189L
1,501 Elo+
Party 1
Mulan
Mulan
muffern
Mulan
Level 83
God Stats
29W - 41L
1,348 SR
Queue Stats
342W - 342L
1,426 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,453 Elo+

VS

Team Averages
Level 121
1,556 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bubba11132
Guan Yu
Level 88
God Stats
4W - 3L
1,636 SR
Queue Stats
142W - 147L
1,465 Elo+
Solo
Da Ji
Da Ji
GwaDaKu
Da Ji
Level 156
God Stats
19W - 21L
1,487 SR
Queue Stats
827W - 816L
1,448 Elo+
Solo
Nu Wa
Nu Wa
JJgetsLIT
Nu Wa
Level 129
God Stats
50W - 46L
1,552 SR
Queue Stats
554W - 535L
1,475 Elo+
Solo
Ymir
Ymir
VVaughn
Ymir
Level 86
God Stats
1W - 3L
1,604 SR
Queue Stats
14W - 11L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
8,559
658
8,693
11,550
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cthulhu
Meganinja21
Cthulhu
13
2 / 1 / 7
8,289
638
7,797
7,969
6,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Nestaider
Vulcan
13
0 / 2 / 5
7,129
548
3,924
4,397
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
RedentoreMaiale
Danzaburou
13
4 / 1 / 4
8,437
649
6,263
6,565
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
muffern
Mulan
15
1 / 1 / 0
8,685
668
5,282
9,958
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 2
7,242
557
6,557
11,725
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Bubba11132
Guan Yu
10
1 / 1 / 0
6,102
469
4,030
7,717
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
GwaDaKu
Da Ji
7
0 / 3 / 1
5,085
391
2,274
5,748
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
JJgetsLIT
Nu Wa
9
2 / 5 / 0
6,026
464
5,513
8,161
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
VVaughn
Ymir
12
1 / 3 / 3
6,903
531
4,619
11,182
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
7
7
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
Guan Yu
Bubba11132
Guan Yu
1
1
0
1
L
Da Ji
GwaDaKu
Da Ji
0
3
1
0.17
L
Nu Wa
JJgetsLIT
Nu Wa
2
5
0
0.4
W
9
2
1
4.75
W
Cthulhu
Meganinja21
Cthulhu
2
1
7
5.5
W
Vulcan
Nestaider
Vulcan
0
2
5
1.25
W
Danzaburou
RedentoreMaiale
Danzaburou
4
1
4
6
L
Ymir
VVaughn
Ymir
1
3
3
0.83
W
Mulan
muffern
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
22,993
40,439
Taken
44,533
17,437
Mitigated
22,275
14,815
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,557
2,626
0
2,087
11,725
3,749
0
2,959
8,760
0
53,567
L
Guan Yu
Bubba11132
Guan Yu
4,030
386
0
3,203
7,717
6,130
0
0
7,717
0
32,459
L
Da Ji
GwaDaKu
Da Ji
2,274
213
0
2,024
5,748
1,468
0
460
5,288
0
16,666
L
Nu Wa
JJgetsLIT
Nu Wa
5,513
1,509
0
1,870
8,161
2,033
0
2,851
5,299
26,747
1,606
W
8,693
3,639
0
5,245
11,550
3,746
0
2,496
9,054
0
63,602
W
Cthulhu
Meganinja21
Cthulhu
7,797
512
303
2,497
7,969
6,348
92
2,879
5,090
34,057
133
W
Vulcan
Nestaider
Vulcan
3,924
42
0
910
4,397
1,365
0
2,305
2,092
38,885
448
W
Danzaburou
RedentoreMaiale
Danzaburou
6,263
1,810
0
1,707
6,565
2,242
1,577
1,978
4,587
0
56,586
L
Ymir
VVaughn
Ymir
4,619
589
0
2,526
11,182
8,895
0
5,252
5,881
17,334
0
W
Mulan
muffern
Mulan
5,282
1,338
0
4,153
9,958
3,736
1,259
578
9,380
0
71,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
31,358
419
Minions Killed
234
0
Camps Cleared
0
1,358,861
Distance Traveled
1,136,640
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,242
557
87
7
0
233,000
0
L
Guan Yu
6,102
469
53
4
0
240,644
5
L
Da Ji
5,085
391
40
3
0
179,934
0
L
Nu Wa
6,026
464
32
2
0
220,275
4
W
Loki
8,559
658
94
7
0
293,580
0
W
Cthulhu
8,289
638
39
3
0
281,554
8
W
Vulcan
7,129
548
65
5
0
284,650
8
W
Danzaburou
8,437
649
101
8
0
249,472
0
L
Ymir
6,903
531
22
2
0
262,787
0
W
Mulan
8,685
668
120
9
0
249,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role