Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KayzerKazuki
Yemoja
Level 67
God Stats
5W - 3L
1,334 SR
Queue Stats
57W - 37L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
giorcito23
Hun Batz
Level 64
God Stats
62W - 50L
1,551 SR
Queue Stats
206W - 220L
1,422 Elo+
Solo
Cerberus
Cerberus
sniper_dcb
Cerberus
Level 156
God Stats
30W - 28L
1,566 SR
Queue Stats
245W - 250L
1,477 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,478 Elo+

VS

Team Averages
Level 82
1,558 SR
1,454 Elo+
Nemesis
Nemesis
CHORIFRITO
Nemesis
Level 68
God Stats
7W - 2L
1,819 SR
Queue Stats
120W - 122L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Kingconquer27
Zhong Kui
Level 55
God Stats
25W - 40L
1,426 SR
Queue Stats
110W - 135L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 127
God Stats
119W - 115L
1,511 SR
Queue Stats
122W - 119L
1,469 Elo+
Solo
Hou Yi
Hou Yi
rodrigo222
Hou Yi
Level 63
God Stats
9W - 19L
1,426 SR
Queue Stats
100W - 135L
1,363 Elo+
Solo
Mulan
Mulan
strangerkid911
Mulan
Level 98
God Stats
36W - 25L
1,610 SR
Queue Stats
331W - 324L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 2 / 1
5,055
632
2,514
3,598
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
8
2 / 1 / 4
4,943
618
3,196
3,220
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
8
3 / 1 / 3
5,397
675
2,130
5,995
3,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
giorcito23
Hun Batz
10
2 / 0 / 2
5,047
631
2,723
5,814
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sniper_dcb
Cerberus
10
1 / 0 / 0
5,451
681
1,457
4,022
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHORIFRITO
Nemesis
9
2 / 0 / 0
4,690
586
683
3,791
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Kingconquer27
Zhong Kui
7
0 / 2 / 2
4,404
551
3,559
5,353
2,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
9
2 / 3 / 0
4,663
583
3,110
4,616
1,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
rodrigo222
Hou Yi
3
0 / 0 / 0
3,436
430
270
1,047
178
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 5 / 1
4,065
508
4,700
7,664
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
1
1.25
W
Artemis
 
Artemis
2
1
4
4
L
Nemesis
CHORIFRITO
Nemesis
2
0
0
2
W
Yemoja
3
1
3
4.5
L
Zhong Kui
Kingconquer27
Zhong Kui
0
2
2
0.5
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
2
3
0
0.67
W
Hun Batz
giorcito23
Hun Batz
2
0
2
3
L
Hou Yi
rodrigo222
Hou Yi
0
0
0
0
W
Cerberus
sniper_dcb
Cerberus
1
0
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,020
Damage
12,322
22,649
Taken
22,471
9,293
Mitigated
8,107
9,285
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,514
0
0
530
3,598
910
0
2,422
1,176
23,476
710
W
Artemis
 
Artemis
3,196
1,742
0
443
3,220
920
0
838
2,382
0
24,435
L
Nemesis
CHORIFRITO
Nemesis
683
333
0
443
3,791
1,277
0
278
3,513
0
25,544
W
Yemoja
2,130
701
1,735
2,049
5,995
3,341
0
964
5,031
12,273
0
L
Zhong Kui
Kingconquer27
Zhong Kui
3,559
598
0
1,972
5,353
2,667
0
1,697
3,472
19,763
694
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
3,110
316
39
777
4,616
1,383
0
2,140
2,476
20,172
0
W
Hun Batz
giorcito23
Hun Batz
2,723
413
0
2,987
5,814
1,761
0
1,174
4,640
0
30,594
L
Hou Yi
rodrigo222
Hou Yi
270
189
0
104
1,047
178
0
284
719
0
4,352
W
Cerberus
sniper_dcb
Cerberus
1,457
0
0
1,541
4,022
2,361
0
1,177
2,845
26,952
2,472
L
4,700
759
0
581
7,664
2,602
0
1,391
6,273
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
21,258
246
Minions Killed
171
0
Camps Cleared
0
752,763
Distance Traveled
699,047
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,055
632
40
5
0
175,885
4
W
Artemis
4,943
618
39
5
0
135,937
0
L
Nemesis
4,690
586
56
7
0
183,512
0
W
Yemoja
5,397
675
20
3
0
153,082
2
L
Zhong Kui
4,404
551
42
5
0
142,022
0
L
Morgan Le Fay
4,663
583
32
4
0
147,549
5
W
Hun Batz
5,047
631
69
9
0
177,459
0
L
Hou Yi
3,436
430
9
1
0
58,423
0
W
Cerberus
5,451
681
78
10
0
110,400
2
L
Mulan
4,065
508
32
4
0
167,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role