Player Matchup

Cerberus
Cerberus
Kabell00S
Cerberus
Level 16
God Stats
46W - 78L
1,322 SR
Queue Stats
60W - 90L
1,300 Elo+
Solo
Ullr
Ullr
KaiSucks
Ullr
Level 109
God Stats
16W - 4L
1,942 SR
Queue Stats
54W - 12L
1,859 Elo+
Party 2
Nu Wa
Nu Wa
LiliаnaVess
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
TheMightySpork
Hera
Level 163
God Stats
6W - 0L
1,970 SR
Queue Stats
103W - 24L
1,841 Elo+
Party 2
Horus
Horus
darkycom
Horus
Level 147
God Stats
5W - 1L
1,923 SR
Queue Stats
101W - 16L
1,914 Elo+
Party 2
Team Averages
Level 92
1,731 SR
1,683 Elo+

VS

Team Averages
Level 89
1,489 SR
1,369 Elo+
Vulcan
Vulcan
Jrrr4Ever
Vulcan
Level 16
God Stats
4W - 6L
1,836 SR
Queue Stats
45W - 49L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
KikasioTheBro
Erlang Shen
Level 154
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 32L
1,526 Elo+
Party 1
Rama
Rama
Mile2001
Rama
Level 121
God Stats
0W - 2L
1,416 SR
Queue Stats
4W - 11L
1,318 Elo+
Party 1
Baba Yaga
Baba Yaga
SadHungry
Baba Yaga
Level 124
God Stats
0W - 1L
1,553 SR
Queue Stats
116W - 137L
1,448 Elo+
Solo
Cthulhu
Cthulhu
im2rude
Cthulhu
Level 29
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 8L
1,010 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kabell00S
Cerberus
12
0 / 1 / 9
8,375
838
1,608
2,502
1,487
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
7 / 0 / 10
10,122
1,012
8,504
7,647
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 7
11,046
1,105
8,610
3,393
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 14
10,561
1,056
12,844
5,991
2,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
darkycom
Horus
16
9 / 0 / 11
10,846
1,085
5,913
9,349
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jrrr4Ever
Vulcan
12
0 / 1 / 0
7,665
767
3,012
3,445
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
KikasioTheBro
Erlang Shen
14
0 / 6 / 1
8,134
813
5,289
12,554
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
1 / 8 / 0
8,132
813
1,778
12,103
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SadHungry
Baba Yaga
12
0 / 3 / 1
7,798
780
4,718
5,742
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
im2rude
Cthulhu
11
0 / 9 / 0
7,367
737
3,224
10,927
5,599
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
27
Kills
1
2
Deaths
27
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Jrrr4Ever
Vulcan
0
1
0
0
W
Cerberus
Kabell00S
Cerberus
0
1
9
4.5
W
Ullr
7
0
10
12
L
Erlang Shen
KikasioTheBro
Erlang Shen
0
6
1
0.08
W
7
0
7
10.5
L
Rama
1
8
0
0.13
L
Baba Yaga
SadHungry
Baba Yaga
0
3
1
0.17
W
4
1
14
11
W
Horus
darkycom
Horus
9
0
11
14.5
L
Cthulhu
im2rude
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
18,021
28,882
Taken
44,771
15,787
Mitigated
21,559
7,605
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Jrrr4Ever
Vulcan
3,012
71
0
375
3,445
1,055
0
1,700
1,596
15,221
478
W
Cerberus
Kabell00S
Cerberus
1,608
85
0
581
2,502
1,487
0
1,078
1,424
2,611
160
W
Ullr
8,504
3,348
0
1,038
7,647
3,111
3,945
2,646
4,721
0
19,047
L
Erlang Shen
KikasioTheBro
Erlang Shen
5,289
927
0
1,454
12,554
9,956
259
6,436
5,980
0
18,498
W
8,610
2,043
0
1,035
3,393
1,238
2,209
1,659
1,734
41,884
1,011
L
Rama
1,778
1,379
0
238
12,103
3,147
380
5,124
6,748
0
17,067
L
Baba Yaga
SadHungry
Baba Yaga
4,718
321
0
1,337
5,742
1,802
0
2,957
2,689
18,489
0
W
12,844
1,931
0
375
5,991
2,358
1,791
2,348
3,373
44,246
491
W
Horus
darkycom
Horus
5,913
1,117
464
4,112
9,349
7,593
577
3,115
6,131
0
10,708
L
Cthulhu
im2rude
Cthulhu
3,224
331
0
0
10,927
5,599
0
5,444
5,240
10,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
39,096
227
Minions Killed
145
0
Camps Cleared
0
932,280
Distance Traveled
781,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,665
767
38
4
0
123,510
0
W
Cerberus
8,375
838
5
1
0
72,011
0
W
Ullr
10,122
1,012
36
4
0
229,060
0
L
Erlang Shen
8,134
813
30
3
0
200,745
0
W
Nu Wa
11,046
1,105
85
9
0
213,600
0
L
Rama
8,132
813
34
3
0
168,241
2
L
Baba Yaga
7,798
780
35
4
0
159,620
0
W
Hera
10,561
1,056
89
9
0
217,605
0
W
Horus
10,846
1,085
12
1
0
200,004
0
L
Cthulhu
7,367
737
8
1
0
129,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role