Player Matchup

Gilgamesh
Gilgamesh
Silver V
ADDKingGode
Gilgamesh
Silver V
Level 104
God Stats
3W - 4L
1,480 SR
Queue Stats
22W - 39L
1,178 MMR
Party 1
Anubis
Anubis
Bronze V
K0bra_k1D10
Anubis
Bronze V
Level 66
God Stats
0W - 3L
1,672 SR
Queue Stats
1W - 9L
1,200 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Matos2Duces
Cernunnos
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 83L
1,142 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,551 SR
1,173 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,420 SR
890 MMR
Scylla
Scylla
Silver V
Aiizsa
Scylla
Silver V
Level 82
God Stats
11W - 9L
1,330 SR
Queue Stats
26W - 43L
856 MMR
Party 2
Horus
Horus
Silver IV
Favian1011756
Horus
Silver IV
Level 107
God Stats
72W - 56L
1,525 SR
Queue Stats
368W - 427L
970 MMR
Party 2
Nut
Nut
Silver V
Im Whiss
Nut
Silver V
Level 81
God Stats
17W - 20L
1,406 SR
Queue Stats
21W - 38L
844 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADDKingGode
Gilgamesh
13
0 / 3 / 2
8,164
680
7,331
12,433
11,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
14
1 / 5 / 1
8,719
727
7,278
9,756
4,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
Matos2Duces
Cernunnos
15
2 / 5 / 1
8,863
739
6,091
10,563
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeraAchillesKumbhakarnaCthulhuYmir

VS

Bans
HerculesArtemisNeithMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aiizsa
Scylla
17
7 / 2 / 3
11,165
930
9,765
7,767
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 13
9,573
798
5,075
15,459
16,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 6
10,646
887
13,623
7,696
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ADDKingGode
Gilgamesh
0
3
2
0.33
W
Scylla
Aiizsa
Scylla
7
2
3
4.25
W
0
1
13
6.5
W
6
0
6
9
L
Anubis
1
5
1
0.3
L
Cernunnos
Matos2Duces
Cernunnos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
28,463
32,752
Taken
30,922
19,323
Mitigated
22,413
3,329
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ADDKingGode
Gilgamesh
7,331
1,262
0
663
12,433
11,831
0
4,751
7,573
0
17,955
W
Scylla
Aiizsa
Scylla
9,765
1,098
0
1,077
7,767
2,731
1,138
2,023
5,730
53,677
555
W
5,075
2,091
3,256
7,927
15,459
16,478
304
4,444
10,973
0
14,874
W
13,623
9,911
0
1,782
7,696
3,204
1,701
950
6,732
0
38,658
L
Anubis
7,278
250
0
1,638
9,756
4,119
273
2,310
7,431
24,236
493
L
Cernunnos
Matos2Duces
Cernunnos
6,091
2,309
0
1,028
10,563
3,373
574
2,693
7,856
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
31,384
121
Minions Killed
150
0
Camps Cleared
0
558,844
Distance Traveled
657,047
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,164
680
26
2
0
199,357
0
W
Scylla
11,165
930
90
8
0
211,962
0
W
Horus
9,573
798
18
2
0
227,846
0
W
Nut
10,646
887
42
4
0
217,239
0
L
Anubis
8,719
727
43
4
0
177,296
0
L
Cernunnos
8,863
739
52
4
0
182,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role