Player Matchup

Mulan
Mulan
Tasm3761
Mulan
Level 99
God Stats
4W - 5L
1,631 SR
Queue Stats
88W - 87L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
minorfister
Danzaburou
Level 45
God Stats
13W - 8L
1,668 SR
Queue Stats
42W - 34L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
narkotiks
Baron Samedi
Level 142
God Stats
10W - 2L
1,842 SR
Queue Stats
114W - 121L
1,404 Elo+
Party 2
Team Averages
Level 95
1,714 SR
1,463 Elo+

VS

Team Averages
Level 94
1,543 SR
1,466 Elo+
Bellona
Bellona
Dutch_Schultz_88
Bellona
Level 20
God Stats
36W - 32L
1,429 SR
Queue Stats
85W - 82L
1,426 Elo+
Party 1
Vulcan
Vulcan
Schokohörnchen
Vulcan
Level 157
God Stats
39W - 27L
1,555 SR
Queue Stats
354W - 363L
1,498 Elo+
Solo
Arachne
Arachne
StarsBVibin
Arachne
Level 104
God Stats
5W - 2L
1,645 SR
Queue Stats
240W - 225L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Tasm3761
Mulan
12
1 / 5 / 2
8,010
728
6,346
13,275
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
minorfister
Danzaburou
14
0 / 4 / 3
8,409
764
4,012
12,368
3,520
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
narkotiks
Baron Samedi
14
2 / 4 / 1
8,473
770
5,503
9,519
5,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
9,676
880
3,773
5,336
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 9
10,477
952
17,532
7,211
3,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
StarsBVibin
Arachne
17
6 / 1 / 7
10,332
939
8,746
9,851
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
13
13
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
4
1
9
8.5
W
Arachne
StarsBVibin
Arachne
6
1
7
9.5
L
Mulan
Tasm3761
Mulan
1
5
2
0.4
L
Danzaburou
minorfister
Danzaburou
0
4
3
0.38
L
Baron Samedi
narkotiks
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
30,051
35,162
Taken
22,398
16,446
Mitigated
13,505
8,974
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,773
108
0
1,515
5,336
5,348
403
1,944
3,392
0
10,033
W
17,532
31
0
780
7,211
3,093
1,448
1,149
6,042
58,418
0
W
Arachne
StarsBVibin
Arachne
8,746
5,680
0
5,270
9,851
5,064
718
2,544
7,267
0
38,788
L
Mulan
Tasm3761
Mulan
6,346
232
0
1,685
13,275
7,611
0
5,362
7,674
0
18,490
L
Danzaburou
minorfister
Danzaburou
4,012
1,290
0
3,676
12,368
3,520
0
7,402
4,870
0
31,660
L
Baron Samedi
narkotiks
Baron Samedi
5,503
143
764
2,849
9,519
5,315
0
4,703
4,687
30,753
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
30,485
145
Minions Killed
161
0
Camps Cleared
0
625,454
Distance Traveled
701,844
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,676
880
16
1
0
217,839
0
W
Vulcan
10,477
952
93
8
0
251,812
0
W
Arachne
10,332
939
52
5
0
232,193
0
L
Mulan
8,010
728
30
3
0
216,606
9
L
Danzaburou
8,409
764
63
6
0
218,219
3
L
Baron Samedi
8,473
770
52
5
0
190,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role