Player Matchup

Cupid
Cupid
Diegoalfonso09
Cupid
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
Franny005
Baron Samedi
Level 126
God Stats
40W - 27L
1,596 SR
Queue Stats
101W - 119L
1,397 Elo+
Party 2
Yemoja
Yemoja
xFOGONx
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,295 Elo+
Party 2
Team Averages
Level 77
1,532 SR
1,320 Elo+

VS

Team Averages
Level 131
1,608 SR
1,537 Elo+
Tyr
Tyr
Diosdelviento
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,337 Elo+
Solo
Poseidon
Poseidon
GotTheJDs
Poseidon
Level 149
God Stats
13W - 4L
1,657 SR
Queue Stats
106W - 30L
1,717 Elo+
Party 1
Arachne
Arachne
LordPushead
Arachne
Level 164
God Stats
6W - 6L
1,666 SR
Queue Stats
434W - 288L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,353
696
7,393
11,801
4,021
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Franny005
Baron Samedi
14
3 / 5 / 1
9,310
776
9,992
10,831
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
xFOGONx
Yemoja
14
1 / 3 / 2
8,428
702
4,525
13,610
8,873
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
9,778
815
5,591
14,657
14,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
GotTheJDs
Poseidon
17
6 / 2 / 5
11,748
979
20,278
13,669
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
LordPushead
Arachne
17
5 / 0 / 5
11,210
934
6,510
6,930
3,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
1
2
7
2.25
L
Baron Samedi
Franny005
Baron Samedi
3
5
1
0.7
W
Poseidon
GotTheJDs
Poseidon
6
2
5
4.25
W
Arachne
LordPushead
Arachne
5
0
5
7.5
L
Yemoja
xFOGONx
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
32,379
36,242
Taken
35,256
18,464
Mitigated
22,318
5,837
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
4,543
203
2,388
11,801
4,021
0
6,029
5,131
0
24,371
W
5,591
383
0
2,120
14,657
14,109
652
6,193
8,464
0
18,781
L
Baron Samedi
Franny005
Baron Samedi
9,992
808
1,126
1,275
10,831
5,570
0
5,902
4,194
32,595
0
W
Poseidon
GotTheJDs
Poseidon
20,278
2,371
75
7,110
13,669
4,285
497
6,561
7,108
51,784
808
W
Arachne
LordPushead
Arachne
6,510
4,695
0
3,805
6,930
3,924
1,757
1,524
5,406
0
40,788
L
Yemoja
xFOGONx
Yemoja
4,525
776
800
45
13,610
8,873
0
5,992
6,758
17,663
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
32,736
134
Minions Killed
160
0
Camps Cleared
0
608,019
Distance Traveled
731,769
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,353
696
46
4
0
204,603
2
W
Tyr
9,778
815
21
2
0
257,372
0
L
Baron Samedi
9,310
776
56
5
0
183,399
0
W
Poseidon
11,748
979
86
7
0
239,271
0
W
Arachne
11,210
934
53
4
0
235,126
0
L
Yemoja
8,428
702
32
3
0
220,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role