Player Matchup

Heimdallr
Heimdallr
AceBalthazar707
Heimdallr
Level 127
God Stats
2W - 1L
1,714 SR
Queue Stats
49W - 65L
1,385 Elo+
Solo
Bake Kujira
Bake Kujira
Fraia1
Bake Kujira
Level 107
God Stats
2W - 1L
1,501 SR
Queue Stats
21W - 23L
1,432 Elo+
Solo
Ix Chel
Ix Chel
Wansu
Ix Chel
Level 164
God Stats
5W - 5L
1,517 SR
Queue Stats
492W - 452L
1,522 Elo+
Solo
Serqet
Serqet
danilofla2525
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
430W - 428L
1,410 Elo+
Solo
Surtr
Surtr
l3aked
Surtr
Level 107
God Stats
20W - 24L
1,514 SR
Queue Stats
198W - 181L
1,466 Elo+
Solo
Team Averages
Level 130
1,549 SR
1,443 Elo+

VS

Team Averages
Level 112
1,544 SR
1,505 Elo+
Hel
Hel
Frankdup14
Hel
Level 126
God Stats
57W - 62L
1,372 SR
Queue Stats
302W - 292L
1,444 Elo+
Solo
Cerberus
Cerberus
KayWhyElEe
Cerberus
Level 85
God Stats
7W - 6L
1,271 SR
Queue Stats
135W - 146L
1,412 Elo+
Solo
Hercules
Hercules
Stuy126
Hercules
Level 144
God Stats
7W - 4L
1,931 SR
Queue Stats
121W - 78L
1,714 Elo+
Solo
Hou Yi
Hou Yi
SuperSayin4Juni
Hou Yi
Level 121
God Stats
5W - 3L
1,602 SR
Queue Stats
165W - 145L
1,468 Elo+
Solo
Anubis
Anubis
lilblade
Anubis
Level 86
God Stats
146W - 144L
1,545 SR
Queue Stats
284W - 280L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceBalthazar707
Heimdallr
8
2 / 1 / 0
4,393
628
3,419
4,131
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Fraia1
Bake Kujira
7
0 / 2 / 2
4,173
596
2,073
5,416
3,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Wansu
Ix Chel
9
3 / 1 / 1
4,845
692
4,879
2,602
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
3,907
558
482
4,994
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
l3aked
Surtr
8
2 / 3 / 2
4,386
627
2,252
7,100
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
4,196
599
1,049
3,485
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
KayWhyElEe
Cerberus
7
1 / 2 / 1
4,514
645
3,271
7,176
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Stuy126
Hercules
10
2 / 0 / 0
5,433
776
4,652
4,773
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 0 / 2
4,748
678
3,353
2,381
600
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
lilblade
Anubis
8
1 / 3 / 1
4,500
643
1,179
4,917
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
8
8
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AceBalthazar707
Heimdallr
2
1
0
2
W
Bake Kujira
Fraia1
Bake Kujira
0
2
2
0.5
L
2
2
0
1
L
Cerberus
KayWhyElEe
Cerberus
1
2
1
0.75
L
Hercules
Stuy126
Hercules
2
0
0
2
L
2
0
2
3
W
Ix Chel
Wansu
Ix Chel
3
1
1
3.5
W
0
1
0
0
W
Surtr
l3aked
Surtr
2
3
2
1
L
Anubis
lilblade
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
13,504
24,243
Taken
22,732
9,512
Mitigated
9,486
5,225
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AceBalthazar707
Heimdallr
3,419
1,649
0
1,466
4,131
991
0
1,820
2,311
0
21,898
W
Bake Kujira
Fraia1
Bake Kujira
2,073
1,417
0
657
5,416
3,323
0
1,554
3,862
12,492
0
L
1,049
45
116
1,683
3,485
800
0
2,443
830
13,698
0
L
Cerberus
KayWhyElEe
Cerberus
3,271
258
0
2,059
7,176
4,169
0
1,526
5,650
15,167
1,576
L
Hercules
Stuy126
Hercules
4,652
1,942
0
1,719
4,773
2,304
0
1,111
3,596
0
37,129
L
3,353
1,953
0
1,405
2,381
600
0
547
1,834
0
24,371
W
Ix Chel
Wansu
Ix Chel
4,879
669
160
411
2,602
729
0
747
1,855
21,191
825
W
482
0
0
620
4,994
1,681
0
256
4,738
0
21,519
W
Surtr
l3aked
Surtr
2,252
911
0
1,911
7,100
2,788
0
1,096
6,004
390
17,019
L
Anubis
lilblade
Anubis
1,179
0
0
1,757
4,917
1,613
0
1,071
3,768
27,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
23,391
160
Minions Killed
249
0
Camps Cleared
0
760,939
Distance Traveled
721,185
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,393
628
40
6
0
146,461
2
W
Bake Kujira
4,173
596
18
3
0
149,377
2
L
Hel
4,196
599
30
4
0
110,127
0
L
Cerberus
4,514
645
44
6
0
168,592
1
L
Hercules
5,433
776
80
11
0
165,587
1
L
Hou Yi
4,748
678
45
6
0
124,900
0
W
Ix Chel
4,845
692
33
5
0
143,016
1
W
Serqet
3,907
558
42
6
0
158,392
0
W
Surtr
4,386
627
27
4
0
163,693
1
L
Anubis
4,500
643
50
7
0
151,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role