Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Faisal_humam91
Tiamat
Level 147
God Stats
1W - 3L
1,288 SR
Queue Stats
540W - 587L
1,448 Elo+
Solo
Loki
Loki
ShavkatPunch
Loki
Level 69
God Stats
10W - 6L
1,610 SR
Queue Stats
453W - 519L
1,473 Elo+
Solo
Persephone
Persephone
ShootOfLight
Persephone
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,511 Elo+
Solo
Team Averages
Level 116
1,479 SR
1,486 Elo+

VS

Team Averages
Level 87
1,544 SR
1,438 Elo+
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Flix0077
Shiva
Level 28
God Stats
3W - 0L
1,689 SR
Queue Stats
40W - 55L
1,350 Elo+
Party 1
Hera
Hera
Ke_Michi_93
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,459 Elo+
Solo
Ra
Ra
Poweredbytoaster
Ra
Level 158
God Stats
2W - 2L
1,348 SR
Queue Stats
335W - 337L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Vampierus
Amaterasu
Level 22
God Stats
2W - 0L
1,684 SR
Queue Stats
12W - 21L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 3 / 3
7,324
732
2,682
11,948
8,295
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
 
Mulan
11
2 / 6 / 3
7,029
703
7,089
10,638
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 4
6,661
666
5,293
8,602
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 2
6,747
675
7,860
6,683
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ShootOfLight
Persephone
13
1 / 4 / 3
7,398
740
10,294
8,126
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 3 / 12
8,467
847
9,857
11,641
9,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Flix0077
Shiva
15
4 / 1 / 18
9,125
913
7,821
11,063
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 0 / 14
9,981
998
12,651
6,034
2,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 17
8,293
829
3,934
6,286
3,897
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Vampierus
Amaterasu
14
4 / 1 / 15
8,581
858
7,816
13,373
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
6
Kills
22
22
Deaths
6
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
3
0.83
L
Mulan
 
Mulan
2
6
3
0.58
W
Surtr
 
Surtr
5
3
12
3.67
L
0
4
4
0.5
W
Shiva
Flix0077
Shiva
4
1
18
13
W
8
0
14
15
W
1
1
17
9.5
L
2
5
2
0.6
L
Persephone
ShootOfLight
Persephone
1
4
3
0.63
W
Amaterasu
Vampierus
Amaterasu
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
42,079
45,997
Taken
48,397
26,840
Mitigated
38,677
16,575
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,682
370
5,347
5,026
11,948
8,295
0
5,214
6,371
8,019
0
L
Mulan
 
Mulan
7,089
530
281
1,367
10,638
7,295
0
3,580
6,792
0
12,262
W
Surtr
 
Surtr
9,857
2,329
212
2,309
11,641
9,724
669
3,636
8,005
2,397
13,548
L
5,293
321
148
1,088
8,602
5,965
0
3,161
5,188
14,321
555
W
Shiva
Flix0077
Shiva
7,821
814
1,516
2,485
11,063
11,000
51
3,311
7,752
0
17,881
W
12,651
2,348
1,394
1,040
6,034
2,540
543
2,027
4,007
31,784
0
W
3,934
359
4,433
1,611
6,286
3,897
1,274
1,510
4,776
13,252
291
L
7,860
246
712
335
6,683
2,474
0
3,028
3,477
0
17,908
L
Persephone
ShootOfLight
Persephone
10,294
613
10
2,261
8,126
2,811
0
2,831
4,948
24,613
1,033
W
Amaterasu
Vampierus
Amaterasu
7,816
2,410
730
4,967
13,373
11,516
538
7,066
6,307
0
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
44,447
89
Minions Killed
114
0
Camps Cleared
0
938,242
Distance Traveled
1,022,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,324
732
9
1
0
225,261
0
L
Mulan
7,029
703
10
1
0
172,058
0
W
Surtr
8,467
847
11
1
0
181,067
0
L
Tiamat
6,661
666
20
2
0
185,160
0
W
Shiva
9,125
913
32
3
0
210,889
0
W
Hera
9,981
998
16
2
0
215,714
0
W
Ra
8,293
829
40
4
0
196,534
0
L
Loki
6,747
675
8
1
0
175,871
0
L
Persephone
7,398
740
42
4
0
179,892
0
W
Amaterasu
8,581
858
15
2
0
218,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role