Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Gajeel95
Ishtar
Level 85
God Stats
11W - 10L
1,542 SR
Queue Stats
23W - 25L
1,472 Elo+
Solo
Tiamat
Tiamat
WORALDKS
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,192 Elo+
Party 1
Charon
Charon
WunderwaffIe
Charon
Level 188
God Stats
9W - 13L
1,527 SR
Queue Stats
393W - 389L
1,476 Elo+
Solo
Mulan
Mulan
XxAndrexX18
Mulan
Level 74
God Stats
40W - 29L
1,567 SR
Queue Stats
134W - 135L
1,403 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,409 Elo+

VS

Team Averages
Level 71
1,305 SR
1,499 Elo+
Ao Kuang
Ao Kuang
BanaanaFish
Ao Kuang
Level 59
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
DKG_FrustaX
King Arthur
Level 121
God Stats
0W - 2L
1,260 SR
Queue Stats
167W - 162L
1,494 Elo+
Party 3
The Morrigan
The Morrigan
ITz_Ale1388
The Morrigan
Level 118
God Stats
1W - 2L
1,701 SR
Queue Stats
257W - 276L
1,501 Elo+
Party 3
Surtr
Surtr
THE_WA7SH_2006
Surtr
Level 17
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
m_salama
Ah Puch
Level 38
God Stats
0W - 1L
1,085 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
7 / 1 / 2
6,018
602
5,894
5,341
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
Gajeel95
Ishtar
10
1 / 0 / 1
5,741
574
2,330
3,381
943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
WORALDKS
Tiamat
10
0 / 1 / 5
5,805
581
817
2,937
958
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
9
3 / 0 / 3
6,071
607
2,732
5,319
3,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
7 / 1 / 0
8,105
811
7,577
8,767
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BanaanaFish
Ao Kuang
6
0 / 5 / 0
4,177
418
2,390
5,803
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
DKG_FrustaX
King Arthur
10
0 / 5 / 0
5,263
526
2,508
11,275
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Morrigan
ITz_Ale1388
The Morrigan
9
1 / 1 / 0
5,084
508
1,577
3,701
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 4 / 0
4,253
425
1,868
6,812
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
m_salama
Ah Puch
7
0 / 3 / 0
4,528
453
1,218
3,029
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
18
Kills
1
3
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
2
8
L
Ao Kuang
BanaanaFish
Ao Kuang
0
5
0
0
L
King Arthur
DKG_FrustaX
King Arthur
0
5
0
0
W
Ishtar
Gajeel95
Ishtar
1
0
1
1.5
L
The Morrigan
ITz_Ale1388
The Morrigan
1
1
0
1
L
0
4
0
0
W
Tiamat
WORALDKS
Tiamat
0
1
5
2.5
W
Charon
3
0
3
4.5
W
7
1
0
7
L
Ah Puch
m_salama
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
9,561
25,745
Taken
30,620
12,602
Mitigated
11,643
9,020
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,894
4,517
0
2,778
5,341
1,497
0
1,387
3,948
0
35,611
L
Ao Kuang
BanaanaFish
Ao Kuang
2,390
824
0
1,246
5,803
1,466
0
996
4,807
12,348
3,046
L
King Arthur
DKG_FrustaX
King Arthur
2,508
735
0
3,815
11,275
4,379
0
185
11,090
0
33,099
W
Ishtar
Gajeel95
Ishtar
2,330
1,448
0
1,068
3,381
943
368
480
2,795
0
35,987
L
The Morrigan
ITz_Ale1388
The Morrigan
1,577
139
0
540
3,701
1,046
0
260
3,441
24,984
1,713
L
1,868
670
0
850
6,812
4,000
0
1,359
5,453
278
10,413
W
Tiamat
WORALDKS
Tiamat
817
220
0
889
2,937
958
20
1,147
1,756
24,627
0
W
Charon
2,732
651
0
1,627
5,319
3,469
231
687
4,507
17,976
0
W
7,577
1,006
0
2,658
8,767
5,735
80
786
7,947
0
54,298
L
Ah Puch
m_salama
Ah Puch
1,218
0
0
414
3,029
752
0
749
2,280
16,581
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
23,305
309
Minions Killed
206
0
Camps Cleared
0
963,401
Distance Traveled
968,535
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,018
602
62
6
0
231,728
0
L
Ao Kuang
4,177
418
34
3
0
193,932
0
L
King Arthur
5,263
526
59
6
0
208,673
2
W
Ishtar
5,741
574
72
7
0
192,698
2
L
The Morrigan
5,084
508
62
6
0
174,665
2
L
Surtr
4,253
425
16
2
0
230,866
0
W
Tiamat
5,805
581
46
5
0
177,894
0
W
Charon
6,071
607
27
3
0
202,548
1
W
Mulan
8,105
811
102
10
0
158,533
2
L
Ah Puch
4,528
453
35
4
0
160,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role