Player Matchup

Charon
Charon
Jesusespartan
Charon
Level 8
God Stats
1W - 7L
1,074 SR
Queue Stats
2W - 8L
1,045 Elo+
Party 1
Cupid
Cupid
TheNaughtyOnion
Cupid
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,045 Elo+
Party 1
Amaterasu
Amaterasu
bigborre3
Amaterasu
Level 138
God Stats
5W - 6L
1,609 SR
Queue Stats
270W - 264L
1,485 Elo+
Solo
Anubis
Anubis
otakumaster33
Anubis
Level 45
God Stats
2W - 5L
1,149 SR
Queue Stats
2W - 8L
1,045 Elo+
Party 1
Vamana
Vamana
ДруидВоудин
Vamana
Level 84
God Stats
7W - 4L
1,715 SR
Queue Stats
80W - 86L
1,407 Elo+
Solo
Team Averages
Level 58
1,409 SR
1,206 Elo+

VS

Team Averages
Level 98
1,530 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Firstorder1
Ullr
Level 104
God Stats
2W - 5L
1,368 SR
Queue Stats
239W - 238L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Metalura
Nu Wa
Level 85
God Stats
4W - 3L
1,552 SR
Queue Stats
13W - 9L
1,473 Elo+
Solo
Neith
Neith
s7ab
Neith
Level 106
God Stats
18W - 10L
1,733 SR
Queue Stats
110W - 117L
1,494 Elo+
Party 2
Pele
Pele
vTNOv
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,843
440
1,873
6,388
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 0
4,250
386
1,724
1,596
309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
bigborre3
Amaterasu
12
2 / 3 / 0
5,825
530
3,643
11,292
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 1
5,967
542
2,826
4,562
1,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,205
564
5,302
7,038
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 1
5,792
527
2,179
4,003
3,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 0
5,726
521
3,240
4,275
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Metalura
Nu Wa
10
0 / 3 / 1
5,888
535
3,141
4,760
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Neith
s7ab
Neith
12
3 / 0 / 1
6,861
624
4,706
7,519
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
vTNOv
Pele
12
1 / 1 / 2
5,940
540
4,378
9,189
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
6
6
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
2
0
0
2
L
0
1
1
0.5
W
Nu Wa
Metalura
Nu Wa
0
3
1
0.17
L
1
0
0
1
L
Amaterasu
bigborre3
Amaterasu
2
3
0
0.67
L
2
0
1
2.5
W
Neith
s7ab
Neith
3
0
1
3.5
W
Pele
vTNOv
Pele
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
17,644
30,876
Taken
29,746
15,302
Mitigated
11,071
11,678
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,179
1,140
0
1,440
4,003
3,250
24
832
3,171
16,815
0
W
3,240
426
0
1,022
4,275
1,351
522
1,461
2,814
0
34,947
L
1,873
193
51
1,209
6,388
3,167
0
2,033
4,355
17,091
0
W
Nu Wa
Metalura
Nu Wa
3,141
1,621
0
750
4,760
1,067
42
1,916
2,844
27,606
713
L
1,724
954
0
1,390
1,596
309
0
207
1,389
0
8,558
L
Amaterasu
bigborre3
Amaterasu
3,643
1,150
0
5,229
11,292
4,532
0
692
10,600
0
39,788
L
2,826
80
0
2,323
4,562
1,276
0
2,307
2,255
42,383
0
W
Neith
s7ab
Neith
4,706
1,694
0
4,570
7,519
2,123
0
0
6,917
0
37,811
W
Pele
vTNOv
Pele
4,378
1,491
0
2,334
9,189
3,280
0
490
8,590
0
54,761
L
5,302
486
0
1,476
7,038
6,018
0
0
7,038
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
30,207
264
Minions Killed
296
0
Camps Cleared
0
866,430
Distance Traveled
1,091,389
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,792
527
25
2
0
222,222
4
W
Ullr
5,726
521
60
5
0
208,985
0
L
Charon
4,843
440
28
3
0
195,493
0
W
Nu Wa
5,888
535
57
5
0
193,592
2
L
Cupid
4,250
386
12
1
0
55,928
0
L
Amaterasu
5,825
530
84
8
0
229,867
0
L
Anubis
5,967
542
65
6
0
186,223
0
W
Neith
6,861
624
71
6
0
214,765
3
W
Pele
5,940
540
83
8
0
251,825
0
L
Vamana
6,205
564
75
7
0
198,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role