Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MrOLdmanN
Ne Zha
Level 138
God Stats
112W - 11L
2,012 SR
Queue Stats
1,379W - 182L
2,060 Elo+
Party 1
Hercules
Hercules
Yyyyyyyuan
Hercules
Level 160
God Stats
25W - 0L
2,014 SR
Queue Stats
399W - 34L
2,120 Elo+
Party 1
Anhur
Anhur
ºººººººººººººººº
Anhur
Level 159
God Stats
5W - 0L
1,861 SR
Queue Stats
3,231W - 196L
2,111 Elo+
Party 1
Shiva
Shiva
人影烛火跃婆娑
Shiva
Level 158
God Stats
209W - 6L
2,133 SR
Queue Stats
1,677W - 141L
2,088 Elo+
Party 1
Team Averages
Level 149
1,904 SR
1,976 Elo+

VS

Team Averages
Level 90
1,622 SR
1,487 Elo+
He Bo
He Bo
Jumpinkid21
He Bo
Level 159
God Stats
1W - 2L
1,679 SR
Queue Stats
162W - 179L
1,507 Elo+
Solo
Artemis
Artemis
Maki Aein
Artemis
Level 83
God Stats
2W - 2L
1,611 SR
Queue Stats
85W - 93L
1,496 Elo+
Solo
Nike
Nike
NumerousFool
Nike
Level 109
God Stats
4W - 2L
1,868 SR
Queue Stats
52W - 56L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
OkayCylinder485
Baron Samedi
Level 65
God Stats
0W - 1L
1,610 SR
Queue Stats
23W - 14L
1,600 Elo+
Solo
Aphrodite
Aphrodite
lPixelPrince
Aphrodite
Level 34
God Stats
0W - 3L
1,340 SR
Queue Stats
6W - 14L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 11
6,567
1,313
4,177
2,500
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MrOLdmanN
Ne Zha
11
3 / 1 / 10
6,375
1,275
6,569
2,361
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Yyyyyyyuan
Hercules
11
2 / 0 / 9
6,414
1,283
4,722
6,904
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 10
7,281
1,456
3,194
3,749
1,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
7 / 1 / 9
7,139
1,428
8,928
5,927
7,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

418

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
6,236
1,247
5,422
9,159
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Maki Aein
Artemis
10
0 / 4 / 2
5,382
1,076
4,097
8,436
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,032
1,006
43
832
278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
OkayCylinder485
Baron Samedi
10
0 / 1 / 2
5,937
1,187
4,441
5,862
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
lPixelPrince
Aphrodite
10
0 / 4 / 2
5,384
1,077
3,585
5,504
2,451
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
18
Kills
2
2
Deaths
18
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
11
6.5
L
2
8
0
0.25
L
Artemis
Maki Aein
Artemis
0
4
2
0.25
W
Ne Zha
MrOLdmanN
Ne Zha
3
1
10
8
L
0
1
0
0
L
Baron Samedi
OkayCylinder485
Baron Samedi
0
1
2
1
W
Hercules
Yyyyyyyuan
Hercules
2
0
9
6.5
L
Aphrodite
lPixelPrince
Aphrodite
0
4
2
0.25
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
17,588
21,441
Taken
29,793
14,101
Mitigated
11,273
4,716
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,177
94
0
119
2,500
853
0
1,573
927
17,071
980
L
5,422
174
0
426
9,159
1,748
0
1,034
8,125
11,243
0
L
Artemis
Maki Aein
Artemis
4,097
1,479
0
319
8,436
2,094
0
339
8,097
0
10,882
W
Ne Zha
MrOLdmanN
Ne Zha
6,569
679
0
485
2,361
931
0
1,499
862
0
17,991
L
43
0
0
0
832
278
0
120
712
0
1,005
L
Baron Samedi
OkayCylinder485
Baron Samedi
4,441
178
1,024
885
5,862
4,702
0
1,476
4,386
16,851
0
W
Hercules
Yyyyyyyuan
Hercules
4,722
1,225
0
1,040
6,904
3,212
0
4,669
2,235
0
7,111
L
Aphrodite
lPixelPrince
Aphrodite
3,585
736
878
916
5,504
2,451
0
1,525
3,979
5,923
0
W
3,194
2,007
0
1,490
3,749
1,685
0
2,280
1,469
0
10,572
W
8,928
1,655
320
1,262
5,927
7,420
0
3,427
2,500
545
11,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
27,971
95
Minions Killed
69
4
Camps Cleared
3
511,703
Distance Traveled
334,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,567
1,313
33
7
1
86,584
0
L
He Bo
6,236
1,247
12
2
1
88,462
0
L
Artemis
5,382
1,076
14
3
1
74,781
0
W
Ne Zha
6,375
1,275
30
6
2
107,420
0
L
Nike
5,032
1,006
1
0
1
22,688
0
L
Baron Samedi
5,937
1,187
30
6
0
75,096
0
W
Hercules
6,414
1,283
8
2
0
109,127
0
L
Aphrodite
5,384
1,077
12
2
0
73,178
0
W
Anhur
7,281
1,456
17
3
0
95,610
0
W
Shiva
7,139
1,428
7
1
1
112,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role