Player Matchup

Thor
Thor
AloKaDoxP
Thor
Level 28
God Stats
4W - 1L
1,668 SR
Queue Stats
9W - 8L
1,543 Elo+
Party 1
Loki
Loki
Corona482
Loki
Level 109
God Stats
2W - 1L
1,419 SR
Queue Stats
9W - 10L
1,507 Elo+
Party 1
Anubis
Anubis
RuloXD
Anubis
Level 164
God Stats
9W - 7L
1,562 SR
Queue Stats
160W - 177L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Th3Mayar
Sun Wukong
Level 25
God Stats
2W - 2L
1,303 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
safires
Nu Wa
Level 125
God Stats
33W - 23L
1,582 SR
Queue Stats
212W - 201L
1,548 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,474 Elo+

VS

Team Averages
Level 116
1,615 SR
1,531 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
HFields80
Poseidon
Level 158
God Stats
36W - 33L
1,595 SR
Queue Stats
267W - 266L
1,533 Elo+
Solo
Shiva
Shiva
TH1SGUYJAM3S
Shiva
Level 105
God Stats
31W - 31L
1,531 SR
Queue Stats
377W - 388L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
UrMomInKitchen
Heimdallr
Level 85
God Stats
8W - 8L
1,611 SR
Queue Stats
225W - 225L
1,509 Elo+
Party 3
Medusa
Medusa
bizuzi
Medusa
Level 128
God Stats
1W - 2L
1,835 SR
Queue Stats
198W - 217L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 0 / 3
7,749
1,107
3,329
3,230
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Loki
14
4 / 2 / 6
8,884
1,269
6,886
6,372
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
RuloXD
Anubis
13
3 / 3 / 6
7,829
1,118
7,372
5,790
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Th3Mayar
Sun Wukong
13
1 / 0 / 6
7,246
1,035
5,309
7,666
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
safires
Nu Wa
13
1 / 1 / 7
7,804
1,115
5,583
2,761
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

348

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 3
6,945
992
2,757
5,620
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
HFields80
Poseidon
12
3 / 2 / 1
7,875
1,125
3,419
4,642
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 2
7,066
1,009
4,371
6,897
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
UrMomInKitchen
Heimdallr
13
2 / 2 / 3
8,043
1,149
5,757
8,100
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
bizuzi
Medusa
12
0 / 4 / 3
7,001
1,000
6,264
6,501
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
12
Kills
6
6
Deaths
12
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
3
1.5
W
Thor
3
0
3
4.5
W
Loki
4
2
6
3.5
L
Poseidon
HFields80
Poseidon
3
2
1
1.75
W
Anubis
RuloXD
Anubis
3
3
6
2
L
1
4
2
0.5
W
Sun Wukong
Th3Mayar
Sun Wukong
1
0
6
4
L
Heimdallr
UrMomInKitchen
Heimdallr
2
2
3
1.75
L
Medusa
bizuzi
Medusa
0
4
3
0.38
W
Nu Wa
safires
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
22,568
25,819
Taken
31,760
11,992
Mitigated
14,686
2,568
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,757
184
0
299
5,620
4,532
0
2,661
2,959
0
12,470
W
Thor
3,329
126
0
0
3,230
1,213
0
156
3,074
0
10,217
W
Loki
6,886
990
0
78
6,372
2,091
0
1,206
5,091
0
18,360
L
Poseidon
HFields80
Poseidon
3,419
669
0
0
4,642
1,015
0
1,504
3,138
19,821
0
W
Anubis
RuloXD
Anubis
7,372
472
198
853
5,790
2,048
0
534
5,033
17,385
398
L
4,371
326
85
331
6,897
4,986
0
2,906
3,991
0
10,956
W
Sun Wukong
Th3Mayar
Sun Wukong
5,309
172
0
1,439
7,666
5,861
0
1,523
5,846
0
8,857
L
Heimdallr
UrMomInKitchen
Heimdallr
5,757
1,783
0
18
8,100
2,497
0
2,689
5,411
0
23,051
L
Medusa
bizuzi
Medusa
6,264
1,969
0
96
6,501
1,656
0
3,181
3,320
0
19,498
W
Nu Wa
safires
Nu Wa
5,583
1,346
0
0
2,761
779
0
0
2,661
25,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
36,930
127
Minions Killed
134
4
Camps Cleared
5
728,594
Distance Traveled
614,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,945
992
14
2
0
143,496
0
W
Thor
7,749
1,107
16
2
1
107,753
0
W
Loki
8,884
1,269
28
4
3
220,372
0
L
Poseidon
7,875
1,125
36
5
2
132,288
0
W
Anubis
7,829
1,118
38
5
0
119,881
1
L
Shiva
7,066
1,009
19
3
1
94,520
0
W
Sun Wukong
7,246
1,035
8
1
0
155,640
0
L
Heimdallr
8,043
1,149
32
5
1
126,079
0
L
Medusa
7,001
1,000
33
5
1
118,329
0
W
Nu Wa
7,804
1,115
37
5
0
124,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role