Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FrizzyHair
Ao Kuang
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 50L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
GPOOPS
Nu Wa
Level 127
God Stats
77W - 81L
1,481 SR
Queue Stats
370W - 378L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Laimoun
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,443 Elo+
Party 1
Team Averages
Level 106
1,496 SR
1,472 Elo+

VS

Team Averages
Level 74
1,405 SR
1,471 Elo+
Yu Huang
Yu Huang
Bagzli
Yu Huang
Level 109
God Stats
4W - 11L
1,290 SR
Queue Stats
101W - 109L
1,490 Elo+
Solo
Neith
Neith
BonjoroPidarelli
Neith
Level 43
God Stats
22W - 25L
1,484 SR
Queue Stats
59W - 74L
1,448 Elo+
Solo
Thanatos
Thanatos
CAOusa
Thanatos
Level 35
God Stats
1W - 1L
1,232 SR
Queue Stats
9W - 7L
1,486 Elo+
Solo
Vulcan
Vulcan
Eetea
Vulcan
Level 142
God Stats
4W - 2L
1,588 SR
Queue Stats
35W - 43L
1,429 Elo+
Solo
Fafnir
Fafnir
Simo_One24
Fafnir
Level 39
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 3
6,662
1,332
3,543
2,092
761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
11
2 / 0 / 6
6,298
1,260
2,929
4,036
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
FrizzyHair
Ao Kuang
11
3 / 2 / 4
6,572
1,314
2,700
4,330
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nu Wa
GPOOPS
Nu Wa
11
0 / 0 / 8
6,271
1,254
5,178
455
117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Laimoun
Cthulhu
11
0 / 0 / 7
5,928
1,186
2,859
4,098
3,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

381

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bagzli
Yu Huang
10
0 / 0 / 1
5,497
1,099
3,102
1,860
479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
5,965
1,193
3,344
4,914
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
CAOusa
Thanatos
10
0 / 0 / 0
5,196
1,039
0
185
46
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
Eetea
Vulcan
11
2 / 0 / 0
6,588
1,318
5,120
3,730
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Simo_One24
Fafnir
11
0 / 6 / 1
6,028
1,206
733
8,122
4,213
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
9
Kills
2
2
Deaths
9
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
W
Hercules
 
Hercules
2
0
6
5
L
Yu Huang
Bagzli
Yu Huang
0
0
1
0.5
L
0
3
1
0.17
L
Thanatos
CAOusa
Thanatos
0
0
0
0
L
Vulcan
Eetea
Vulcan
2
0
0
2
W
Ao Kuang
FrizzyHair
Ao Kuang
3
2
4
2.5
W
Nu Wa
GPOOPS
Nu Wa
0
0
8
4
W
Cthulhu
Laimoun
Cthulhu
0
0
7
3.5
L
Fafnir
Simo_One24
Fafnir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
12,299
15,011
Taken
18,811
8,370
Mitigated
7,118
1,236
Healing
970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,543
0
0
347
2,092
761
0
1,307
785
13,003
164
W
Hercules
 
Hercules
2,929
674
0
628
4,036
2,674
0
2,334
1,702
0
9,361
L
Yu Huang
Bagzli
Yu Huang
3,102
0
0
0
1,860
479
0
1,282
578
8,354
0
L
3,344
925
0
140
4,914
1,266
0
4,057
817
0
14,969
L
Thanatos
CAOusa
Thanatos
0
0
0
0
185
46
0
185
0
0
0
L
Vulcan
Eetea
Vulcan
5,120
215
0
375
3,730
1,114
0
3,250
480
23,080
0
W
Ao Kuang
FrizzyHair
Ao Kuang
2,700
673
0
261
4,330
1,422
0
2,875
1,455
8,391
824
W
Nu Wa
GPOOPS
Nu Wa
5,178
1,687
0
0
455
117
0
18
437
18,483
702
W
Cthulhu
Laimoun
Cthulhu
2,859
183
0
0
4,098
3,396
0
2,421
1,677
8,971
0
L
Fafnir
Simo_One24
Fafnir
733
328
0
455
8,122
4,213
0
5,365
2,618
11,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
29,274
107
Minions Killed
106
5
Camps Cleared
3
526,602
Distance Traveled
354,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,662
1,332
21
4
0
93,954
0
W
Hercules
6,298
1,260
12
2
1
109,796
0
L
Yu Huang
5,497
1,099
7
1
0
77,406
0
L
Neith
5,965
1,193
25
5
0
81,388
0
L
Thanatos
5,196
1,039
0
0
0
0
0
L
Vulcan
6,588
1,318
50
10
2
111,235
0
W
Ao Kuang
6,572
1,314
15
3
3
94,303
0
W
Nu Wa
6,271
1,254
49
10
1
105,638
0
W
Cthulhu
5,928
1,186
10
2
0
122,911
0
L
Fafnir
6,028
1,206
24
5
1
84,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role