Player Matchup

Kukulkan
Kukulkan
Lxprxs
Kukulkan
Level 145
God Stats
1W - 4L
1,307 SR
Queue Stats
145W - 117L
1,549 Elo+
Solo
Xbalanque
Xbalanque
PuffGodOG
Xbalanque
Level 157
God Stats
19W - 12L
1,663 SR
Queue Stats
346W - 347L
1,497 Elo+
Solo
Lancelot
Lancelot
YOLOBILLY24
Lancelot
Level 143
God Stats
22W - 27L
1,483 SR
Queue Stats
422W - 458L
1,560 Elo+
Solo
Cthulhu
Cthulhu
holyrex
Cthulhu
Level 159
God Stats
5W - 3L
1,634 SR
Queue Stats
278W - 256L
1,518 Elo+
Solo
King Arthur
King Arthur
ski_cap
King Arthur
Level 143
God Stats
3W - 6L
1,406 SR
Queue Stats
504W - 450L
1,563 Elo+
Solo
Team Averages
Level 149
1,499 SR
1,537 Elo+

VS

Team Averages
Level 114
1,507 SR
1,499 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Josh_Green21
Medusa
Level 108
God Stats
76W - 60L
1,589 SR
Queue Stats
246W - 224L
1,522 Elo+
Solo
Thor
Thor
Rivide
Thor
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 59L
1,528 Elo+
Solo
Fenrir
Fenrir
maxMC0000
Fenrir
Level 126
God Stats
4W - 4L
1,466 SR
Queue Stats
302W - 268L
1,494 Elo+
Solo
Janus
Janus
xEcchilifex
Janus
Level 218
God Stats
11W - 16L
1,477 SR
Queue Stats
458W - 442L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lxprxs
Kukulkan
10
0 / 2 / 2
6,408
534
3,848
3,911
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
PuffGodOG
Xbalanque
11
1 / 6 / 0
5,833
486
5,902
9,807
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
YOLOBILLY24
Lancelot
11
2 / 5 / 0
6,595
550
5,592
11,179
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
holyrex
Cthulhu
11
2 / 4 / 0
5,840
487
7,718
9,632
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
ski_cap
King Arthur
14
0 / 0 / 0
7,813
651
4,382
6,039
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 0 / 4
6,481
540
5,823
8,615
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
11
1 / 3 / 4
6,480
540
5,680
11,192
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rivide
Thor
14
9 / 2 / 1
8,077
673
10,157
9,964
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
maxMC0000
Fenrir
13
0 / 0 / 0
6,583
549
2,574
9,385
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 4
8,129
677
3,671
5,567
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
16
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
4
6
W
Medusa
1
3
4
1
L
Kukulkan
Lxprxs
Kukulkan
0
2
2
0.5
L
Xbalanque
PuffGodOG
Xbalanque
1
6
0
0.17
W
Thor
Rivide
Thor
9
2
1
4.75
L
Lancelot
YOLOBILLY24
Lancelot
2
5
0
0.4
L
Cthulhu
holyrex
Cthulhu
2
4
0
0.5
W
Fenrir
maxMC0000
Fenrir
0
0
0
0
L
King Arthur
ski_cap
King Arthur
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
27,905
40,568
Taken
44,723
19,625
Mitigated
21,547
7,453
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,823
485
0
1,593
8,615
5,880
0
2,382
6,030
16,510
0
W
Medusa
5,680
2,464
0
4,311
11,192
3,611
134
3,770
7,059
0
45,444
L
Kukulkan
Lxprxs
Kukulkan
3,848
140
0
406
3,911
1,089
0
1,332
2,489
39,471
0
L
Xbalanque
PuffGodOG
Xbalanque
5,902
2,466
0
1,047
9,807
2,835
0
2,038
7,455
0
38,405
W
Thor
Rivide
Thor
10,157
1,933
0
2,170
9,964
3,868
0
1,994
7,900
0
61,986
L
Lancelot
YOLOBILLY24
Lancelot
5,592
1,191
0
1,833
11,179
4,288
0
1,645
9,402
0
48,201
L
Cthulhu
holyrex
Cthulhu
7,718
229
0
2,766
9,632
5,887
0
3,363
5,704
31,610
441
W
Fenrir
maxMC0000
Fenrir
2,574
453
0
3,987
9,385
6,576
0
314
9,071
0
41,059
L
King Arthur
ski_cap
King Arthur
4,382
579
0
1,401
6,039
5,526
0
0
5,796
495
60,533
W
3,671
60
0
2,027
5,567
1,612
0
2,559
2,902
59,727
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
35,750
346
Minions Killed
410
0
Camps Cleared
0
1,210,041
Distance Traveled
1,283,588
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,481
540
36
3
0
241,086
4
W
Medusa
6,480
540
73
6
0
237,452
0
L
Kukulkan
6,408
534
69
6
0
202,040
5
L
Xbalanque
5,833
486
55
5
0
236,284
0
W
Thor
8,077
673
90
8
0
269,604
0
L
Lancelot
6,595
550
76
6
0
287,881
0
L
Cthulhu
5,840
487
42
4
0
274,206
4
W
Fenrir
6,583
549
90
8
0
239,127
0
L
King Arthur
7,813
651
104
9
0
209,630
2
W
Janus
8,129
677
121
10
0
296,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role