Player Matchup

Danzaburou
Danzaburou
HERΩ
Danzaburou
Level 220
God Stats
1W - 1L
1,731 SR
Queue Stats
379W - 378L
1,570 Elo+
Solo
Ra
Ra
HeCtOr-AbDiEl
Ra
Level 157
God Stats
4W - 6L
1,650 SR
Queue Stats
29W - 29L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Milamd
Baron Samedi
Level 104
God Stats
17W - 14L
1,620 SR
Queue Stats
300W - 262L
1,597 Elo+
Solo
Hel
Hel
RKF_ReXio
Hel
Level 26
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
scipio509
Tsukuyomi
Level 163
God Stats
41W - 21L
1,701 SR
Queue Stats
519W - 469L
1,541 Elo+
Solo
Team Averages
Level 134
1,579 SR
1,550 Elo+

VS

Team Averages
Level 106
1,588 SR
1,538 Elo+
Skadi
Skadi
AshKashsToes
Skadi
Level 103
God Stats
62W - 30L
1,698 SR
Queue Stats
426W - 403L
1,552 Elo+
Solo
Bacchus
Bacchus
Genioxbox
Bacchus
Level 122
God Stats
93W - 83L
1,622 SR
Queue Stats
108W - 99L
1,572 Elo+
Solo
Chaac
Chaac
TDSneK
Chaac
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,608 Elo+
Solo
Ra
Ra
Vitalityeq
Ra
Level 165
God Stats
33W - 22L
1,625 SR
Queue Stats
408W - 373L
1,507 Elo+
Solo
Da Ji
Da Ji
Warddzs
Da Ji
Level 32
God Stats
9W - 10L
1,494 SR
Queue Stats
39W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HERΩ
Danzaburou
10
1 / 3 / 0
5,436
544
4,627
6,685
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,142
514
2,129
8,185
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Milamd
Baron Samedi
11
1 / 1 / 0
5,386
539
2,933
3,288
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,020
502
809
5,016
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
scipio509
Tsukuyomi
10
2 / 5 / 0
6,002
600
8,763
8,895
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,283
628
5,696
3,184
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Genioxbox
Bacchus
11
0 / 2 / 6
5,980
598
3,039
8,230
7,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
TDSneK
Chaac
11
2 / 2 / 5
6,486
649
5,227
10,665
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 0 / 3
7,133
713
1,492
3,706
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Warddzs
Da Ji
12
10 / 0 / 2
6,976
698
5,798
6,794
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
16
16
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Bacchus
Genioxbox
Bacchus
0
2
6
1.5
L
Danzaburou
HERΩ
Danzaburou
1
3
0
0.33
L
0
6
0
0
L
Baron Samedi
Milamd
Baron Samedi
1
1
0
1
L
0
1
1
0.5
W
Chaac
TDSneK
Chaac
2
2
5
2.25
W
1
0
3
2.5
W
Da Ji
Warddzs
Da Ji
10
0
2
11
L
Tsukuyomi
scipio509
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
21,252
32,069
Taken
32,579
11,287
Mitigated
18,691
9,843
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,696
1,712
0
645
3,184
854
101
337
2,809
0
50,800
W
Bacchus
Genioxbox
Bacchus
3,039
238
0
2,918
8,230
7,825
0
2,662
5,454
22,549
0
L
Danzaburou
HERΩ
Danzaburou
4,627
1,447
0
710
6,685
2,075
0
1,367
5,318
0
43,734
L
2,129
45
58
1,867
8,185
2,517
0
624
7,561
30,811
0
L
Baron Samedi
Milamd
Baron Samedi
2,933
314
0
1,112
3,288
1,165
0
1,304
1,984
35,491
470
L
809
111
1,261
2,179
5,016
2,310
0
947
4,069
6,687
0
W
Chaac
TDSneK
Chaac
5,227
919
0
3,528
10,665
5,644
0
102
10,529
0
38,692
W
1,492
86
843
2,978
3,706
1,535
0
1,105
2,561
64,792
1,788
W
Da Ji
Warddzs
Da Ji
5,798
1,648
0
736
6,794
2,833
0
1,230
5,355
0
36,409
L
Tsukuyomi
scipio509
Tsukuyomi
8,763
1,582
0
2,656
8,895
3,220
15
289
8,606
0
41,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
32,858
313
Minions Killed
390
0
Camps Cleared
0
1,000,968
Distance Traveled
1,110,681
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,283
628
94
9
0
210,816
3
W
Bacchus
5,980
598
28
3
0
206,902
0
L
Danzaburou
5,436
544
93
9
0
165,540
0
L
Ra
5,142
514
77
8
0
218,863
0
L
Baron Samedi
5,386
539
66
7
0
205,173
4
L
Hel
5,020
502
8
1
0
201,077
3
W
Chaac
6,486
649
79
8
0
204,069
0
W
Ra
7,133
713
133
13
0
231,065
0
W
Da Ji
6,976
698
56
6
0
257,829
0
L
Tsukuyomi
6,002
600
69
7
0
210,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role