Player Matchup

Bellona
Bellona
FacuChury
Bellona
Level 148
God Stats
1W - 2L
1,074 SR
Queue Stats
135W - 142L
1,473 Elo+
Solo
Scylla
Scylla
OfelipePR
Scylla
Level 207
God Stats
31W - 25L
1,571 SR
Queue Stats
221W - 210L
1,476 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Pai romba
Maman Brigitte
Level 148
God Stats
32W - 22L
1,622 SR
Queue Stats
186W - 202L
1,421 Elo+
Party 1
Nut
Nut
Suziny
Nut
Level 144
God Stats
30W - 22L
1,547 SR
Queue Stats
130W - 139L
1,424 Elo+
Party 1
Terra
Terra
jonathing95
Terra
Level 152
God Stats
17W - 12L
1,570 SR
Queue Stats
280W - 291L
1,507 Elo+
Party 3
Team Averages
Level 160
1,477 SR
1,460 Elo+

VS

Team Averages
Level 109
1,412 SR
1,406 Elo+
Zhong Kui
Zhong Kui
Amaggorath
Zhong Kui
Level 169
God Stats
66W - 70L
1,596 SR
Queue Stats
322W - 324L
1,549 Elo+
Solo
Hercules
Hercules
Exodra99
Hercules
Level 119
God Stats
0W - 3L
1,174 SR
Queue Stats
11W - 18L
1,361 Elo+
Party 2
Nike
Nike
MateoMolina45500
Nike
Level 27
God Stats
2W - 3L
1,530 SR
Queue Stats
13W - 28L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
Tormenta99
Ah Puch
Level 122
God Stats
11W - 7L
1,587 SR
Queue Stats
114W - 118L
1,516 Elo+
Party 2
Mercury
Mercury
exodra
Mercury
Level 108
God Stats
1W - 6L
1,174 SR
Queue Stats
12W - 32L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FacuChury
Bellona
15
7 / 1 / 3
9,583
685
12,832
14,873
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
OfelipePR
Scylla
13
3 / 0 / 3
8,035
574
5,854
4,888
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Pai romba
Maman Brigitte
16
6 / 1 / 5
8,453
604
8,115
7,982
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
Suziny
Nut
13
1 / 3 / 3
7,835
560
2,454
5,584
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 4
6,276
448
1,996
6,967
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amaggorath
Zhong Kui
14
2 / 3 / 3
7,965
569
5,784
7,187
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Exodra99
Hercules
9
3 / 3 / 2
6,649
475
3,799
9,369
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 1
6,603
472
5,129
13,625
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Tormenta99
Ah Puch
14
1 / 0 / 0
7,559
540
5,557
3,735
1,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
exodra
Mercury
11
0 / 4 / 1
6,141
439
1,490
10,615
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
8
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Amaggorath
Zhong Kui
2
3
3
1.17
L
Hercules
Exodra99
Hercules
3
3
2
1.33
W
Bellona
FacuChury
Bellona
7
1
3
8.5
L
1
7
1
0.21
W
Scylla
OfelipePR
Scylla
3
0
3
4.5
W
Maman Brigitte
Pai romba
Maman Brigitte
6
1
5
8.5
W
Nut
Suziny
Nut
1
3
3
0.83
L
Ah Puch
Tormenta99
Ah Puch
1
0
0
1
L
Mercury
exodra
Mercury
0
4
1
0.13
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
21,759
40,294
Taken
44,531
17,974
Mitigated
22,556
16,293
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Amaggorath
Zhong Kui
5,784
1,757
0
2,495
7,187
5,052
686
3,123
4,064
52,819
11,882
L
Hercules
Exodra99
Hercules
3,799
712
0
1,944
9,369
7,562
85
4,623
4,703
0
16,682
W
Bellona
FacuChury
Bellona
12,832
2,837
0
6,708
14,873
8,772
701
1,592
12,628
0
69,556
L
5,129
342
0
4,504
13,625
5,672
0
1,434
11,404
0
36,344
W
Scylla
OfelipePR
Scylla
5,854
326
0
1,023
4,888
1,540
0
2,098
2,790
53,224
1,147
W
Maman Brigitte
Pai romba
Maman Brigitte
8,115
220
0
4,419
7,982
2,863
0
2,045
5,897
68,694
0
W
Nut
Suziny
Nut
2,454
998
0
1,805
5,584
1,793
721
2,543
3,041
0
52,242
L
Ah Puch
Tormenta99
Ah Puch
5,557
170
0
2,723
3,735
1,092
0
1,990
1,745
69,238
0
L
Mercury
exodra
Mercury
1,490
281
0
1,468
10,615
3,178
0
4,374
6,044
0
43,710
W
1,996
70
276
2,062
6,967
3,006
0
2,476
4,491
18,014
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
34,917
492
Minions Killed
430
0
Camps Cleared
0
1,611,043
Distance Traveled
1,475,637
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,965
569
123
9
0
240,251
2
L
Hercules
6,649
475
27
2
0
307,747
4
W
Bellona
9,583
685
123
9
0
321,196
0
L
Nike
6,603
472
71
5
0
284,061
4
W
Scylla
8,035
574
135
10
0
310,636
2
W
Maman Brigitte
8,453
604
103
7
0
370,379
0
W
Nut
7,835
560
110
8
0
294,099
0
L
Ah Puch
7,559
540
129
9
0
290,853
4
L
Mercury
6,141
439
80
6
0
352,725
0
W
Terra
6,276
448
21
2
0
314,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role