Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BLARFOOT
Medusa
Level 86
God Stats
134W - 114L
1,547 SR
Queue Stats
382W - 367L
1,503 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 158
God Stats
479W - 355L
1,642 SR
Queue Stats
1,021W - 955L
1,557 Elo+
Solo
Terra
Terra
ZnaRox2648
Terra
Level 82
God Stats
1W - 0L
1,343 SR
Queue Stats
105W - 94L
1,503 Elo+
Solo
Hercules
Hercules
al6ir
Hercules
Level 159
God Stats
26W - 25L
1,556 SR
Queue Stats
215W - 208L
1,535 Elo+
Solo
Team Averages
Level 114
1,518 SR
1,520 Elo+

VS

Team Averages
Level 140
1,648 SR
1,545 Elo+
Yu Huang
Yu Huang
Adxpted
Yu Huang
Level 125
God Stats
1W - 2L
1,744 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
Auldmans
Ix Chel
Level 142
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 32L
1,510 Elo+
Party 1
Anubis
Anubis
Mugello
Anubis
Level 128
God Stats
0W - 2L
1,456 SR
Queue Stats
30W - 22L
1,572 Elo+
Party 1
Raijin
Raijin
SaitamaSenpai--
Raijin
Level 187
God Stats
0W - 2L
1,518 SR
Queue Stats
116W - 77L
1,592 Elo+
Solo
Eset
Eset
Speakas
Eset
Level 118
God Stats
3W - 2L
1,797 SR
Queue Stats
71W - 64L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 3 / 4
8,071
577
8,848
11,266
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BLARFOOT
Medusa
15
3 / 1 / 1
8,934
638
5,565
8,102
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 3
8,556
611
8,399
12,333
7,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
13
2 / 3 / 8
7,388
528
4,979
12,503
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
al6ir
Hercules
15
5 / 2 / 4
8,245
589
8,416
12,103
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Adxpted
Yu Huang
14
3 / 2 / 2
8,387
599
6,386
6,516
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Auldmans
Ix Chel
10
0 / 4 / 3
6,421
459
5,091
12,185
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Mugello
Anubis
13
3 / 4 / 3
7,015
501
7,312
10,509
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 5 / 1
7,384
527
6,021
10,865
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Speakas
Eset
13
2 / 4 / 1
7,661
547
5,792
8,969
3,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
11
11
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
4
2.33
L
Yu Huang
Adxpted
Yu Huang
3
2
2
2
L
Ix Chel
Auldmans
Ix Chel
0
4
3
0.38
W
Medusa
BLARFOOT
Medusa
3
1
1
3.5
L
Anubis
Mugello
Anubis
3
4
3
1.13
W
4
2
3
2.75
L
3
5
1
0.7
L
Eset
Speakas
Eset
2
4
1
0.63
W
Terra
2
3
8
2
W
Hercules
al6ir
Hercules
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
30,602
56,307
Taken
49,044
25,110
Mitigated
21,993
22,431
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,848
646
0
3,040
11,266
5,035
0
6,448
4,775
49,311
816
L
Yu Huang
Adxpted
Yu Huang
6,386
1,010
0
2,320
6,516
2,195
354
182
6,334
63,055
2,916
L
Ix Chel
Auldmans
Ix Chel
5,091
511
305
2,772
12,185
8,483
0
6,099
6,086
21,333
0
W
Medusa
BLARFOOT
Medusa
5,565
1,008
0
2,700
8,102
2,412
663
5,679
2,423
0
82,179
L
Anubis
Mugello
Anubis
7,312
418
0
5,354
10,509
4,367
0
4,042
6,467
57,092
639
W
8,399
1,996
0
4,434
12,333
7,291
43
6,815
5,490
56,343
2,400
L
6,021
505
0
1,160
10,865
3,558
0
6,647
4,218
57,448
0
L
Eset
Speakas
Eset
5,792
882
0
2,595
8,969
3,390
0
5,094
3,875
54,970
0
W
Terra
4,979
504
2,347
3,243
12,503
5,051
34
6,679
5,774
16,874
0
W
Hercules
al6ir
Hercules
8,416
2,304
0
6,667
12,103
5,321
77
4,643
7,305
0
61,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
36,868
473
Minions Killed
461
0
Camps Cleared
0
1,430,397
Distance Traveled
1,255,926
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,071
577
86
6
0
269,146
6
L
Yu Huang
8,387
599
140
10
0
265,147
4
L
Ix Chel
6,421
459
28
2
0
261,974
0
W
Medusa
8,934
638
145
10
0
285,390
0
L
Anubis
7,015
501
79
6
0
250,762
1
W
Ymir
8,556
611
100
7
0
261,781
7
L
Raijin
7,384
527
105
8
0
236,756
0
L
Eset
7,661
547
109
8
0
241,287
3
W
Terra
7,388
528
38
3
0
299,122
0
W
Hercules
8,245
589
104
7
0
314,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role