Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Legendaryfightr
Osiris
Level 124
God Stats
2W - 3L
1,124 SR
Queue Stats
161W - 169L
1,465 Elo+
Solo
Hel
Hel
MY1stAccountBand
Hel
Level 22
God Stats
2W - 7L
1,411 SR
Queue Stats
83W - 85L
1,432 Elo+
Solo
Raijin
Raijin
Puurp Getty
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnowSaint
Morgan Le Fay
Level 63
God Stats
5W - 3L
1,524 SR
Queue Stats
150W - 142L
1,500 Elo+
Solo
Team Averages
Level 91
1,412 SR
1,501 Elo+

VS

Team Averages
Level 112
1,555 SR
1,465 Elo+
Yemoja
Yemoja
Isragamex2333
Yemoja
Level 107
God Stats
3W - 3L
1,575 SR
Queue Stats
174W - 163L
1,466 Elo+
Solo
Bacchus
Bacchus
Luisao862160
Bacchus
Level 81
God Stats
4W - 3L
1,556 SR
Queue Stats
269W - 272L
1,449 Elo+
Solo
Sol
Sol
Rapina092
Sol
Level 87
God Stats
8W - 4L
1,557 SR
Queue Stats
159W - 155L
1,485 Elo+
Solo
Thoth
Thoth
desmondgg
Thoth
Level 162
God Stats
8W - 6L
1,586 SR
Queue Stats
526W - 559L
1,426 Elo+
Solo
Chiron
Chiron
mastercamusdc
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 1 / 19
11,649
896
12,201
16,060
6,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 1 / 17
11,633
895
14,199
23,085
21,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 17
10,213
786
9,656
17,432
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
15
3 / 5 / 5
9,796
754
3,895
12,351
4,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
SnowSaint
Morgan Le Fay
20
10 / 2 / 11
11,932
918
15,717
16,038
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 5
9,253
712
12,964
13,394
6,324
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Luisao862160
Bacchus
17
1 / 9 / 8
8,753
673
13,887
20,025
27,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 7 / 4
9,987
768
17,191
16,615
6,481
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
desmondgg
Thoth
15
5 / 6 / 0
9,395
723
10,555
9,323
3,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 2 / 0
3,456
266
0
1,246
195

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
30
Kills
12
12
Deaths
30
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
19
14.5
L
2
6
5
0.75
W
9
1
17
17.5
L
Bacchus
Luisao862160
Bacchus
1
9
8
0.56
W
3
3
17
3.83
W
Raijin
3
5
5
1.1
L
4
7
4
0.86
W
Morgan Le Fay
SnowSaint
Morgan Le Fay
10
2
11
7.75
L
Thoth
desmondgg
Thoth
5
6
0
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,668
Damage
54,597
84,966
Taken
60,603
48,250
Mitigated
44,435
51,485
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,201
3,538
550
4,857
16,060
6,663
2,844
10,451
5,609
26,017
0
L
12,964
569
1,808
716
13,394
6,324
0
9,603
3,791
31,229
537
W
14,199
4,080
2,864
3,600
23,085
21,923
477
13,916
9,169
0
34,389
L
Bacchus
Luisao862160
Bacchus
13,887
1,376
582
1,739
20,025
27,630
0
13,454
6,571
20,063
195
W
9,656
332
22,302
11,583
17,432
7,681
689
12,072
5,360
19,298
0
W
Raijin
3,895
693
554
565
12,351
4,993
1,101
8,776
3,575
16,365
347
L
17,191
2,090
324
5,098
16,615
6,481
0
11,712
4,903
37,029
0
W
Morgan Le Fay
SnowSaint
Morgan Le Fay
15,717
1,124
978
3,632
16,038
6,990
1,484
9,172
6,866
34,322
0
L
Thoth
desmondgg
Thoth
10,555
327
0
1,230
9,323
3,805
0
5,976
3,347
19,794
256
L
0
0
0
0
1,246
195
0
711
535
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,223
Gold Earned
40,844
151
Minions Killed
99
0
Camps Cleared
0
1,291,825
Distance Traveled
727,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,649
896
36
3
0
229,141
0
L
Yemoja
9,253
712
32
2
0
212,771
0
W
Osiris
11,633
895
36
3
0
304,381
0
L
Bacchus
8,753
673
9
1
0
215,531
0
W
Hel
10,213
786
19
1
0
286,985
0
W
Raijin
9,796
754
33
3
0
205,795
0
L
Sol
9,987
768
46
4
0
178,681
0
W
Morgan Le Fay
11,932
918
27
2
0
265,523
0
L
Thoth
9,395
723
12
1
0
120,258
0
L
Chiron
3,456
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role