Player Matchup

Agni
Agni
MoriTD
Agni
Level 100
God Stats
7W - 7L
1,519 SR
Queue Stats
264W - 250L
1,510 Elo+
Party 1
Anhur
Anhur
NotFraap
Anhur
Level 141
God Stats
4W - 3L
1,562 SR
Queue Stats
104W - 89L
1,579 Elo+
Solo
Cthulhu
Cthulhu
dandanwu123
Cthulhu
Level 45
God Stats
7W - 5L
1,618 SR
Queue Stats
122W - 111L
1,485 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,525 Elo+

VS

Team Averages
Level 103
1,589 SR
1,586 Elo+
Arachne
Arachne
Bruinite
Arachne
Level 127
God Stats
3W - 2L
1,761 SR
Queue Stats
18W - 19L
1,669 Elo+
Party 2
Zeus
Zeus
LethalSquirts8
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,580 Elo+
Party 2
Neith
Neith
OoKOurTOisoO
Neith
Level 158
God Stats
121W - 148L
1,505 SR
Queue Stats
584W - 593L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MoriTD
Agni
14
5 / 1 / 6
8,617
862
10,793
5,985
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
NotFraap
Anhur
15
3 / 0 / 7
9,253
925
6,253
7,287
2,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
dandanwu123
Cthulhu
13
4 / 3 / 6
8,154
815
6,649
9,895
9,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bruinite
Arachne
12
0 / 4 / 1
6,767
677
1,994
10,104
2,717
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 4 / 1
8,751
875
5,427
6,255
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 2
7,889
789
6,814
10,625
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bruinite
Arachne
0
4
1
0.13
L
3
4
1
0.88
W
Agni
MoriTD
Agni
5
1
6
8
W
Anhur
NotFraap
Anhur
3
0
7
6.5
L
1
4
2
0.5
W
Cthulhu
dandanwu123
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
14,235
23,167
Taken
26,984
14,239
Mitigated
7,813
2,865
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bruinite
Arachne
1,994
1,150
0
1,487
10,104
2,717
0
6,259
3,315
0
12,171
L
5,427
1,125
0
246
6,255
1,339
26
4,221
1,614
18,263
0
W
Agni
MoriTD
Agni
10,793
341
0
250
5,985
2,076
49
2,091
3,771
21,587
0
W
Anhur
NotFraap
Anhur
6,253
3,817
0
1,486
7,287
2,412
2,096
690
6,236
0
34,505
L
6,814
1,987
0
5,067
10,625
3,757
0
5,581
4,617
0
31,853
W
Cthulhu
dandanwu123
Cthulhu
6,649
587
212
917
9,895
9,751
114
2,674
6,934
16,417
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
23,407
137
Minions Killed
100
0
Camps Cleared
0
527,137
Distance Traveled
470,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,767
677
18
2
0
168,778
0
L
Zeus
8,751
875
35
4
0
139,434
0
W
Agni
8,617
862
37
4
0
178,995
0
W
Anhur
9,253
925
74
7
0
168,534
0
L
Neith
7,889
789
47
5
0
161,908
0
W
Cthulhu
8,154
815
26
3
0
179,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role