Player Matchup

Nut
Nut
 
Nut
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BlacKnight132
Ao Kuang
Level 156
God Stats
9W - 5L
1,634 SR
Queue Stats
152W - 149L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
CrazyDãy
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 35L
1,629 Elo+
Party 2
Tiamat
Tiamat
shinyguy7
Tiamat
Level 158
God Stats
14W - 12L
1,531 SR
Queue Stats
391W - 422L
1,529 Elo+
Party 1
Terra
Terra
vHammertime
Terra
Level 232
God Stats
3W - 4L
1,474 SR
Queue Stats
788W - 809L
1,469 Elo+
Solo
Team Averages
Level 169
1,528 SR
1,547 Elo+

VS

Team Averages
Level 149
1,479 SR
1,544 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DeeJoke
Cernunnos
Level 109
God Stats
3W - 3L
1,556 SR
Queue Stats
84W - 78L
1,512 Elo+
Solo
Pele
Pele
FuloREN
Pele
Level 172
God Stats
0W - 2L
1,354 SR
Queue Stats
248W - 262L
1,523 Elo+
Solo
Yu Huang
Yu Huang
KumoNaiWaa
Yu Huang
Level 159
God Stats
1W - 2L
1,482 SR
Queue Stats
72W - 61L
1,598 Elo+
Solo
Chang'e
Chang'e
YUVALDMARI
Chang'e
Level 177
God Stats
2W - 4L
1,505 SR
Queue Stats
257W - 248L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 4 / 11
7,498
833
5,514
9,208
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
BlacKnight132
Ao Kuang
14
3 / 2 / 8
8,454
939
6,937
9,566
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
CrazyDãy
Xbalanque
15
3 / 1 / 10
8,484
943
13,291
8,307
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
shinyguy7
Tiamat
16
7 / 2 / 6
8,802
978
11,638
8,445
6,167
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 11
9,086
1,010
6,127
12,225
12,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 4
7,892
877
11,012
8,755
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DeeJoke
Cernunnos
10
3 / 4 / 3
6,883
765
3,197
5,591
1,827
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
FuloREN
Pele
14
2 / 4 / 7
7,714
857
8,762
13,441
12,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
KumoNaiWaa
Yu Huang
14
1 / 3 / 7
7,402
822
6,263
7,743
2,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
YUVALDMARI
Chang'e
11
0 / 3 / 5
6,672
741
5,205
9,982
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
17
Kills
10
11
Deaths
17
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
4
11
1.38
L
Discordia
 
Discordia
4
3
4
2
W
Ao Kuang
BlacKnight132
Ao Kuang
3
2
8
3.5
W
Xbalanque
CrazyDãy
Xbalanque
3
1
10
8
L
Cernunnos
DeeJoke
Cernunnos
3
4
3
1.13
L
Pele
FuloREN
Pele
2
4
7
1.38
L
Yu Huang
KumoNaiWaa
Yu Huang
1
3
7
1.5
L
Chang'e
YUVALDMARI
Chang'e
0
3
5
0.83
W
Tiamat
shinyguy7
Tiamat
7
2
6
5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
34,439
47,751
Taken
45,512
32,307
Mitigated
24,971
21,361
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,514
2,038
1,347
1,366
9,208
3,625
960
3,950
5,258
0
14,743
L
Discordia
 
Discordia
11,012
384
508
2,354
8,755
2,821
0
4,886
3,221
20,118
0
W
Ao Kuang
BlacKnight132
Ao Kuang
6,937
938
0
2,717
9,566
6,470
1,832
4,892
4,674
9,660
705
W
Xbalanque
CrazyDãy
Xbalanque
13,291
3,640
997
2,990
8,307
3,684
1,953
5,094
3,213
0
36,204
L
Cernunnos
DeeJoke
Cernunnos
3,197
983
266
295
5,591
1,827
0
2,777
2,481
0
5,164
L
Pele
FuloREN
Pele
8,762
684
369
2,068
13,441
12,203
0
5,113
7,514
1,374
13,988
L
Yu Huang
KumoNaiWaa
Yu Huang
6,263
931
624
504
7,743
2,873
0
3,579
3,841
21,187
0
L
Chang'e
YUVALDMARI
Chang'e
5,205
416
5,677
3,465
9,982
5,247
0
5,175
4,110
8,448
0
W
Tiamat
shinyguy7
Tiamat
11,638
864
0
819
8,445
6,167
610
4,160
4,285
15,220
0
W
6,127
473
6,996
4,129
12,225
12,361
193
5,653
6,572
11,089
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
36,563
108
Minions Killed
86
0
Camps Cleared
0
840,454
Distance Traveled
736,403
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,498
833
24
3
0
148,937
0
L
Discordia
7,892
877
26
3
0
186,944
0
W
Ao Kuang
8,454
939
17
2
0
174,148
0
W
Xbalanque
8,484
943
48
5
0
157,422
0
L
Cernunnos
6,883
765
6
1
0
69,505
0
L
Pele
7,714
857
19
2
0
178,727
6
L
Yu Huang
7,402
822
29
3
0
142,201
0
L
Chang'e
6,672
741
6
1
0
159,026
0
W
Tiamat
8,802
978
10
1
0
186,556
0
W
Terra
9,086
1,010
9
1
0
173,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role