Player Matchup

Neith
Neith
Akogu
Neith
Level 121
God Stats
8W - 5L
1,671 SR
Queue Stats
22W - 23L
1,544 Elo+
Party 2
Thanatos
Thanatos
ELRØDRI
Thanatos
Level 162
God Stats
1W - 1L
1,189 SR
Queue Stats
67W - 48L
1,631 Elo+
Solo
Surtr
Surtr
UnbearableTalent
Surtr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,787 Elo+
Party 2
Hera
Hera
aguacatico94
Hera
Level 107
God Stats
15W - 16L
1,554 SR
Queue Stats
240W - 230L
1,552 Elo+
Solo
Ares
Ares
upcedu
Ares
Level 140
God Stats
10W - 6L
1,362 SR
Queue Stats
15W - 18L
1,438 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,590 Elo+

VS

Team Averages
Level 94
1,543 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Infernox383
Artemis
Level 121
God Stats
15W - 7L
1,815 SR
Queue Stats
378W - 348L
1,569 Elo+
Solo
Athena
Athena
JAHgamer
Athena
Level 171
God Stats
91W - 87L
1,578 SR
Queue Stats
371W - 341L
1,546 Elo+
Solo
Janus
Janus
KB2498
Janus
Level 66
God Stats
5W - 14L
1,323 SR
Queue Stats
202W - 212L
1,490 Elo+
Solo
Izanami
Izanami
xxSirxxGaheris
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akogu
Neith
12
4 / 1 / 6
6,563
656
5,721
5,904
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ELRØDRI
Thanatos
10
2 / 2 / 6
5,748
575
3,487
8,226
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 0
8,026
803
6,499
6,573
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 6
6,712
671
5,108
3,190
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
upcedu
Ares
10
5 / 1 / 6
6,321
632
4,934
10,390
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 6 / 0
5,083
508
2,581
7,426
2,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
Infernox383
Artemis
11
2 / 4 / 0
5,633
563
4,775
7,689
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JAHgamer
Athena
6
0 / 5 / 4
4,904
490
3,299
10,998
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
KB2498
Janus
9
2 / 2 / 1
5,184
518
4,402
5,349
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 5 / 2
5,245
525
4,003
7,995
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
6
6
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
W
Neith
Akogu
Neith
4
1
6
7
W
Thanatos
ELRØDRI
Thanatos
2
2
6
2.5
L
Artemis
Infernox383
Artemis
2
4
0
0.5
L
Athena
JAHgamer
Athena
0
5
4
0.4
L
Janus
KB2498
Janus
2
2
1
1.25
W
8
0
0
8
W
3
2
6
3
W
Ares
upcedu
Ares
5
1
6
8
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
19,060
34,283
Taken
39,457
15,569
Mitigated
17,462
12,558
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,581
132
0
1,479
7,426
2,264
0
436
6,681
29,522
0
W
Neith
Akogu
Neith
5,721
2,437
0
2,041
5,904
1,816
141
919
4,919
0
45,458
W
Thanatos
ELRØDRI
Thanatos
3,487
916
0
5,218
8,226
2,841
480
1,679
6,393
0
34,916
L
Artemis
Infernox383
Artemis
4,775
1,529
0
1,247
7,689
2,584
0
1,868
5,821
0
39,012
L
Athena
JAHgamer
Athena
3,299
1,516
0
2,478
10,998
8,371
0
4,382
6,536
13,831
0
L
Janus
KB2498
Janus
4,402
128
0
1,328
5,349
1,665
0
2,192
3,157
29,420
740
W
6,499
2,210
0
2,096
6,573
3,262
0
2,761
3,812
1,207
48,016
W
5,108
948
0
635
3,190
830
266
923
2,121
41,836
0
W
Ares
upcedu
Ares
4,934
354
0
2,568
10,390
6,820
85
3,173
6,913
13,185
1,118
L
4,003
2,752
0
1,403
7,995
2,578
0
1,495
6,461
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
26,049
331
Minions Killed
257
0
Camps Cleared
0
1,071,753
Distance Traveled
1,027,884
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,083
508
60
6
0
214,574
1
W
Neith
6,563
656
72
7
0
202,929
2
W
Thanatos
5,748
575
59
6
0
235,297
0
L
Artemis
5,633
563
60
6
0
182,645
0
L
Athena
4,904
490
26
3
0
219,119
4
L
Janus
5,184
518
63
6
0
217,149
0
W
Surtr
8,026
803
100
10
0
208,451
0
W
Hera
6,712
671
84
8
0
199,761
2
W
Ares
6,321
632
16
2
0
225,315
2
L
Izanami
5,245
525
48
5
0
194,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role