Player Matchup

Ishtar
Ishtar
Hypnetic
Ishtar
Level 159
God Stats
6W - 8L
1,466 SR
Queue Stats
110W - 54L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Lucid-27
Kukulkan
Level 104
God Stats
6W - 1L
1,455 SR
Queue Stats
17W - 9L
1,561 Elo+
Party 1
Horus
Horus
MrFreakyPants
Horus
Level 104
God Stats
3W - 5L
1,216 SR
Queue Stats
19W - 24L
1,388 Elo+
Party 1
Cerberus
Cerberus
drummer159
Cerberus
Level 38
God Stats
19W - 7L
1,629 SR
Queue Stats
59W - 30L
1,561 Elo+
Party 1
Kali
Kali
theOnlyLaLa
Kali
Level 141
God Stats
6W - 0L
1,678 SR
Queue Stats
94W - 50L
1,614 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,549 Elo+

VS

Team Averages
Level 107
1,531 SR
1,457 Elo+
Hercules
Hercules
ArtoriasWolf98
Hercules
Level 106
God Stats
8W - 9L
1,526 SR
Queue Stats
209W - 200L
1,505 Elo+
Solo
Zeus
Zeus
Crazy85000
Zeus
Level 102
God Stats
5W - 11L
1,583 SR
Queue Stats
197W - 187L
1,487 Elo+
Solo
Sol
Sol
KISSANDKILL
Sol
Level 104
God Stats
37W - 49L
1,482 SR
Queue Stats
518W - 653L
1,422 Elo+
Solo
Khepri
Khepri
TaurusNerd
Khepri
Level 101
God Stats
1W - 2L
1,789 SR
Queue Stats
88W - 81L
1,460 Elo+
Solo
Xbalanque
Xbalanque
UnitedNinja2098
Xbalanque
Level 123
God Stats
0W - 2L
1,277 SR
Queue Stats
77W - 88L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hypnetic
Ishtar
13
3 / 1 / 8
7,458
1,243
4,543
4,083
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Lucid-27
Kukulkan
13
3 / 0 / 8
7,135
1,189
8,291
1,241
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 8
7,814
1,302
6,089
8,933
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
drummer159
Cerberus
13
3 / 2 / 11
8,159
1,360
7,118
8,737
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 2 / 8
8,004
1,334
6,883
8,305
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

351

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 2
6,774
1,129
3,095
6,932
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 3 / 4
7,101
1,184
8,828
4,476
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
6,035
1,006
2,284
7,942
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
TaurusNerd
Khepri
12
0 / 2 / 5
6,993
1,166
5,360
10,366
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
UnitedNinja2098
Xbalanque
11
2 / 3 / 4
6,821
1,137
8,196
6,635
2,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
19
Kills
7
7
Deaths
19
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
2
1.33
L
2
3
4
1.33
W
Ishtar
Hypnetic
Ishtar
3
1
8
7
L
0
8
2
0.13
W
Kukulkan
Lucid-27
Kukulkan
3
0
8
7
W
5
2
8
4.5
L
Khepri
TaurusNerd
Khepri
0
2
5
1.25
L
Xbalanque
UnitedNinja2098
Xbalanque
2
3
4
1.33
W
Cerberus
drummer159
Cerberus
3
2
11
4.25
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
27,763
31,299
Taken
36,351
20,187
Mitigated
22,652
7,984
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,095
641
0
1,374
6,932
7,148
0
2,518
4,375
0
4,436
L
8,828
1,259
0
336
4,476
1,128
0
1,677
2,723
22,061
0
W
Ishtar
Hypnetic
Ishtar
4,543
2,216
205
1,125
4,083
1,360
0
2,345
1,506
0
21,493
L
2,284
778
0
296
7,942
2,436
0
4,078
3,773
9,615
919
W
Kukulkan
Lucid-27
Kukulkan
8,291
371
0
180
1,241
444
0
396
845
20,802
0
W
6,089
2,421
751
2,144
8,933
7,945
0
4,152
4,177
153
9,177
L
Khepri
TaurusNerd
Khepri
5,360
447
0
1,110
10,366
9,886
0
3,909
6,305
12,089
2,615
L
Xbalanque
UnitedNinja2098
Xbalanque
8,196
3,894
0
268
6,635
2,054
0
3,250
3,192
0
21,331
W
Cerberus
drummer159
Cerberus
7,118
517
0
1,689
8,737
6,746
0
3,255
5,141
13,622
249
W
6,883
3,558
0
1,890
8,305
3,692
0
3,816
4,082
0
13,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
33,724
113
Minions Killed
100
8
Camps Cleared
3
555,606
Distance Traveled
467,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,774
1,129
5
1
0
83,905
0
L
Zeus
7,101
1,184
45
8
1
101,539
0
W
Ishtar
7,458
1,243
41
7
1
99,857
0
L
Sol
6,035
1,006
11
2
1
77,759
0
W
Kukulkan
7,135
1,189
23
4
0
93,747
0
W
Horus
7,814
1,302
18
3
2
114,169
0
L
Khepri
6,993
1,166
13
2
0
108,373
0
L
Xbalanque
6,821
1,137
26
4
1
95,884
0
W
Cerberus
8,159
1,360
24
4
1
116,263
0
W
Kali
8,004
1,334
7
1
4
131,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role