Player Matchup

Geb
Geb
H-NBV
Geb
Level 103
God Stats
7W - 1L
1,867 SR
Queue Stats
96W - 100L
1,475 Elo+
Party 2
King Arthur
King Arthur
MrAwaay
King Arthur
Level 124
God Stats
4W - 4L
1,405 SR
Queue Stats
119W - 120L
1,406 Elo+
Party 2
Nox
Nox
emptyreckless
Nox
Level 149
God Stats
22W - 20L
1,510 SR
Queue Stats
242W - 230L
1,454 Elo+
Solo
Ishtar
Ishtar
nemmesisss
Ishtar
Level 135
God Stats
5W - 3L
1,564 SR
Queue Stats
233W - 232L
1,446 Elo+
Solo
Bellona
Bellona
shirtlessguy845
Bellona
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
105W - 100L
1,480 Elo+
Solo
Team Averages
Level 127
1,609 SR
1,452 Elo+

VS

Team Averages
Level 74
1,583 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
WORALDKS
Surtr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,362 Elo+
Party 1
Kumbhakarna
Kumbhakarna
X_omaso_X
Kumbhakarna
Level 68
God Stats
14W - 6L
1,704 SR
Queue Stats
22W - 20L
1,537 Elo+
Solo
Artemis
Artemis
oMentals
Artemis
Level 122
God Stats
1W - 1L
1,712 SR
Queue Stats
88W - 87L
1,484 Elo+
Solo
Merlin
Merlin
wong828
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
H-NBV
Geb
10
0 / 4 / 4
7,057
470
4,090
12,336
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

King Arthur
MrAwaay
King Arthur
14
5 / 1 / 3
9,004
600
7,327
11,468
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 1 / 2
9,427
628
8,878
6,574
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
nemmesisss
Ishtar
14
2 / 2 / 3
8,086
539
10,761
10,699
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 4
8,998
600
9,188
10,917
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 8 / 1
6,417
428
5,141
14,598
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
WORALDKS
Surtr
13
1 / 4 / 1
7,420
495
5,915
12,404
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
X_omaso_X
Kumbhakarna
10
1 / 2 / 3
6,315
421
2,729
12,335
10,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
oMentals
Artemis
11
2 / 4 / 3
6,376
425
12,503
11,634
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
wong828
Merlin
13
0 / 1 / 1
6,987
466
4,287
7,169
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
6
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
8
1
0.31
W
Geb
H-NBV
Geb
0
4
4
0.5
W
King Arthur
MrAwaay
King Arthur
5
1
3
6.5
L
Surtr
WORALDKS
Surtr
1
4
1
0.38
L
Kumbhakarna
X_omaso_X
Kumbhakarna
1
2
3
1.25
W
6
1
2
7
W
Ishtar
nemmesisss
Ishtar
2
2
3
1.75
L
Artemis
oMentals
Artemis
2
4
3
0.88
W
6
0
4
8
L
Merlin
wong828
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
30,575
51,994
Taken
58,140
28,196
Mitigated
27,182
15,781
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,141
3,519
0
3,970
14,598
4,196
0
2,672
11,926
0
42,095
W
Geb
H-NBV
Geb
4,090
301
0
3,103
12,336
8,906
73
1,105
11,231
20,234
0
W
King Arthur
MrAwaay
King Arthur
7,327
591
0
3,246
11,468
7,404
0
700
10,206
0
57,585
L
Surtr
WORALDKS
Surtr
5,915
2,812
0
2,177
12,404
8,063
0
928
11,476
879
44,602
L
Kumbhakarna
X_omaso_X
Kumbhakarna
2,729
109
0
3,011
12,335
10,038
0
3,228
9,107
11,433
0
W
8,878
705
0
2,297
6,574
2,232
0
2,507
3,459
70,686
864
W
Ishtar
nemmesisss
Ishtar
10,761
5,715
0
4,311
10,699
3,280
316
1,158
9,541
0
67,366
L
Artemis
oMentals
Artemis
12,503
5,761
0
4,094
11,634
2,941
0
2,338
9,296
0
47,661
W
9,188
3,085
0
2,824
10,917
6,374
595
835
9,846
0
75,243
L
Merlin
wong828
Merlin
4,287
168
0
1,840
7,169
1,944
0
3,742
3,427
42,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
33,515
487
Minions Killed
326
0
Camps Cleared
0
1,559,787
Distance Traveled
1,376,002
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,417
428
68
5
0
290,409
2
W
Geb
7,057
470
14
1
0
300,229
0
W
King Arthur
9,004
600
111
7
0
304,064
8
L
Surtr
7,420
495
95
6
0
239,250
0
L
Kumbhakarna
6,315
421
20
1
0
295,823
0
W
Nox
9,427
628
124
8
0
330,350
6
W
Ishtar
8,086
539
109
7
0
285,771
2
L
Artemis
6,376
425
64
4
0
277,137
0
W
Bellona
8,998
600
129
9
0
339,373
2
L
Merlin
6,987
466
79
5
0
273,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role