Player Matchup

Discordia
Discordia
Hypnetic
Discordia
Level 159
God Stats
1W - 4L
1,414 SR
Queue Stats
71W - 90L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
Lucid-27
Kukulkan
Level 104
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 15L
1,131 Elo+
Party 1
Cerberus
Cerberus
MrFreakyPants
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
drummer159
Amaterasu
Level 38
God Stats
1W - 4L
1,266 SR
Queue Stats
27W - 42L
1,362 Elo+
Party 1
Susano
Susano
theOnlyLaLa
Susano
Level 141
God Stats
1W - 3L
1,577 SR
Queue Stats
100W - 132L
1,429 Elo+
Party 1
Team Averages
Level 109
1,460 SR
1,340 Elo+

VS

Team Averages
Level 125
1,564 SR
1,481 Elo+
Xbalanque
Xbalanque
Hardy04
Xbalanque
Level 148
God Stats
4W - 2L
1,652 SR
Queue Stats
53W - 45L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
Sebastian099142
Cernunnos
Level 69
God Stats
1W - 0L
1,243 SR
Queue Stats
35W - 28L
1,450 Elo+
Party 3
Neith
Neith
So_realbabe
Neith
Level 148
God Stats
17W - 22L
1,485 SR
Queue Stats
1,263W - 1,275L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
shockwave36563
Zhong Kui
Level 117
God Stats
1W - 0L
1,627 SR
Queue Stats
76W - 76L
1,508 Elo+
Party 2
Cerberus
Cerberus
sircharlest78
Cerberus
Level 145
God Stats
1W - 0L
1,811 SR
Queue Stats
63W - 64L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hypnetic
Discordia
15
3 / 5 / 14
9,194
836
8,401
8,505
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Lucid-27
Kukulkan
18
6 / 2 / 6
9,950
905
11,461
7,192
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MrFreakyPants
Cerberus
13
2 / 6 / 14
8,283
753
7,858
16,976
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
drummer159
Amaterasu
15
7 / 4 / 7
9,513
865
10,671
14,046
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
15
4 / 7 / 12
9,262
842
10,081
10,371
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hardy04
Xbalanque
17
9 / 5 / 9
10,117
920
13,891
11,196
4,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Sebastian099142
Cernunnos
15
3 / 4 / 8
8,740
795
6,273
8,797
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 5 / 7
9,397
854
11,194
11,742
5,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
shockwave36563
Zhong Kui
14
3 / 5 / 11
8,898
809
9,659
9,754
5,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
sircharlest78
Cerberus
16
4 / 3 / 14
9,289
844
9,185
12,712
11,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
73
22
Kills
24
24
Deaths
22
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hardy04
Xbalanque
9
5
9
2.7
L
Discordia
Hypnetic
Discordia
3
5
14
2
L
Kukulkan
Lucid-27
Kukulkan
6
2
6
4.5
L
Cerberus
MrFreakyPants
Cerberus
2
6
14
1.5
W
Cernunnos
Sebastian099142
Cernunnos
3
4
8
1.75
W
5
5
7
1.7
L
Amaterasu
drummer159
Amaterasu
7
4
7
2.63
W
Zhong Kui
shockwave36563
Zhong Kui
3
5
11
1.7
W
Cerberus
sircharlest78
Cerberus
4
3
14
3.67
L
Susano
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
50,202
57,090
Taken
54,201
44,532
Mitigated
30,608
14,761
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hardy04
Xbalanque
13,891
6,033
773
2,058
11,196
4,280
753
4,720
6,307
0
29,298
L
Discordia
Hypnetic
Discordia
8,401
409
185
725
8,505
3,101
0
3,596
4,909
16,359
1,126
L
Kukulkan
Lucid-27
Kukulkan
11,461
187
1,178
1,677
7,192
3,160
0
2,109
5,083
32,563
0
L
Cerberus
MrFreakyPants
Cerberus
7,858
384
681
4,009
16,976
18,101
0
5,213
11,763
10,911
930
W
Cernunnos
Sebastian099142
Cernunnos
6,273
1,614
997
1,712
8,797
3,233
301
4,224
4,369
0
13,937
W
11,194
2,988
306
4,137
11,742
5,581
83
5,911
5,721
0
24,163
L
Amaterasu
drummer159
Amaterasu
10,671
4,289
723
4,499
14,046
15,623
0
4,643
9,403
0
17,715
W
Zhong Kui
shockwave36563
Zhong Kui
9,659
642
64
1,547
9,754
5,996
327
5,866
3,720
14,415
243
W
Cerberus
sircharlest78
Cerberus
9,185
777
792
4,676
12,712
11,518
166
5,877
6,556
15,135
502
L
Susano
10,081
1,793
408
676
10,371
4,547
0
2,701
7,670
0
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
46,441
119
Minions Killed
125
0
Camps Cleared
0
975,771
Distance Traveled
945,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,117
920
28
3
0
172,974
0
L
Discordia
9,194
836
24
2
0
168,881
0
L
Kukulkan
9,950
905
58
5
0
225,249
0
L
Cerberus
8,283
753
9
1
0
185,700
0
W
Cernunnos
8,740
795
26
2
0
203,271
0
W
Neith
9,397
854
26
2
0
202,029
0
L
Amaterasu
9,513
865
15
1
0
207,434
0
W
Zhong Kui
8,898
809
18
2
0
170,639
0
W
Cerberus
9,289
844
27
2
0
197,067
0
L
Susano
9,262
842
13
1
0
188,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role