Player Matchup

Eset
Eset
InfraredDOT_TTV
Eset
Level 124
God Stats
19W - 8L
1,687 SR
Queue Stats
151W - 123L
1,517 Elo+
Solo
Xbalanque
Xbalanque
LOSThumper
Xbalanque
Level 73
God Stats
29W - 31L
1,491 SR
Queue Stats
137W - 151L
1,386 Elo+
Solo
Cliodhna
Cliodhna
snyper murderer
Cliodhna
Level 157
God Stats
20W - 35L
1,264 SR
Queue Stats
712W - 710L
1,375 Elo+
Solo
Cerberus
Cerberus
x SkitteryInk x
Cerberus
Level 87
God Stats
14W - 15L
1,473 SR
Queue Stats
334W - 337L
1,474 Elo+
Party 2
Bastet
Bastet
xxkylexx54
Bastet
Level 68
God Stats
45W - 50L
1,441 SR
Queue Stats
256W - 253L
1,456 Elo+
Party 2
Team Averages
Level 102
1,471 SR
1,442 Elo+

VS

Team Averages
Level 97
1,556 SR
1,426 Elo+
Skadi
Skadi
BancSh0tz
Skadi
Level 79
God Stats
8W - 2L
1,952 SR
Queue Stats
82W - 87L
1,440 Elo+
Solo
Sylvanus
Sylvanus
ImMrMeeseeks117
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,421 Elo+
Party 1
Nemesis
Nemesis
Tvyn
Nemesis
Level 108
God Stats
5W - 12L
1,320 SR
Queue Stats
13W - 19L
1,357 Elo+
Solo
Mulan
Mulan
ZynW0lf
Mulan
Level 48
God Stats
16W - 13L
1,561 SR
Queue Stats
77W - 106L
1,467 Elo+
Solo
Discordia
Discordia
chernobyl_cherry
Discordia
Level 141
God Stats
5W - 4L
1,449 SR
Queue Stats
95W - 95L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,706
544
4,300
8,207
2,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
LOSThumper
Xbalanque
11
0 / 5 / 2
7,360
460
4,338
9,083
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
16
1 / 4 / 1
9,217
576
9,618
16,434
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
11
0 / 3 / 2
7,436
465
4,842
14,345
10,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
xxkylexx54
Bastet
15
2 / 7 / 3
8,391
524
9,645
17,922
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BancSh0tz
Skadi
16
8 / 2 / 4
10,304
644
15,140
11,386
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
2 / 0 / 9
9,344
584
2,905
10,427
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Tvyn
Nemesis
16
6 / 1 / 4
9,618
601
9,456
14,334
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
ZynW0lf
Mulan
17
4 / 2 / 2
10,655
666
13,107
17,861
12,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
17
4 / 0 / 3
9,900
619
8,867
7,455
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
24
24
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
BancSh0tz
Skadi
8
2
4
5
W
Sylvanus
2
0
9
6.5
L
2
5
1
0.5
L
Xbalanque
LOSThumper
Xbalanque
0
5
2
0.2
W
Nemesis
Tvyn
Nemesis
6
1
4
8
W
Mulan
ZynW0lf
Mulan
4
2
2
2.5
W
Discordia
4
0
3
5.5
L
Cliodhna
1
4
1
0.38
L
Cerberus
0
3
2
0.33
L
Bastet
xxkylexx54
Bastet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
49,475
65,991
Taken
61,463
33,358
Mitigated
35,306
20,229
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BancSh0tz
Skadi
15,140
6,599
0
2,476
11,386
3,766
2,550
3,141
8,245
0
80,810
W
Sylvanus
2,905
1,103
2,379
5,631
10,427
9,140
808
3,527
6,900
23,126
0
L
4,300
142
163
2,194
8,207
2,576
0
3,640
4,567
49,742
0
L
Xbalanque
LOSThumper
Xbalanque
4,338
1,351
36
1,720
9,083
3,470
228
907
8,176
0
45,904
W
Nemesis
Tvyn
Nemesis
9,456
4,345
0
1,286
14,334
7,326
1,330
1,798
12,536
0
76,561
W
Mulan
ZynW0lf
Mulan
13,107
2,015
0
7,614
17,861
12,649
0
352
17,509
0
80,078
W
Discordia
8,867
283
0
364
7,455
2,425
0
1,253
6,202
82,693
0
L
Cliodhna
9,618
705
0
5,651
16,434
10,725
0
0
16,434
606
71,350
L
Cerberus
4,842
70
0
4,463
14,345
10,421
0
3,941
10,404
35,167
1,153
L
Bastet
xxkylexx54
Bastet
9,645
3,537
0
6,002
17,922
6,166
0
3,284
14,638
0
63,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
49,821
520
Minions Killed
500
0
Camps Cleared
0
1,469,032
Distance Traveled
1,645,432
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,304
644
109
7
0
320,686
1
W
Sylvanus
9,344
584
30
2
0
298,562
3
L
Eset
8,706
544
99
6
0
255,634
0
L
Xbalanque
7,360
460
101
6
0
216,010
0
W
Nemesis
9,618
601
119
7
0
383,471
0
W
Mulan
10,655
666
132
8
0
291,157
0
W
Discordia
9,900
619
110
7
0
351,556
7
L
Cliodhna
9,217
576
144
9
0
318,565
0
L
Cerberus
7,436
465
65
4
0
331,058
3
L
Bastet
8,391
524
111
7
0
347,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role