Player Matchup

Ra
Ra
PoliticZx
Ra
Level 157
God Stats
9W - 9L
1,585 SR
Queue Stats
233W - 219L
1,587 Elo+
Party 1
Da Ji
Da Ji
Stick2Casuals
Da Ji
Level 122
God Stats
8W - 2L
1,695 SR
Queue Stats
19W - 17L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
TwiceTheKing_
Cthulhu
Level 162
God Stats
1W - 1L
1,618 SR
Queue Stats
133W - 112L
1,590 Elo+
Solo
Neith
Neith
YoungPhenom_-23
Neith
Level 148
God Stats
0W - 1L
1,369 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Bacchus
Bacchus
matapatos2000
Bacchus
Level 107
God Stats
60W - 60L
1,509 SR
Queue Stats
665W - 600L
1,514 Elo+
Solo
Team Averages
Level 139
1,555 SR
1,532 Elo+

VS

Team Averages
Level 84
1,446 SR
1,540 Elo+
Ullr
Ullr
GeorgeDROID3000
Ullr
Level 21
God Stats
2W - 3L
1,357 SR
Queue Stats
23W - 19L
1,535 Elo+
Party 2
Charon
Charon
Inarem
Charon
Level 157
God Stats
1W - 2L
1,236 SR
Queue Stats
297W - 316L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
J2015austin
Sylvanus
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 50L
1,529 Elo+
Solo
Kukulkan
Kukulkan
LTthaGoaT
Kukulkan
Level 126
God Stats
86W - 65L
1,576 SR
Queue Stats
125W - 123L
1,553 Elo+
Party 2
Thor
Thor
PrimarchTyrannus
Thor
Level 58
God Stats
45W - 39L
1,561 SR
Queue Stats
141W - 152L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,170
584
8,446
11,427
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 6
7,488
535
10,238
11,849
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
14
4 / 4 / 1
8,109
579
8,894
11,539
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 1
7,255
518
4,365
9,396
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
3
0 / 0 / 0
4,536
324
893
1,838
954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,931
638
8,529
9,857
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Inarem
Charon
13
2 / 2 / 8
8,322
594
5,744
10,165
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
J2015austin
Sylvanus
15
4 / 3 / 1
9,241
660
7,437
13,231
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LTthaGoaT
Kukulkan
14
3 / 5 / 3
7,973
570
6,246
7,121
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
7,724
552
5,943
11,574
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
18
18
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Charon
Inarem
Charon
2
2
8
3
W
Sylvanus
J2015austin
Sylvanus
4
3
1
1.5
W
Kukulkan
LTthaGoaT
Kukulkan
3
5
3
0.9
L
4
4
5
1.63
W
4
4
1
1.13
L
5
5
6
1.6
L
Cthulhu
4
4
1
1.13
L
1
5
1
0.3
L
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
33,899
46,049
Taken
51,948
20,347
Mitigated
24,837
10,026
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
2,788
0
1,897
9,857
3,687
65
2,254
7,469
0
71,956
W
Charon
Inarem
Charon
5,744
1,595
0
2,186
10,165
7,291
30
3,190
6,540
27,213
0
W
Sylvanus
J2015austin
Sylvanus
7,437
1,666
84
4,747
13,231
8,559
0
6,810
5,123
50,875
11,380
W
Kukulkan
LTthaGoaT
Kukulkan
6,246
757
0
125
7,121
1,926
0
1,611
5,278
50,586
275
L
8,446
207
661
3,449
11,427
4,736
0
5,133
6,294
67,080
0
W
5,943
1,921
0
3,716
11,574
3,374
0
1,818
9,428
0
41,854
L
10,238
2,296
0
430
11,849
5,063
0
3,912
7,937
0
45,099
L
Cthulhu
8,894
1,038
0
2,330
11,539
6,532
0
7,655
3,884
50,506
1,489
L
4,365
1,491
0
2,434
9,396
3,062
340
1,748
7,648
0
54,446
L
Bacchus
893
181
0
722
1,838
954
0
540
1,298
3,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
42,191
438
Minions Killed
437
0
Camps Cleared
0
1,130,424
Distance Traveled
1,312,269
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,931
638
128
9
0
277,853
2
W
Charon
8,322
594
24
2
0
285,054
2
W
Sylvanus
9,241
660
118
8
0
207,175
1
W
Kukulkan
7,973
570
108
8
0
248,770
0
L
Ra
8,170
584
137
10
0
272,448
1
W
Thor
7,724
552
59
4
0
293,417
0
L
Da Ji
7,488
535
67
5
0
269,246
0
L
Cthulhu
8,109
579
114
8
0
275,465
2
L
Neith
7,255
518
118
8
0
251,550
1
L
Bacchus
4,536
324
2
0
0
61,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role