Player Matchup

Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DiegoHdR
Nemesis
Level 109
God Stats
2W - 1L
1,282 SR
Queue Stats
76W - 83L
1,438 Elo+
Party 1
Chaac
Chaac
R Fiery
Chaac
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 76L
1,552 Elo+
Solo
Xing Tian
Xing Tian
diegosmdh
Xing Tian
Level 67
God Stats
2W - 1L
1,375 SR
Queue Stats
74W - 80L
1,463 Elo+
Party 1
Anubis
Anubis
jamesc45indidog
Anubis
Level 85
God Stats
3W - 1L
1,585 SR
Queue Stats
26W - 38L
1,359 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,462 Elo+

VS

Team Averages
Level 93
1,379 SR
1,448 Elo+
Athena
Athena
AkaWind
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,259 Elo+
Solo
Poseidon
Poseidon
TeMatoUnaDOSTADA
Poseidon
Level 74
God Stats
0W - 1L
1,285 SR
Queue Stats
32W - 37L
1,454 Elo+
Solo
Loki
Loki
esman623
Loki
Level 140
God Stats
6W - 9L
1,536 SR
Queue Stats
241W - 231L
1,493 Elo+
Solo
Chang'e
Chang'e
parcogondar
Chang'e
Level 87
God Stats
3W - 5L
1,508 SR
Queue Stats
74W - 48L
1,535 Elo+
Solo
Sol
Sol
Даглор
Sol
Level 109
God Stats
0W - 6L
1,064 SR
Queue Stats
238W - 225L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 1
6,053
605
3,925
4,999
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
DiegoHdR
Nemesis
12
6 / 0 / 0
6,756
676
3,132
5,284
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
R Fiery
Chaac
10
2 / 0 / 0
6,036
604
3,416
5,996
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
diegosmdh
Xing Tian
10
0 / 0 / 3
6,007
601
1,154
5,548
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,082
608
3,217
4,997
1,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkaWind
Athena
8
0 / 2 / 0
4,471
447
1,329
6,942
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,952
495
2,505
4,828
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
0 / 1 / 1
5,257
526
2,471
6,016
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
parcogondar
Chang'e
11
1 / 3 / 0
5,714
571
1,835
6,275
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,341
434
3,086
4,766
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
13
Kills
1
1
Deaths
13
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
1
2.5
L
Athena
AkaWind
Athena
0
2
0
0
W
Nemesis
DiegoHdR
Nemesis
6
0
0
6
W
Chaac
R Fiery
Chaac
2
0
0
2
L
0
5
0
0
W
Xing Tian
diegosmdh
Xing Tian
0
0
3
1.5
L
Loki
0
1
1
0.5
W
3
1
0
3
L
Chang'e
parcogondar
Chang'e
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
11,226
26,824
Taken
28,827
11,946
Mitigated
10,439
6,569
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,925
1,581
0
712
4,999
1,645
0
2,790
2,209
0
50,433
L
Athena
AkaWind
Athena
1,329
622
0
1,084
6,942
5,125
0
174
6,768
11,909
662
W
Nemesis
DiegoHdR
Nemesis
3,132
871
0
975
5,284
2,198
0
1,224
4,060
0
52,531
W
Chaac
R Fiery
Chaac
3,416
995
0
1,406
5,996
2,487
0
1,052
4,944
0
32,536
L
2,505
318
0
0
4,828
1,143
274
479
4,349
27,586
1,596
W
Xing Tian
diegosmdh
Xing Tian
1,154
189
0
1,426
5,548
3,708
0
1,925
3,623
15,252
934
L
Loki
2,471
615
0
4,006
6,016
1,718
0
255
5,761
0
37,577
W
3,217
45
0
2,050
4,997
1,908
68
1,476
3,521
35,627
0
L
Chang'e
parcogondar
Chang'e
1,835
0
97
2,348
6,275
1,423
0
3,192
3,083
30,740
1,171
L
3,086
730
0
1,962
4,766
1,030
564
271
4,495
19,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
24,735
319
Minions Killed
242
0
Camps Cleared
0
1,077,365
Distance Traveled
1,018,026
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,053
605
95
10
0
206,257
0
L
Athena
4,471
447
20
2
0
185,722
2
W
Nemesis
6,756
676
88
9
0
275,250
0
W
Chaac
6,036
604
56
6
0
177,972
0
L
Poseidon
4,952
495
55
6
0
192,909
2
W
Xing Tian
6,007
601
24
2
0
224,404
0
L
Loki
5,257
526
79
8
0
235,435
5
W
Anubis
6,082
608
56
6
0
193,482
2
L
Chang'e
5,714
571
60
6
0
212,544
0
L
Sol
4,341
434
28
3
0
191,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role